Crash

Crash — CS2 Stats

76561198060306917[U:1:100041189]Steam profile ↗✓ No bans

1,710Tracked matches70%Win rate2020Tracked since
CSDB Rating6.7 SolidSupport
Premier CS Rating20,000Top 50% of 213,399 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#83808 of 260006 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 +1,563 21 Mar – 22 Sept · 14 days played
18,43721,748peak 21,74821 Mar22 Sept
21,748Peak Premier in tracked matches
32Days played since 2026-02-28

Premier CS Rating

  • 1,748 below peak (21,748)
  • +652 over 30 days · improving
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGCrashFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim90
Positioning49
Utility56

0–100 skill scores via Leetify.

Recent form

HOT62–38Last 10062%Win rateWWWLWWLWWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −9.6pp headshot accuracy · −47ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 439ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 464ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 488ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim9.0
Utility5.6
Positioning4.9
Opening Duels1.1
Clutch1.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning4.9
Utility5.6
Mechanics5.6
Opening Duels1.9
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time506ms−83ms
first ⅓ avg 589ms → last ⅓ avg 506ms
Headshot accuracy22.6%+3.0%
first ⅓ avg 19.5% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · cache, 3 May →
55%Best headshot accuracy · 5–0 · ancient, 21 Mar →
352msFastest reaction time · 13–7 · dust2, 3 Nov →
13–1Biggest win · cache, 3 May →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W3Current streak
13–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 90% over 10mirageWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
infernoS2315–865%0.00
cacheS1713–476%0.01
mirageC177–1041%-0.01
ancientS129–375%0.02
nukeB115–645%-0.02
dust2S109–190%0.02
overpassS64–267%-0.02
anubis—40–40%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (41% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,728Matches
52%Win rate
0.97Avg K/D
70.0ADR
45%Headshot %

Clutches & streaks

27%1v1 clutch win
23%1v2 clutch win
20Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage8847%1.0714.3
Inferno5555%1.1716.1
Nuke3256%0.9213.3
Ancient3040%0.9713.1
Anubis2245%0.9714.6
Dust21182%1.3214.9
Cache9100%1.0614.9
Overpass633%0.7612.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
38.2%Accuracy (enemy spotted)
45.6%Spray accuracy
75.2%Counter-strafing
7.6°Preaim
500msReaction time
39.7%T opening success
35.3%CT opening success
0.58Enemies flashed / flash
8.7%Flash assists
9.09HE damage / grenade
6.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7185% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–2-0.0020%4 Nov →
cache13–70.010%3 Nov →
dust213–70.038%3 Nov →
nuke11–13-0.0134%28 Oct →
cache13–90.0017%27 Oct →
inferno13–50.1019%20 Oct →
mirage11–13-0.0714%18 Oct →
dust213–30.0110%17 Oct →
inferno13–6-0.0512%17 Oct →
cache13–7-0.0312%12 Oct →
cache16–140.0019%10 Oct →
inferno13–60.1230%10 Oct →
cache13–9-0.0125%10 Oct →
nuke8–130.0216%22 Sept →
mirage8–13-0.0910%22 Sept →
nuke13–80.0135%19 Sept →
dust26–130.0126%19 Sept →
anubis11–13-0.0216%19 Sept →
inferno4–13-0.0239%19 Sept →
cache13–100.0326%8 Sept →
inferno13–70.0426%8 Sept →
inferno13–7-0.0038%8 Sept →
ancient13–40.1215%8 Sept →
anubis8–13-0.0114%24 Aug →
mirage13–30.0922%24 Aug →
inferno8–13-0.0636%24 Aug →
ancient16–140.0322%12 Aug →
cache13–50.1129%12 Aug →
mirage13–80.0233%12 Aug →
mirage13–40.0235%12 Aug →
cache10–13-0.0235%3 Aug →
nuke13–2-0.0525%3 Aug →
ancient13–80.0127%3 Aug →
dust213–40.0327%3 Aug →
inferno13–11-0.0616%2 Aug →
dust213–40.0620%2 Aug →
cache13–70.0222%2 Aug →
ancient13–8-0.0030%2 Aug →
cache13–40.0731%2 Aug →
dust213–110.0624%2 Aug →
ancient7–13-0.059%1 Aug →
mirage6–13-0.0212%1 Aug →
ancient8–130.0127%1 Aug →
anubis13–160.0423%1 Aug →
inferno10–13-0.0424%1 Aug →
overpass6–13-0.0529%24 May →
inferno10–13-0.0215%24 May →
nuke7–13-0.0132%24 May →
overpass8–13-0.0023%24 May →
nuke7–13-0.0026%23 May →
inferno13–10-0.0319%20 May →
cache13–11-0.0321%12 May →
cache5–13-0.0822%12 May →
inferno13–11-0.0315%4 May →
cache4–13-0.0115%3 May →
cache13–10.1514%3 May →
cache13–110.0527%29 Apr →
cache13–80.0520%29 Apr →
cache5–13-0.0819%29 Apr →
inferno13–11-0.0416%26 Apr →
dust213–80.0030%26 Apr →
mirage10–13-0.0920%26 Apr →
inferno6–13-0.0217%26 Apr →
overpass13–9-0.0311%26 Apr →
ancient13–50.1126%26 Apr →
mirage5–13-0.058%26 Apr →
ancient13–5-0.0116%9 Apr →
overpass13–6-0.0211%9 Apr →
nuke13–6-0.0112%9 Apr →
inferno11–130.0618%8 Apr →
mirage4–13-0.0132%8 Apr →
nuke13–3-0.0520%8 Apr →
ancient16–120.0215%8 Apr →
nuke14–16-0.0123%8 Apr →
mirage13–11-0.0121%8 Apr →
ancient13–70.0211%8 Apr →
mirage2–13-0.0518%23 Mar →
overpass13–100.0127%23 Mar →
mirage13–80.0430%23 Mar →
ancient14–16-0.046%22 Mar →
dust213–110.0118%22 Mar →
inferno6–130.0312%22 Mar →
overpass13–6-0.0314%22 Mar →
mirage11–13-0.0113%22 Mar →
inferno13–70.0711%22 Mar →
mirage6–13-0.0223%21 Mar →
inferno13–40.0418%21 Mar →
mirage13–11-0.0318%21 Mar →
nuke16–12-0.0519%21 Mar →
inferno13–2-0.0317%21 Mar →
dust213–11-0.0332%21 Mar →
ancient5–00.0255%21 Mar →
inferno13–6-0.0330%21 Mar →
inferno11–13-0.039%20 Mar →
nuke10–130.0127%20 Mar →
anubis14–16-0.0112%20 Mar →
inferno13–11-0.0219%20 Mar →
mirage3–130.0224%20 Mar →
dust213–70.0215%28 Feb →
mirage13–90.0118%28 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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