roachpoacher

roachpoacher — CS2 Stats

US76561198059105737[U:1:98840009]Steam profile ↗✓ No bans

602Tracked matches66%Win rate2020Tracked since
CSDB Rating6.9 SolidSupport
Premier CS Rating23,278Top 25% of 205,709 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#39296 of 253412 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,278 +2,309 19 Jul – 15 Oct · 34 days played
19,34824,052peak 24,05219 Jul15 Oct
24,120Peak Premier in tracked matches
37Days played since 2026-07-19

Premier CS Rating

  • 774 below peak (24,052)
  • +2,767 over 30 days · improving
  • +2,309 over 90 days
  • Next: Red band at 25,000 — 1,722 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-25
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGroachpoacherFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,278 · Pink bandcsdb.gg/stats

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Performance scores

Aim89
Positioning49
Utility51

0–100 skill scores via Leetify.

Recent form

HOT52–43–5Last 10052%Win rateWWLWWLWWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +2.1pp headshot accuracy · −46ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 616ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 598ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.9
Utility5.1
Positioning4.9
Opening Duels1.4
Clutch3.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning4.9
Utility5.1
Mechanics7.9
Opening Duels2.1
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time605ms+55ms
first ⅓ avg 550ms → last ⅓ avg 605ms
Headshot accuracy23.5%+5.6%
first ⅓ avg 18.0% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · mirage, 23 Jul →
60%Best headshot accuracy · 0–5 · mirage, 8 Aug →
422msFastest reaction time · 15–15 · ancient, 14 Aug →
13–0Biggest win · dust2, 20 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
6–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 70% over 20ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB2411–1346%0.03
dust2S2014–670%0.02
anubisC146–843%-0.00
ancientD134–931%0.02
cacheS128–467%0.04
nukeB105–550%0.05
infernoS64–267%-0.01
overpass—10–10%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

176Matches
61%Win rate
1.39Avg K/D
85.2ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22972%1.2717.7
Mirage2250%1.0816.7
Anubis1974%1.4018.3
Ancient1457%1.1516.9
Nuke10%1.4227.0
Inferno1100%0.5910.0
Vertigo1100%1.2316.0
Train1100%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
42.6%Accuracy (enemy spotted)
49.2%Spray accuracy
85.7%Counter-strafing
10.8°Preaim
607msReaction time
25.7%T opening success
47.0%CT opening success
0.49Enemies flashed / flash
7.7%Flash assists
8.26HE damage / grenade
6.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4937 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.7467% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0024%15 Oct →
nuke13–2-0.0133%29 Sept →
anubis2–7-0.0330%29 Sept →
mirage10–70.0833%29 Sept →
mirage13–70.0523%28 Sept →
mirage6–130.0830%28 Sept →
anubis13–80.0422%25 Sept →
cache13–60.0522%25 Sept →
cache13–100.0325%24 Sept →
anubis13–50.0215%24 Sept →
mirage13–70.1121%24 Sept →
mirage13–110.0124%24 Sept →
overpass2–3-0.0417%20 Sept →
mirage8–13-0.0043%15 Sept →
dust213–80.0830%9 Sept →
dust216–12-0.0214%9 Sept →
dust213–70.0622%9 Sept →
nuke13–90.1040%8 Sept →
mirage15–150.1214%6 Sept →
dust213–9-0.0113%5 Sept →
inferno13–110.0527%3 Sept →
mirage5–13-0.0436%3 Sept →
mirage13–11-0.0014%27 Aug →
mirage5–13-0.0126%24 Aug →
nuke11–130.1225%24 Aug →
mirage10–13-0.018%23 Aug →
ancient8–130.0218%17 Aug →
mirage0–9-0.0536%17 Aug →
inferno13–1-0.0114%16 Aug →
inferno13–6-0.0415%16 Aug →
anubis8–130.0224%16 Aug →
anubis4–13-0.0126%16 Aug →
dust214–160.0214%15 Aug →
cache9–130.0325%15 Aug →
ancient15–15-0.0120%14 Aug →
dust26–130.0122%14 Aug →
anubis10–130.0020%14 Aug →
mirage12–160.0920%12 Aug →
cache7–130.0411%12 Aug →
mirage13–60.039%12 Aug →
nuke13–80.0124%12 Aug →
ancient14–160.0519%12 Aug →
nuke6–130.0333%11 Aug →
ancient5–13-0.0417%11 Aug →
dust213–9-0.0213%11 Aug →
dust29–130.0719%11 Aug →
cache15–15-0.0112%11 Aug →
ancient13–40.1220%11 Aug →
inferno10–130.0414%10 Aug →
nuke8–130.0521%10 Aug →
mirage13–50.0424%10 Aug →
mirage13–7-0.0119%9 Aug →
ancient9–13-0.0124%9 Aug →
cache16–130.0314%9 Aug →
mirage13–70.0818%9 Aug →
mirage8–13-0.0115%9 Aug →
anubis13–30.0116%9 Aug →
dust216–120.0719%8 Aug →
cache16–13-0.039%8 Aug →
nuke13–60.0116%8 Aug →
ancient11–130.0319%8 Aug →
mirage0–50.0160%8 Aug →
cache13–80.0922%7 Aug →
mirage15–15-0.0026%7 Aug →
dust213–9-0.0524%5 Aug →
mirage7–130.0030%5 Aug →
dust213–10-0.0815%1 Aug →
inferno3–13-0.0915%1 Aug →
dust211–13-0.0112%1 Aug →
ancient13–7-0.0215%1 Aug →
inferno13–9-0.0121%1 Aug →
nuke9–130.0515%31 Jul →
mirage13–110.007%29 Jul →
anubis8–130.008%29 Jul →
dust29–130.1215%28 Jul →
cache9–130.0421%28 Jul →
ancient11–13-0.0226%25 Jul →
mirage7–13-0.0620%25 Jul →
dust213–60.0319%25 Jul →
anubis11–13-0.0325%25 Jul →
cache13–90.0820%25 Jul →
anubis9–13-0.0322%25 Jul →
anubis13–10-0.029%25 Jul →
ancient7–130.0315%25 Jul →
anubis13–110.0317%24 Jul →
nuke13–30.1238%24 Jul →
nuke15–150.0525%23 Jul →
mirage13–60.1418%23 Jul →
dust213–7-0.0621%22 Jul →
cache13–70.0625%22 Jul →
dust213–30.0324%21 Jul →
cache13–90.0811%21 Jul →
ancient13–70.0014%21 Jul →
dust216–130.0624%21 Jul →
dust213–00.1219%20 Jul →
ancient13–160.0316%20 Jul →
dust29–13-0.0111%20 Jul →
dust213–10-0.0116%20 Jul →
ancient13–10.0913%19 Jul →
anubis10–13-0.0216%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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