whackajack1

whackajack1 — CS2 Stats

DZ76561198054671416[U:1:94405688]Steam profile ↗✓ No bans

610Tracked matches56%Win rate2021Tracked since
CSDB Rating6.3 SolidPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (42 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 610 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,999 +6,493 12 Jul – 10 Dec · 13 days played
8,50614,999peak 14,99912 Jul10 Dec
Faceit ELO: 1,309 +0 30 Aug – 12 Sept · 3 observations
1,3091,309peak 1,30930 Aug12 Sept
14,999Peak Premier in tracked matches
1,309Highest Faceit ELO seen on CSDB
57Days played since 2024-05-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGwhackajack1FACEITLevel 5STANDINGTop 67.6% of rankedPEAK ELO1,309csdb.gg/stats

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Performance scores

Aim74
Positioning60
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateWWWWWLWLLL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +0.2pp headshot accuracy · +68ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 19%
  • Avg reaction 642ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 681ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.4
Utility4.1
Positioning6.0
Opening Duels4.2
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.0
Utility4.1
Mechanics8.2
Opening Duels3.1
Win Impact6.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time672ms−7ms
first ⅓ avg 679ms → last ⅓ avg 672ms
Headshot accuracy19.1%−1.3%
first ⅓ avg 20.5% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–2 · inferno, 19 Jul →
47%Best headshot accuracy · 13–8 · nuke, 1 Apr →
445msFastest reaction time · 13–2 · ancient, 18 Aug →
13–0Biggest win · ancient, 25 Nov →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W5Current streak
9–10In matches decided by ≤2 rounds
14Overtime games

Map breakdown

vertigoBest map · 67% over 9mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
ancientA2514–1156%-0.01
anubisB189–950%-0.02
infernoA148–657%0.00
mirageD134–931%-0.01
nukeA116–555%-0.00
vertigoS96–367%-0.03
overpass—42–250%0.02
dust2—21–150%0.04
cache—20–20%-0.05
train—11–0100%-0.01
office—11–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

489Matches
51%Win rate
1.14Avg K/D
71.6ADR
45%Headshot %

Clutches & streaks

31%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis4248%0.9414.6
Ancient4154%0.8913.7
Vertigo3266%0.9716.3
Inferno2635%0.7611.3
Mirage1729%0.9214.9
Nuke838%1.1718.5
Overpass333%0.8314.3
Dust2367%1.3020.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
36.2%Accuracy (enemy spotted)
39.0%Spray accuracy
86.9%Counter-strafing
9.1°Preaim
664msReaction time
37.7%T opening success
46.9%CT opening success
0.35Enemies flashed / flash
4.4%Flash assists
6.86HE damage / grenade
8.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3516 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7214% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–100.0916%19 Aug →
ancient13–20.0320%18 Aug →
ancient13–90.1113%14 Aug →
anubis13–80.0822%13 Aug →
nuke13–60.1424%12 Aug →
anubis11–13-0.0222%9 Aug →
anubis13–7-0.0613%9 Aug →
mirage2–13-0.124%9 Aug →
ancient8–13-0.0211%9 Aug →
cache8–13-0.0419%9 Aug →
mirage11–13-0.0614%5 Aug →
anubis15–150.019%12 Jul →
nuke8–13-0.0425%12 Jul →
mirage13–20.1138%12 Jul →
inferno13–3-0.056%12 Jul →
ancient15–15-0.055%29 Jun →
ancient13–160.0514%29 Jun →
ancient13–90.0119%25 Jun →
overpass3–5-0.0710%25 Jun →
nuke16–140.0623%25 Jun →
nuke17–19-0.0616%24 Jun →
mirage5–13-0.0616%23 Jun →
ancient19–170.0216%21 Jun →
anubis13–9-0.0433%9 Jun →
inferno13–50.0315%1 Jun →
mirage3–13-0.0526%17 May →
cache7–13-0.0526%17 May →
nuke13–8-0.0547%1 Apr →
anubis13–9-0.0521%23 Feb →
anubis12–12-0.0613%17 Jan →
overpass13–80.0326%17 Jan →
ancient13–6-0.0513%22 Oct →
dust25–13-0.0136%14 Sept →
mirage13–70.1520%30 Jun →
inferno4–130.0224%25 Jun →
mirage14–16-0.0016%24 Jun →
ancient13–40.0523%23 Jun →
inferno9–130.0015%20 Jun →
nuke9–130.0428%20 Jun →
mirage4–13-0.0518%17 Jun →
ancient11–13-0.0419%17 Jun →
mirage16–140.0125%16 Jun →
ancient13–11-0.0722%16 Jun →
inferno5–13-0.0830%16 Jun →
ancient11–130.0331%16 Jun →
inferno13–11-0.0222%15 Jun →
anubis6–13-0.0318%15 Jun →
ancient5–13-0.0635%21 Jan →
ancient9–13-0.0712%5 Jan →
anubis0–10-0.0316%5 Jan →
vertigo13–5-0.0137%10 Dec →
ancient8–13-0.0518%29 Nov →
mirage9–10.0324%29 Nov →
inferno4–13-0.0419%29 Nov →
vertigo16–14-0.0722%29 Nov →
train13–11-0.0117%29 Nov →
anubis12–16-0.0710%26 Nov →
inferno10–13-0.0318%26 Nov →
ancient13–00.0021%25 Nov →
mirage6–130.006%22 Nov →
vertigo13–10-0.1317%22 Nov →
ancient8–13-0.0221%21 Nov →
inferno13–7-0.0419%21 Nov →
ancient13–8-0.0430%19 Nov →
anubis16–14-0.0019%19 Nov →
inferno13–8-0.0010%18 Nov →
nuke13–7-0.0417%18 Nov →
ancient13–9-0.0017%12 Nov →
office13–60.0139%5 Nov →
nuke13–10-0.0218%12 Oct →
anubis11–130.0122%12 Oct →
ancient13–70.0028%20 Aug →
inferno9–20.2345%19 Jul →
inferno13–40.0319%19 Jul →
nuke1–13-0.1012%19 Jul →
inferno13–50.0313%12 Jul →
vertigo13–80.0115%12 Jul →
nuke5–13-0.0120%3 Jul →
mirage7–130.0524%3 Jul →
ancient7–13-0.0413%24 Jun →
vertigo9–13-0.0526%23 Jun →
anubis13–11-0.0615%23 Jun →
overpass6–90.0218%23 Jun →
overpass9–50.1116%23 Jun →
inferno5–9-0.0326%23 Jun →
ancient22–190.0321%23 Jun →
anubis8–130.0320%18 Jun →
ancient10–13-0.0320%16 Jun →
anubis13–9-0.0114%15 Jun →
mirage12–16-0.0812%15 Jun →
nuke13–100.0322%14 Jun →
vertigo13–9-0.0115%11 Jun →
ancient13–9-0.0233%11 Jun →
vertigo13–80.0218%10 Jun →
ancient13–90.0317%10 Jun →
vertigo11–13-0.0119%4 Jun →
anubis13–60.0214%4 Jun →
anubis13–90.0520%31 May →
vertigo14–16-0.0224%31 May →
anubis3–13-0.0520%30 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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