Daniel Larson

Daniel Larson — CS2 Stats

CA76561198058896727[U:1:98630999]Steam profile ↗✓ No bans

83Tracked matches31%Win rate2020Tracked since
CSDB Rating2.7 LearningPositional Player
Premier CS Rating13,080Blue band · top ~38.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 24 Nov 2020. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,080 -2,990 18 Aug4 Sept · 12 days played
13,08016,187peak 16,18718 Aug4 Sept
16,187Peak Premier in tracked matches
34Days played since 2020-11-24

Premier CS Rating

  • 3,107 below peak (16,187)
  • Next: Purple band at 15,000 1,920 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGDaniel LarsonPREMIER13,080 · Blue bandcsdb.gg/stats

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Performance scores

Aim37
Positioning42
Utility22

0–100 skill scores via Leetify.

Recent form

COLD30335Last 6844%Win rateLLLLLWLLWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −1.4pp headshot accuracy · −78ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 8%
  • Avg reaction 623ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 614ms

Last 20

  • 515 · 25% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 653ms

Newest first, from the last 68 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim3.7
Utility2.2
Positioning4.2
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning4.2
Utility2.2
Mechanics3.6
Opening Duels0.0
Win Impact0.0

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.04
first ⅓ avg 0.00 → last ⅓ avg -0.04
Reaction time650ms−68ms
first ⅓ avg 718ms → last ⅓ avg 650ms
Headshot accuracy9.0%−1.6%
first ⅓ avg 10.6% → last ⅓ avg 9.0%

Rolling 5-match average across the last 68 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–9 · dust2, 28 Aug
25%Best headshot accuracy · 7–13 · mirage, 27 Aug
438msFastest reaction time · 5–13 · inferno, 13 Aug
16–5Biggest win · dust2, 12 Apr

Across the last 68 tracked matches.

Highlights

8Longest win streak
L5Current streak
33In matches decided by ≤2 rounds
26Overtime games

Map breakdown

nukeBest map · 56% over 9mirageWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B22101245%-0.00
mirageC1661038%-0.04
nukeA95456%-0.02
cacheC73443%-0.04
infernoC73443%-0.03
train21150%-0.04
vertigo2020%0.00
anubis1010%-0.06
office110100%0.03
agency110100%0.00

Across the last 68 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.6%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.7%Spray accuracy
66.3%Counter-strafing
11.2°Preaim
635msReaction time
22.1%T opening success
27.5%CT opening success
0.34Enemies flashed / flash
5.2%Flash assists
11.02HE damage / grenade
0.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.6179% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3433 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.0516% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–16-0.035%4 Sept
nuke2–13-0.087%1 Sept
mirage11–13-0.0812%31 Aug
dust22–13-0.087%31 Aug
cache2–13-0.0710%31 Aug
mirage13–11-0.0514%30 Aug
anubis3–13-0.065%28 Aug
cache9–13-0.0311%28 Aug
dust213–90.109%28 Aug
dust27–13-0.028%28 Aug
dust213–80.0817%27 Aug
dust213–90.019%27 Aug
dust27–13-0.069%27 Aug
mirage7–13-0.148%27 Aug
dust213–9-0.010%27 Aug
mirage7–13-0.0925%27 Aug
inferno9–13-0.0917%26 Aug
mirage6–13-0.045%26 Aug
dust211–130.015%26 Aug
mirage10–13-0.047%25 Aug
mirage3–13-0.130%20 Aug
dust23–13-0.0810%20 Aug
nuke15–15-0.016%19 Aug
cache10–13-0.0112%19 Aug
mirage13–5-0.029%18 Aug
inferno13–8-0.066%18 Aug
nuke13–10-0.005%18 Aug
dust211–130.0410%18 Aug
nuke13–9-0.0112%17 Aug
cache9–13-0.054%17 Aug
dust213–6-0.0213%17 Aug
nuke16–13-0.044%16 Aug
dust213–3-0.0110%16 Aug
inferno16–13-0.0211%15 Aug
nuke13–100.0011%13 Aug
inferno5–13-0.045%13 Aug
mirage1–13-0.120%13 Aug
cache13–8-0.099%13 Aug
train6–13-0.0719%21 Jun
office13–50.0324%21 Jun
nuke5–130.036%14 Sept
mirage3–13-0.019%23 Aug
dust213–90.0111%20 Aug
nuke3–13-0.045%17 Aug
vertigo12–120.0117%17 Aug
dust23–160.0014%15 Apr
dust216–50.0011%12 Apr
mirage6–160.007%3 Jan
dust216–140.0010%28 Dec
train16–90.0013%13 Dec
inferno13–160.0013%6 Dec
vertigo15–150.009%4 Dec
cache16–80.0015%4 Dec
mirage10–160.0016%4 Dec
dust215–150.0016%3 Dec
inferno15–150.006%3 Dec
cache16–110.009%2 Dec
mirage12–50.0014%2 Dec
mirage16–140.0010%2 Dec
mirage16–80.0010%2 Dec
nuke16–130.006%1 Dec
inferno16–70.0010%1 Dec
agency16–120.003%1 Dec
dust216–90.0017%30 Nov
dust212–160.007%30 Nov
dust28–160.0011%29 Nov
dust212–160.009%27 Nov
mirage16–120.0013%24 Nov

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →