Piisamirotta

Piisamirotta — CS2 Stats

SO76561198058528808[U:1:98263080]Steam profile ↗✓ No bans

561Tracked matches37%Win rate2020Tracked since
CSDB Rating3.3 LearningSupport
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 4,323 -749 3 Jul – 17 May · 12 days played
4,3239,999peak 9,9993 Jul17 May
9,999Peak Premier in tracked matches
29Days played since 2025-07-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPiisamirottaFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim19
Positioning46
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY37–60–3Last 10037%Win rateWLLWLLWLLW

Last 10 vs previous 10: +10pp win rate · −0.05 avg rating · −4.9pp headshot accuracy · −127ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 8%
  • Avg reaction 693ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 747ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 811ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim1.9
Utility5.0
Positioning4.6
Opening Duels2.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 56% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 772ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.9
Positioning4.6
Utility5.0
Mechanics6.2
Opening Duels1.1
Win Impact0.6

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time777ms+83ms
first ⅓ avg 694ms → last ⅓ avg 777ms
Headshot accuracy14.3%+2.2%
first ⅓ avg 12.2% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 4–6 · jura, 8 Jul →
36%Best headshot accuracy · 1–10 · inferno, 21 Feb →
484msFastest reaction time · 13–4 · grail, 4 Jul →
13–1Biggest win · nuke, 20 Feb →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

trainBest map · 63% over 8ancientWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB168–850%-0.03
overpassD133–1023%-0.03
infernoD123–925%-0.05
dust2B115–645%-0.05
ancientD101–910%-0.04
anubisB84–450%-0.02
nukeB84–450%-0.01
trainA85–363%-0.02
juraD71–614%-0.03
grail—32–167%-0.07
cache—21–150%-0.06
poseidon—10–10%0.04
brewery—10–10%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

112Matches
39%Win rate
0.82Avg K/D
60.9ADR
34%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno683%0.9810.0
Ancient650%0.7512.8
Anubis40%0.417.8
Mirage367%0.9910.3
Dust21100%0.7710.0
Nuke1100%0.6111.0
Vertigo10%1.1317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
26.4%Accuracy (enemy spotted)
29.0%Spray accuracy
77.9%Counter-strafing
13.2°Preaim
772msReaction time
25.3%T opening success
39.1%CT opening success
0.53Enemies flashed / flash
5.3%Flash assists
12.23HE damage / grenade
10.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1514° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9326% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 772.1641ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–5-0.130%20 Sept →
dust211–13-0.149%17 May →
overpass10–13-0.009%17 May →
mirage13–60.0410%14 May →
mirage8–13-0.1013%13 May →
overpass6–13-0.056%13 May →
cache13–10-0.058%12 May →
cache7–13-0.0830%12 May →
poseidon5–90.0418%12 May →
anubis13–7-0.0425%28 Feb →
inferno13–5-0.0310%28 Feb →
overpass13–11-0.0615%28 Feb →
inferno7–90.0913%28 Feb →
ancient4–13-0.036%27 Feb →
inferno1–10-0.0136%21 Feb →
dust28–130.0823%20 Feb →
mirage3–13-0.0716%20 Feb →
overpass6–13-0.0215%20 Feb →
nuke13–10.0426%20 Feb →
ancient7–13-0.0918%20 Feb →
anubis2–130.058%20 Feb →
mirage13–9-0.0610%30 Jan →
nuke13–9-0.0115%30 Jan →
overpass7–13-0.078%30 Jan →
anubis13–7-0.1213%30 Jan →
inferno11–13-0.0213%30 Jan →
inferno12–160.017%15 Nov →
nuke7–130.0317%15 Nov →
mirage8–130.0520%15 Aug →
nuke7–130.0021%15 Aug →
inferno9–13-0.079%15 Aug →
mirage13–20.0510%9 Aug →
dust213–11-0.0817%9 Aug →
inferno3–13-0.1022%9 Aug →
overpass13–9-0.049%9 Aug →
train9–13-0.0417%8 Aug →
mirage8–13-0.110%8 Aug →
dust23–13-0.0616%8 Aug →
mirage6–13-0.0718%2 Aug →
train16–14-0.046%2 Aug →
ancient3–13-0.0828%2 Aug →
dust22–13-0.0518%2 Aug →
train13–11-0.057%28 Jul →
dust22–13-0.093%28 Jul →
overpass4–130.0020%28 Jul →
overpass13–11-0.037%26 Jul →
nuke8–130.0012%26 Jul →
overpass13–16-0.047%24 Jul →
inferno13–11-0.0215%24 Jul →
train4–13-0.0210%24 Jul →
ancient3–13-0.036%24 Jul →
overpass12–16-0.0114%24 Jul →
inferno8–130.0119%24 Jul →
jura11–13-0.059%23 Jul →
jura2–13-0.0110%23 Jul →
grail3–13-0.146%23 Jul →
dust216–14-0.0319%23 Jul →
overpass1–9-0.0310%23 Jul →
mirage8–13-0.050%23 Jul →
train13–10-0.0013%23 Jul →
mirage13–8-0.0133%22 Jul →
train6–13-0.0214%22 Jul →
overpass12–16-0.0413%22 Jul →
ancient13–9-0.0415%22 Jul →
train13–10-0.0716%21 Jul →
inferno8–8-0.156%21 Jul →
brewery8–80.118%21 Jul →
nuke9–13-0.024%12 Jul →
anubis11–130.016%12 Jul →
jura1–13-0.107%12 Jul →
dust213–8-0.0714%9 Jul →
ancient7–13-0.0215%9 Jul →
ancient4–13-0.0111%9 Jul →
jura4–60.129%8 Jul →
overpass9–13-0.0214%8 Jul →
mirage10–130.008%8 Jul →
dust212–3-0.0726%8 Jul →
inferno4–9-0.1813%8 Jul →
jura3–11-0.095%7 Jul →
jura3–13-0.0924%7 Jul →
grail13–7-0.0410%7 Jul →
ancient12–16-0.0310%7 Jul →
mirage13–3-0.0121%7 Jul →
mirage6–13-0.0516%6 Jul →
anubis13–10.0212%6 Jul →
nuke13–11-0.078%6 Jul →
dust28–130.0113%6 Jul →
mirage16–13-0.0712%6 Jul →
dust213–90.0120%6 Jul →
ancient5–13-0.0911%5 Jul →
mirage13–11-0.0214%5 Jul →
train13–40.0813%5 Jul →
nuke13–11-0.098%5 Jul →
anubis7–13-0.039%5 Jul →
jura13–30.0016%4 Jul →
grail13–4-0.0213%4 Jul →
mirage13–10.0212%4 Jul →
anubis13–8-0.018%4 Jul →
ancient4–13-0.038%4 Jul →
anubis15–15-0.0513%3 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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