||ManiacJoker||

||ManiacJoker|| — CS2 Stats

76561198053401520[U:1:93135792]Steam profile ↗✓ No bans

265Tracked matches50%Win rate2020Tracked since
4,875Hours in CS
CSDB Rating3.3 LearningSupport
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 55 days played since 10 May 2024. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,798 -1,746 15 May20 Jan · 5 days played
10,79812,544peak 12,54415 May20 Jan
12,544Peak Premier in tracked matches
55Days played since 2024-05-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,042), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate30.5%41.0%41.3%10.8% short
Shot accuracy12.7%14.1%12.7%meets
Kill/death ratio0.780.950.950.17 short
Match win rate42.7%42.2%42.5%meets

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG||ManiacJoker||FACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim24
Positioning34
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY45496Last 10045%Win rateWLLLWWWWLW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +0.8pp headshot accuracy · −73ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 650ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 645ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 681ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim2.4
Utility4.5
Positioning3.4
Opening Duels1.0
Clutch2.6

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.85 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 701ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning3.4
Utility4.5
Mechanics3.8
Opening Duels1.2
Win Impact5.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.04
first ⅓ avg -0.06 → last ⅓ avg -0.02
Reaction time700ms+29ms
first ⅓ avg 671ms → last ⅓ avg 700ms
Headshot accuracy12.1%−0.8%
first ⅓ avg 13.0% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 7–2 · nuke, 30 Oct
40%Best headshot accuracy · 13–3 · inferno, 18 Jun
414msFastest reaction time · 1–13 · inferno, 16 Aug
13–1Biggest win · mirage, 18 Jan

Across the last 100 tracked matches.

Highlights

5Longest win streak
127In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 60% over 15trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB28151354%-0.02
dust2A159660%-0.03
infernoC125742%-0.04
anubisD113827%-0.04
vertigoD93633%-0.04
nukeB84450%-0.00
ancientA74357%-0.03
trainD51420%0.00
thera2020%-0.04
overpass110100%-0.02
italy1010%-0.03
agency1010%-0.05

Across the last 100 tracked matches.

Lifetime stats

134,597Lifetime kills
0.78K/D
9,003Matches
42.7%Match win rate · Top 50% of Level 1 players
30.5%Headshot %
12.7%Shot accuracy
13,645MVPs
4,875Hours (in match)
3,678Bombs planted
1,079Bombs defused

Most-used weapons

AWP33,800
AK-4722,794
Knife5,268
Tec-95,008
Nova3,764

Lifetime map wins

34,131dust2
5,531inferno
2,134vertigo
1,400nuke
966train
402cbble
248lake
134safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

142Matches
44%Win rate
0.73Avg K/D
63.5ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2367%0.7812.3
Anubis250%0.467.5
Mirage20%0.6211.0
Ancient1100%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
29.8%Accuracy (enemy spotted)
36.2%Spray accuracy
67.0%Counter-strafing
13.2°Preaim
701msReaction time
26.5%T opening success
39.4%CT opening success
0.85Enemies flashed / flash
5.0%Flash assists
8.16HE damage / grenade
4.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1537° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5357% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.4935ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–50.0311%13 Sept
dust22–13-0.080%13 Sept
inferno0–13-0.039%13 Sept
mirage6–13-0.126%22 Aug
inferno13–30.0640%18 Jun
mirage13–80.0815%10 Jun
nuke13–110.0220%9 Jun
ancient13–10-0.058%16 Feb
mirage3–13-0.0614%1 Feb
dust213–10-0.045%1 Feb
mirage13–7-0.0513%24 Jan
mirage5–13-0.0323%23 Dec
nuke13–11-0.029%23 Dec
vertigo8–130.028%20 Dec
mirage13–10-0.0710%17 Dec
overpass13–9-0.0215%10 Dec
dust212–120.1015%10 Dec
dust28–13-0.049%9 Dec
ancient3–13-0.0612%9 Dec
mirage11–130.036%7 Dec
inferno13–8-0.0114%7 Dec
dust211–13-0.0324%7 Dec
italy12–12-0.0318%28 May
anubis13–11-0.058%27 May
agency5–13-0.056%27 May
train11–130.0116%27 May
mirage11–130.0512%27 Apr
ancient13–6-0.0018%27 Apr
mirage4–13-0.068%27 Apr
mirage13–9-0.025%17 Apr
mirage11–130.047%17 Apr
mirage3–13-0.068%16 Apr
dust213–11-0.029%7 Apr
dust213–11-0.0514%23 Feb
mirage13–11-0.014%29 Jan
vertigo13–100.007%21 Jan
mirage13–80.017%21 Jan
nuke10–13-0.0214%21 Jan
mirage13–4-0.0021%21 Jan
mirage13–10-0.0811%21 Jan
ancient3–13-0.0529%20 Jan
ancient13–30.0711%20 Jan
anubis4–13-0.0014%20 Jan
train1–13-0.059%20 Jan
dust21–13-0.0628%20 Jan
train0–8-0.0217%19 Jan
mirage13–10.0516%18 Jan
mirage13–5-0.019%17 Jan
mirage13–6-0.049%14 Jan
dust213–11-0.019%13 Jan
inferno1–13-0.136%11 Jan
mirage13–20.0412%11 Jan
inferno13–9-0.0415%8 Jan
dust213–10-0.0212%8 Jan
nuke13–1-0.029%8 Jan
train12–120.0411%2 Jan
inferno13–70.0517%30 Dec
anubis3–00.0925%30 Dec
mirage13–30.0010%30 Dec
inferno12–12-0.057%28 Dec
dust213–10-0.0517%17 Dec
vertigo13–11-0.106%21 Nov
train13–90.0214%21 Nov
dust213–10-0.0512%1 Nov
inferno3–13-0.073%30 Oct
mirage5–13-0.0617%30 Oct
nuke7–20.198%30 Oct
nuke8–13-0.0417%17 Oct
inferno11–13-0.0413%17 Oct
vertigo7–13-0.018%17 Oct
anubis7–13-0.0710%17 Oct
vertigo5–13-0.129%16 Oct
mirage10–13-0.0722%15 Oct
dust213–5-0.0126%15 Oct
anubis9–13-0.0212%15 Oct
vertigo12–12-0.0516%15 Oct
nuke10–13-0.0733%11 Sept
mirage7–13-0.1015%11 Sept
anubis16–14-0.0315%10 Sept
mirage4–13-0.0612%10 Sept
dust213–11-0.0411%20 Aug
inferno1–13-0.095%16 Aug
anubis11–13-0.1013%16 Aug
vertigo13–7-0.0318%16 Aug
anubis9–13-0.1112%6 Aug
dust20–13-0.075%6 Aug
anubis9–13-0.0514%12 Jul
mirage4–13-0.0315%12 Jul
thera12–12-0.0415%12 Jul
ancient13–10-0.0110%4 Jul
anubis7–13-0.078%4 Jul
inferno13–11-0.0210%3 Jul
thera10–13-0.035%26 Jun
anubis6–13-0.0410%26 Jun
ancient7–13-0.108%26 Jun
nuke7–13-0.054%4 Jun
vertigo6–13-0.0419%28 May
inferno3–13-0.1513%15 May
vertigo8–13-0.0715%13 May
mirage16–14-0.0612%10 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →