Nur4

Nur4 — CS2 Stats

PT76561198058975431[U:1:98709703]Steam profile ↗✓ No bans

419Tracked matches62%Win rate2020Tracked since
CSDB Rating3.5 LearningClutch Specialist
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGNur4FACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim24
Positioning31
Utility40

0–100 skill scores via Leetify.

Recent form

COLD48–41–11Last 10048%Win rateTLLLWLLLWT

Last 10 vs previous 10: −60pp win rate · −0.04 avg rating · +2.2pp headshot accuracy · +0ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 12%
  • Avg reaction 735ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 715ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 715ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2 against its own average).

Aim2.4
Utility4.0
Positioning3.1
Opening Duels0.0
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 34% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 710ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning3.1
Utility4.0
Mechanics4.2
Opening Duels0.5
Win Impact8.8

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time711ms+53ms
first ⅓ avg 659ms → last ⅓ avg 711ms
Headshot accuracy13.0%−0.6%
first ⅓ avg 13.7% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–6 · ancient, 15 Aug →
40%Best headshot accuracy · 13–5 · mirage, 23 Aug →
438msFastest reaction time · 2–13 · anubis, 11 Aug →
13–0Biggest win · cache, 16 May →

Across the last 100 tracked matches.

Highlights

9Longest win streak
4–6In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 65% over 20dust2Weakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB2110–1148%-0.03
cacheS2013–765%-0.01
dust2D155–1033%-0.04
infernoB136–746%-0.02
ancientB105–550%-0.02
nukeC94–544%-0.03
anubisA53–260%-0.02
vertigo—31–233%-0.03
stronghold—10–10%-0.04
train—10–10%-0.05
memento—11–0100%0.02
overpass—10–10%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

134Matches
48%Win rate
0.81Avg K/D
61.0ADR
39%Headshot %

Clutches & streaks

45%1v1 clutch win
6%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2157%0.7412.5
Dust21323%0.6310.4
Cache1258%0.8012.3
Inferno1136%0.7113.3
Ancient1155%0.8312.7
Nuke540%0.5912.0
Overpass10%0.578.0
Anubis10%0.6710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
28.2%Accuracy (enemy spotted)
28.0%Spray accuracy
69.1%Counter-strafing
11.1°Preaim
710msReaction time
18.5%T opening success
34.1%CT opening success
0.37Enemies flashed / flash
2.9%Flash assists
15.46HE damage / grenade
3.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3089% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 709.829ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3675 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–12-0.0813%26 Jun →
mirage0–13-0.0730%26 Jun →
ancient2–9-0.100%16 Jun →
dust24–13-0.119%10 Jun →
cache13–5-0.0110%8 Jun →
inferno9–13-0.0516%6 Jun →
inferno10–13-0.0711%2 Jun →
inferno5–13-0.0126%1 Jun →
anubis13–10-0.069%1 Jun →
dust212–12-0.0120%28 May →
inferno13–11-0.0218%28 May →
mirage12–12-0.0214%27 May →
cache13–30.0712%26 May →
stronghold5–13-0.047%23 May →
cache13–8-0.049%21 May →
ancient13–10.046%20 May →
cache13–7-0.067%20 May →
cache13–2-0.079%19 May →
nuke13–20.027%18 May →
ancient5–0-0.0533%18 May →
cache13–4-0.0113%17 May →
cache8–10.014%16 May →
cache13–00.0513%16 May →
nuke12–12-0.0021%14 May →
cache13–9-0.0111%14 May →
inferno8–13-0.0716%14 May →
cache13–40.035%13 May →
dust24–13-0.1019%13 May →
inferno13–6-0.0317%11 May →
cache8–13-0.0518%11 May →
cache13–60.014%9 May →
nuke5–13-0.0415%9 May →
cache13–4-0.0311%9 May →
cache13–40.0311%4 May →
cache3–13-0.0419%4 May →
mirage12–12-0.0013%3 May →
cache11–13-0.046%1 May →
cache12–120.0019%1 May →
inferno7–13-0.0712%1 May →
cache1–13-0.109%1 May →
dust213–70.0210%1 May →
mirage13–10-0.0313%1 May →
cache7–13-0.0129%30 Apr →
cache11–13-0.0118%29 Apr →
ancient3–130.019%28 Apr →
mirage8–13-0.085%27 Apr →
vertigo4–13-0.029%27 Apr →
mirage7–13-0.0315%26 Apr →
dust211–13-0.0312%25 Apr →
inferno4–13-0.0016%25 Apr →
mirage8–13-0.0213%23 Apr →
nuke13–9-0.0512%23 Apr →
mirage13–10-0.0311%23 Apr →
ancient1–10-0.059%23 Apr →
train10–13-0.057%19 Apr →
mirage3–13-0.059%10 Nov →
mirage2–13-0.0717%14 Sept →
mirage2–13-0.106%8 Sept →
dust213–9-0.079%8 Sept →
ancient9–130.0013%6 Sept →
anubis6–2-0.044%6 Sept →
mirage13–8-0.0311%1 Sept →
inferno11–130.0120%1 Sept →
dust212–12-0.0011%30 Aug →
mirage13–6-0.0127%30 Aug →
ancient5–13-0.1017%27 Aug →
vertigo8–13-0.0711%26 Aug →
nuke11–130.0216%26 Aug →
memento9–30.0225%26 Aug →
dust213–70.027%25 Aug →
nuke13–40.0211%25 Aug →
mirage13–50.0340%23 Aug →
nuke12–12-0.0425%22 Aug →
mirage13–6-0.0114%22 Aug →
dust213–6-0.0019%22 Aug →
dust24–13-0.0822%19 Aug →
mirage13–40.017%19 Aug →
ancient13–11-0.0312%17 Aug →
anubis13–70.0117%17 Aug →
inferno13–10.0110%17 Aug →
mirage10–13-0.0518%17 Aug →
overpass8–80.0012%16 Aug →
inferno9–10.046%16 Aug →
nuke2–9-0.134%16 Aug →
anubis12–120.049%16 Aug →
ancient13–60.0818%15 Aug →
mirage13–8-0.019%14 Aug →
dust213–2-0.048%14 Aug →
nuke13–10-0.0818%13 Aug →
vertigo13–11-0.008%12 Aug →
mirage13–11-0.079%12 Aug →
inferno13–8-0.0115%11 Aug →
anubis2–13-0.0430%11 Aug →
dust212–12-0.054%10 Aug →
mirage7–13-0.0410%10 Aug →
ancient13–9-0.047%9 Aug →
mirage13–40.0314%8 Aug →
dust28–13-0.048%8 Aug →
inferno13–9-0.027%7 Aug →
dust211–13-0.1013%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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