hopsmoke

hopsmoke — CS2 Stats

76561198053369437[U:1:93103709]Steam profile ↗✓ No bans

3,658Tracked matches60%Win rate2020Tracked since
CSDB Rating6.7 SolidSupport
Premier CS Rating25,000Top 25% of 205,416 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#20777 of 252734 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,000 -598 19 Jul – 17 Oct · 25 days played
25,00026,350peak 26,35019 Jul17 Oct
Faceit ELO: 2,044 +0 28 Aug – 24 Sept · 4 observations
2,0442,044peak 2,04428 Aug24 Sept
26,350Peak Premier in tracked matches
2,044Highest Faceit ELO seen on CSDB
41Days played since 2026-07-19

Faceit ELO

  • At peak — 2,044
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 456 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier CS Rating

  • 1,350 below peak (26,350)
  • -839 over 30 days · declining
  • -598 over 90 days
  • Next: Gold band at 30,000 — 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGhopsmokePREMIER25,000 · Red band30 DAYS0 ELOPEAK ELO2,044csdb.gg/stats

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Performance scores

Aim80
Positioning56
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY57–43Last 10057%Win rateLLLWWLWLWL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +0.5pp headshot accuracy · −14ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 28%
  • Avg reaction 522ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 25%
  • Avg reaction 502ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 509ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim8.0
Utility6.2
Positioning5.6
Opening Duels0.7
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 29% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.6
Utility6.2
Mechanics5.9
Opening Duels2.5
Win Impact8.3

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time520ms−56ms
first ⅓ avg 576ms → last ⅓ avg 520ms
Headshot accuracy27.2%−0.6%
first ⅓ avg 27.8% → last ⅓ avg 27.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · inferno, 16 Oct →
67%Best headshot accuracy · 3–3 · shelter, 20 Jul →
359msFastest reaction time · 6–13 · anubis, 13 Aug →
13–2Biggest win · dust2, 14 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
8–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 73% over 15infernoWeakest map · 50% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB189–950%0.00
mirageS1511–473%0.01
anubisB147–750%-0.01
cacheA138–562%-0.02
ancientS128–467%-0.01
nukeB105–550%0.02
dust2B63–350%-0.04
train—31–233%0.01
vertigo—21–150%-0.02
cbble—22–0100%0.01
overpass—20–20%0.03
biome—11–0100%-0.02
debris—11–0100%0.00
shelter—10–10%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (50% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,728Matches
54%Win rate
1.17Avg K/D
79.9ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
15Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient6149%1.2217.1
Mirage5657%1.0416.3
Nuke4943%1.1015.5
Anubis4551%1.0615.4
Overpass4461%1.0816.3
Inferno4255%0.9714.9
Cache3644%0.9814.1
Dust22450%0.9816.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.0%Headshot accuracy
30.6%Accuracy (enemy spotted)
29.7%Spray accuracy
76.7%Counter-strafing
7.8°Preaim
514msReaction time
50.2%T opening success
28.6%CT opening success
0.57Enemies flashed / flash
3.1%Flash assists
12.76HE damage / grenade
10.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 28.6138% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
anubis3–13-0.0633%17 Oct →
inferno3–9-0.1114%17 Oct →
dust28–13-0.0433%16 Oct →
inferno13–40.1132%16 Oct →
mirage16–12-0.0427%14 Oct →
cache4–13-0.0518%12 Oct →
anubis13–5-0.0615%12 Oct →
anubis7–13-0.0332%10 Oct →
train13–60.0738%10 Oct →
inferno1–13-0.126%4 Oct →
nuke13–70.0436%4 Oct →
inferno5–13-0.060%2 Oct →
anubis10–130.0122%2 Oct →
mirage11–130.0122%2 Oct →
ancient12–16-0.0320%1 Oct →
ancient13–8-0.0814%1 Oct →
cache12–30.0336%28 Sept →
cache13–50.0122%25 Sept →
inferno7–90.0931%25 Sept →
anubis8–13-0.0441%24 Sept →
dust213–9-0.0314%24 Sept →
nuke13–50.0426%22 Sept →
mirage13–80.0531%22 Sept →
inferno8–130.0139%22 Sept →
inferno13–80.0553%21 Sept →
mirage13–7-0.0253%20 Sept →
nuke13–30.0118%20 Sept →
anubis11–13-0.0530%18 Sept →
ancient13–110.0022%18 Sept →
anubis13–30.0935%18 Sept →
inferno13–90.0233%9 Sept →
anubis16–14-0.0025%6 Sept →
anubis13–60.0425%6 Sept →
cache0–13-0.070%2 Sept →
ancient13–110.0018%2 Sept →
vertigo2–13-0.0717%2 Sept →
mirage16–120.0129%1 Sept →
ancient13–6-0.0230%1 Sept →
cbble13–50.0425%31 Aug →
mirage3–130.0431%26 Aug →
biome16–13-0.0217%25 Aug →
train10–13-0.0137%24 Aug →
vertigo13–50.0437%24 Aug →
cache10–13-0.0419%21 Aug →
anubis13–100.0715%20 Aug →
mirage13–90.0825%20 Aug →
inferno13–110.0132%20 Aug →
overpass6–130.0124%18 Aug →
ancient6–13-0.0420%18 Aug →
inferno13–70.0833%18 Aug →
overpass3–130.0619%17 Aug →
nuke13–160.0631%17 Aug →
cache10–130.0032%17 Aug →
inferno13–80.1015%17 Aug →
cbble13–10-0.0326%17 Aug →
inferno9–130.0435%17 Aug →
anubis13–7-0.0122%16 Aug →
nuke2–13-0.0438%16 Aug →
mirage13–100.0217%16 Aug →
inferno13–3-0.0531%16 Aug →
mirage16–140.0818%14 Aug →
cache13–7-0.0222%14 Aug →
dust213–20.0033%14 Aug →
mirage16–12-0.0229%14 Aug →
nuke9–130.0314%13 Aug →
mirage13–8-0.0538%13 Aug →
anubis6–13-0.0638%13 Aug →
cache13–4-0.0121%13 Aug →
ancient13–40.0330%13 Aug →
inferno4–13-0.1117%13 Aug →
cache11–130.0312%7 Aug →
inferno8–13-0.0523%7 Aug →
anubis11–13-0.0121%6 Aug →
nuke9–13-0.0426%6 Aug →
debris9–60.0044%5 Aug →
cache13–11-0.0012%1 Aug →
nuke7–130.0133%1 Aug →
inferno13–20.0340%1 Aug →
ancient13–160.0124%30 Jul →
cache13–10-0.0638%30 Jul →
nuke16–140.0319%30 Jul →
mirage16–130.0420%27 Jul →
dust213–8-0.0833%26 Jul →
ancient3–13-0.0126%26 Jul →
mirage13–11-0.0121%22 Jul →
dust24–13-0.0330%22 Jul →
ancient13–50.0524%21 Jul →
ancient13–10-0.0326%21 Jul →
train7–13-0.0325%21 Jul →
mirage5–130.0038%20 Jul →
dust210–13-0.0321%20 Jul →
inferno13–30.0729%20 Jul →
cache13–6-0.0339%20 Jul →
inferno8–13-0.0319%20 Jul →
nuke13–70.0548%20 Jul →
shelter3–3-0.0567%20 Jul →
mirage11–13-0.0520%19 Jul →
ancient13–30.0227%19 Jul →
anubis13–70.0229%19 Jul →
cache13–5-0.0118%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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