DIO

DIO — CS2 Stats

76561198060403768[U:1:100138040]Steam profile ↗✓ No bans

2,883Tracked matches54%Win rate2020Tracked since
CSDB Rating5.0 DevelopingSupport
Premier CS Rating19,899Top 50% of 204,316 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#83775 of 251406 tracked
FaceitLevel 8 · 1,558 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,899 -100 1 Aug – 9 Oct · 13 days played
18,80220,106peak 20,1061 Aug9 Oct
Faceit ELO: 1,558 +0 4 Sept – 6 Sept · 2 observations
1,5581,558peak 1,5584 Sept6 Sept
20,113Peak Premier in tracked matches
1,558Highest Faceit ELO seen on CSDB
26Days played since 2026-07-05

Faceit ELO

  • At peak — 1,558
  • Next: Level 9 at 1,751 — 193 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-04
  • Level 7 first seen 2026-09-04

Premier CS Rating

  • 207 below peak (20,106)
  • -101 over 30 days · steady
  • Next: Pink band at 20,000 — 101 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGDIOFACEITLevel 8 · 1,558 ELOSTANDINGTop 31.2% of rankedPREMIER19,899 · Purple bandPEAK ELO1,558csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning42
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateLLWWTLWWLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.0pp headshot accuracy · +13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 553ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 608ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.3 against its own average).

Aim5.0
Utility6.9
Positioning4.2
Opening Duels1.3
Clutch2.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.2
Utility6.9
Mechanics5.6
Opening Duels1.4
Win Impact6.2

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time575ms−20ms
first ⅓ avg 595ms → last ⅓ avg 575ms
Headshot accuracy13.4%+0.9%
first ⅓ avg 12.5% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · fachwerk, 31 Jul →
100%Best headshot accuracy · 2–13 · inferno, 24 Jul →
406msFastest reaction time · 10–2 · overpass, 17 Jul →
13–1Biggest win · nuke, 25 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
6–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 67% over 12overpassWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA2011–955%-0.01
dust2B147–750%-0.02
cacheC146–843%-0.02
mirageS128–467%-0.03
infernoC94–544%-0.01
overpassD72–529%-0.02
vertigoC52–340%-0.08
anubisC52–340%-0.02
ancient—41–325%0.01
office—31–233%-0.04
train—21–150%0.02
boulder—21–150%0.06
debris—10–10%0.02
fachwerk—11–0100%0.14
shelter—10–10%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

196Matches
54%Win rate
0.98Avg K/D
83.2ADR
38%Headshot %

Clutches & streaks

30%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient4252%1.0113.9
Nuke3060%1.0515.4
Inferno2442%0.9614.8
Mirage1656%0.7812.3
Dust21547%1.0615.4
Vertigo1377%1.1915.8
Anubis1346%0.7612.6
Overpass743%0.8113.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
28.7%Accuracy (enemy spotted)
27.3%Spray accuracy
75.3%Counter-strafing
8.2°Preaim
567msReaction time
26.6%T opening success
41.6%CT opening success
0.74Enemies flashed / flash
10.0%Flash assists
8.19HE damage / grenade
12.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4023% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.592% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust23–13-0.0824%9 Oct →
dust211–13-0.0011%27 Sept →
nuke13–10-0.0313%27 Sept →
mirage16–13-0.0512%26 Sept →
nuke15–150.0012%26 Sept →
nuke10–13-0.086%25 Sept →
dust213–30.1012%25 Sept →
nuke13–1-0.0411%25 Sept →
mirage8–13-0.036%18 Sept →
nuke8–3-0.0327%18 Sept →
vertigo13–8-0.0616%5 Sept →
inferno6–13-0.0111%5 Sept →
dust27–3-0.006%5 Sept →
train9–13-0.0520%5 Sept →
dust213–160.039%23 Aug →
cache12–12-0.1026%22 Aug →
overpass8–13-0.0120%22 Aug →
cache13–100.0718%21 Aug →
dust213–10-0.028%21 Aug →
nuke5–13-0.0018%15 Aug →
mirage13–100.0211%15 Aug →
mirage13–8-0.039%15 Aug →
debris8–80.0213%15 Aug →
overpass13–9-0.0811%15 Aug →
cache13–40.0513%14 Aug →
mirage13–40.0216%14 Aug →
dust213–11-0.0218%14 Aug →
dust27–13-0.039%10 Aug →
overpass8–130.0216%9 Aug →
mirage9–13-0.0910%9 Aug →
cache8–130.0212%8 Aug →
office13–30.0314%8 Aug →
anubis4–13-0.058%7 Aug →
inferno9–50.0818%7 Aug →
vertigo2–9-0.2618%7 Aug →
overpass5–90.0121%7 Aug →
dust20–7-0.079%7 Aug →
nuke10–13-0.0012%7 Aug →
inferno5–13-0.0413%7 Aug →
cache10–13-0.0121%7 Aug →
inferno13–5-0.0113%1 Aug →
nuke13–5-0.0314%1 Aug →
anubis13–5-0.042%1 Aug →
nuke13–90.0312%1 Aug →
cache10–13-0.0114%1 Aug →
ancient9–130.0215%1 Aug →
cache13–80.0316%1 Aug →
dust25–13-0.0617%1 Aug →
anubis4–13-0.019%31 Jul →
cache13–8-0.0011%31 Jul →
nuke6–130.0113%31 Jul →
fachwerk13–50.1413%31 Jul →
boulder13–30.109%31 Jul →
mirage13–11-0.068%31 Jul →
inferno5–13-0.069%31 Jul →
cache3–13-0.0510%31 Jul →
dust25–13-0.0023%25 Jul →
cache13–7-0.015%25 Jul →
nuke12–12-0.1014%25 Jul →
mirage13–11-0.0211%25 Jul →
office0–13-0.1121%25 Jul →
office6–13-0.039%24 Jul →
nuke9–130.0115%24 Jul →
inferno2–13-0.04100%24 Jul →
nuke13–80.047%22 Jul →
nuke13–90.039%22 Jul →
cache5–13-0.0625%19 Jul →
mirage0–13-0.0920%19 Jul →
anubis14–16-0.0516%19 Jul →
dust213–9-0.0511%19 Jul →
nuke13–11-0.039%19 Jul →
dust213–100.014%19 Jul →
nuke13–10.026%19 Jul →
nuke13–16-0.0116%19 Jul →
overpass7–13-0.109%18 Jul →
boulder5–130.0315%18 Jul →
shelter4–130.0216%18 Jul →
ancient13–50.005%18 Jul →
nuke13–7-0.0612%18 Jul →
inferno13–8-0.053%18 Jul →
cache3–13-0.086%18 Jul →
mirage3–10-0.0517%18 Jul →
ancient12–120.0114%17 Jul →
vertigo13–110.0415%17 Jul →
vertigo8–13-0.0413%17 Jul →
train13–20.0913%17 Jul →
overpass10–20.0312%17 Jul →
anubis13–80.0512%17 Jul →
ancient10–13-0.0016%17 Jul →
inferno13–70.0113%15 Jul →
nuke13–100.0115%15 Jul →
vertigo10–13-0.068%15 Jul →
cache3–13-0.1415%15 Jul →
mirage13–8-0.0121%15 Jul →
mirage13–30.0113%14 Jul →
overpass1–4-0.0325%14 Jul →
cache13–10-0.005%14 Jul →
dust213–11-0.0412%14 Jul →
nuke8–13-0.0112%14 Jul →
inferno11–130.0215%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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