MrKarlsn

MrKarlsn — CS2 Stats

NO76561198060422848[U:1:100157120]Steam profile ↗✓ No bans

499Tracked matches36%Win rate2021Tracked since
CSDB Rating5.0 DevelopingSupport
Premier CS Rating12,159Blue band · top ~43.5% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 24 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,159 +1,705 25 Apr6 Sept · 17 days played
9,35813,546peak 13,54625 Apr6 Sept
13,546Peak Premier in tracked matches
35Days played since 2026-04-24

Premier CS Rating

  • 1,387 below peak (13,546)
  • -1,000 over 30 days · declining
  • +1,849 over 90 days
  • Next: Purple band at 15,000 2,841 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMrKarlsnPREMIER12,159 · Blue bandcsdb.gg/stats

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Performance scores

Aim79
Positioning42
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY40555Last 10040%Win rateLLLLWWWLWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −2.1pp headshot accuracy · −1ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 588ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 641ms

Last 20

  • 6122 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 641ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.1 against its own average).

Aim7.9
Utility4.8
Positioning4.2
Opening Duels2.1

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 99% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.2
Utility4.8
Mechanics7.8
Opening Duels1.2
Win Impact0.2

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time648ms+28ms
first ⅓ avg 621ms → last ⅓ avg 648ms
Headshot accuracy16.3%−5.4%
first ⅓ avg 21.7% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–4 · dust2, 21 Jun
39%Best headshot accuracy · 11–13 · ancient, 18 Jun
375msFastest reaction time · 1–9 · inferno, 25 Apr
13–0Biggest win · mirage, 19 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
58In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 50% over 20infernoWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB20101050%0.01
infernoD1751229%-0.04
dust2C1661038%0.01
cacheB147750%-0.00
ancientD93633%0.01
anubisC94544%0.02
nukeC83538%-0.06
overpassD62433%0.01
debris1010%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

19Matches
37%Win rate
0.80Avg K/D
ADR
45%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
41.0%Accuracy (enemy spotted)
42.9%Spray accuracy
85.1%Counter-strafing
9.8°Preaim
648msReaction time
30.6%T opening success
39.2%CT opening success
0.79Enemies flashed / flash
2.4%Flash assists
8.46HE damage / grenade
5.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.6098% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.064%6 Sept
ancient4–13-0.0314%6 Sept
nuke4–13-0.0119%6 Sept
mirage11–130.0110%6 Sept
ancient13–70.0912%31 Aug
dust213–110.0219%1 Aug
anubis13–70.0519%31 Jul
nuke10–13-0.0719%31 Jul
cache13–110.0114%30 Jul
ancient10–130.0119%30 Jul
dust210–130.0126%28 Jul
dust21–9-0.110%26 Jul
dust210–13-0.0015%25 Jul
mirage15–150.0421%23 Jul
anubis11–130.0514%20 Jul
mirage13–50.0426%20 Jul
mirage15–15-0.0919%19 Jul
dust29–13-0.0224%19 Jul
mirage13–20.0714%19 Jul
inferno5–13-0.0112%19 Jul
nuke4–130.0225%19 Jul
mirage13–0-0.010%19 Jul
mirage10–130.0119%18 Jul
cache13–100.0430%18 Jul
mirage9–130.016%18 Jul
mirage5–130.0526%18 Jul
anubis13–80.079%18 Jul
inferno14–160.0215%16 Jul
cache13–8-0.0711%16 Jul
anubis2–13-0.0611%15 Jul
mirage5–13-0.1116%15 Jul
cache13–80.0725%15 Jul
dust213–30.0828%15 Jul
mirage16–130.0611%14 Jul
inferno3–9-0.1022%10 Jul
inferno8–8-0.0614%10 Jul
debris7–9-0.0312%10 Jul
inferno9–60.0214%10 Jul
nuke0–9-0.2933%10 Jul
overpass6–9-0.048%10 Jul
dust24–13-0.0427%10 Jul
cache15–15-0.0314%10 Jul
cache13–8-0.0315%29 Jun
overpass6–13-0.0118%29 Jun
dust211–13-0.0017%29 Jun
mirage9–130.0027%29 Jun
dust211–13-0.0224%28 Jun
inferno13–20.1215%28 Jun
nuke16–13-0.037%28 Jun
ancient13–80.1026%28 Jun
dust27–130.0220%28 Jun
overpass2–13-0.0315%28 Jun
mirage13–110.0823%28 Jun
mirage5–13-0.0319%28 Jun
dust213–40.0321%28 Jun
mirage13–80.0119%24 Jun
mirage13–90.0616%24 Jun
ancient0–13-0.0627%22 Jun
inferno5–13-0.0438%22 Jun
mirage13–90.0616%22 Jun
mirage13–10-0.0429%21 Jun
nuke13–90.0017%21 Jun
inferno6–13-0.0421%21 Jun
mirage13–3-0.0024%21 Jun
dust213–40.2019%21 Jun
dust213–11-0.0621%20 Jun
mirage8–13-0.0016%20 Jun
anubis8–130.0231%18 Jun
ancient11–13-0.0039%18 Jun
dust21–13-0.1218%18 Jun
anubis13–110.0327%31 May
nuke6–13-0.0133%31 May
dust29–13-0.0232%31 May
inferno13–10-0.0330%30 May
ancient13–30.0921%30 May
dust213–40.1821%30 May
overpass13–30.0422%10 May
cache13–90.1519%9 May
cache12–120.0016%7 May
cache13–7-0.0135%5 May
cache6–130.0315%2 May
cache9–13-0.0717%2 May
cache2–13-0.1012%2 May
cache10–130.0018%2 May
cache4–13-0.0116%1 May
anubis8–13-0.0710%28 Apr
ancient9–13-0.0819%28 Apr
inferno4–13-0.0626%28 Apr
anubis13–9-0.0221%26 Apr
inferno6–130.0210%26 Apr
inferno3–130.0224%26 Apr
anubis5–130.1435%26 Apr
inferno6–130.0426%26 Apr
inferno1–9-0.3014%25 Apr
inferno9–6-0.1612%25 Apr
inferno9–6-0.1314%25 Apr
ancient4–13-0.0322%25 Apr
overpass8–00.1030%25 Apr
nuke9–4-0.0916%24 Apr
overpass7–90.0213%24 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →