Cam

Cam — CS2 Stats

76561198050947356[U:1:90681628]Steam profile ↗✓ No bans

669Tracked matches72%Win rate2020Tracked since
CSDB Rating6.7 SolidSupport
Premier CS Rating19,334Top 50% of 210,367 CSDB-tracked playersPurple band · top ~11.1% of ranked players (population est.)
CSDB Leaderboard#94144 of 257523 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Mar 2025 (597 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,334 +2,366 19 Feb – 8 Mar · 9 days played
16,96820,314peak 20,31419 Feb8 Mar
20,528Peak Premier in tracked matches
26Days played since 2025-02-13

Premier CS Rating

  • 980 below peak (20,314)
  • Next: Pink band at 20,000 — 666 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGCamPREMIER19,334 · Purple bandcsdb.gg/stats

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Performance scores

Aim66
Positioning59
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY70–25–5Last 10070%Win rateWLWLWLLWWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −2.5pp headshot accuracy · −92ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 591ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 565ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim6.6
Utility7.6
Positioning5.9
Opening Duels5.2

Limited utility dependenceHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 57% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.9
Utility7.6
Mechanics6.5
Opening Duels3.9
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time583ms+37ms
first ⅓ avg 546ms → last ⅓ avg 583ms
Headshot accuracy14.6%+1.8%
first ⅓ avg 12.8% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · office, 23 Feb →
37%Best headshot accuracy · 13–2 · inferno, 20 Feb →
359msFastest reaction time · 13–5 · office, 1 Mar →
13–0Biggest win · office, 7 Jun →

Across the last 100 tracked matches.

Highlights

9Longest win streak
5–1In matches decided by ≤2 rounds
3Overtime games

Map breakdown

officeBest map · 82% over 51ancientWeakest map · 50% over 8
MapGradePlayedRecordWin rateAvg rating
officeS5142–982%0.05
infernoS1711–665%0.01
ancientB84–450%0.05
nukeB84–450%0.03
vertigo—31–233%0.01
dust2—32–167%0.01
italy—22–0100%0.06
anubis—22–0100%0.03
agency—10–10%-0.07
grail—10–10%-0.01
overpass—10–10%-0.03
jura—11–0100%0.06
basalt—10–10%0.01
mirage—11–0100%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
34.6%Accuracy (enemy spotted)
36.7%Spray accuracy
79.1%Counter-strafing
9.5°Preaim
583msReaction time
34.0%T opening success
57.0%CT opening success
0.70Enemies flashed / flash
5.4%Flash assists
12.03HE damage / grenade
3.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5043% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8171 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.9657% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
office13–1-0.0414%13 Jun →
office8–13-0.062%13 Jun →
office13–60.0210%13 Jun →
office3–13-0.0222%8 Jun →
italy13–90.035%8 Jun →
vertigo10–130.019%8 Jun →
office8–130.0221%7 Jun →
office13–50.1022%7 Jun →
office13–00.0613%7 Jun →
office13–7-0.0615%7 Jun →
agency2–13-0.0710%7 Jun →
vertigo13–5-0.0121%7 Jun →
grail12–12-0.0113%7 Jun →
overpass5–13-0.0319%7 Jun →
jura13–70.066%7 Jun →
office13–60.0613%6 Jun →
office13–30.0428%6 Jun →
office13–100.0220%6 Jun →
ancient13–90.1312%26 Apr →
inferno9–130.0216%25 Apr →
dust213–100.018%25 Apr →
office13–100.0922%25 Apr →
office13–70.1120%24 Apr →
office13–70.0721%24 Apr →
office13–20.0921%24 Apr →
office13–40.0311%11 Apr →
office13–70.0914%11 Apr →
office13–20.0513%11 Apr →
office13–4-0.0214%4 Apr →
ancient9–13-0.027%8 Mar →
inferno6–130.0414%8 Mar →
dust213–60.0211%8 Mar →
inferno13–90.0016%8 Mar →
nuke13–40.0812%8 Mar →
office13–90.0315%7 Mar →
office13–90.0513%7 Mar →
inferno13–110.0518%7 Mar →
ancient2–11-0.0016%7 Mar →
inferno4–13-0.088%4 Mar →
office6–13-0.0526%3 Mar →
vertigo12–120.0418%3 Mar →
office13–30.1318%2 Mar →
nuke8–130.0514%2 Mar →
basalt9–130.0116%1 Mar →
office13–60.0518%1 Mar →
office13–60.016%1 Mar →
nuke13–90.0416%1 Mar →
office13–60.1414%1 Mar →
office13–50.0225%1 Mar →
ancient13–50.127%28 Feb →
inferno13–100.1220%28 Feb →
office8–130.0113%28 Feb →
office13–50.0215%27 Feb →
office13–100.0427%27 Feb →
office10–130.0817%27 Feb →
italy13–20.1013%27 Feb →
office13–20.0211%25 Feb →
office13–110.0315%25 Feb →
ancient3–130.0718%25 Feb →
office13–60.0413%25 Feb →
nuke7–130.019%25 Feb →
inferno2–9-0.054%25 Feb →
inferno13–11-0.0120%25 Feb →
office13–100.1514%24 Feb →
office13–40.0418%24 Feb →
ancient13–50.1012%24 Feb →
anubis13–70.039%24 Feb →
office13–70.192%23 Feb →
office13–70.1221%23 Feb →
office6–130.046%23 Feb →
inferno13–90.0514%23 Feb →
inferno13–8-0.0116%23 Feb →
inferno5–110.0517%23 Feb →
inferno13–50.0515%22 Feb →
nuke13–100.0511%22 Feb →
nuke7–130.037%21 Feb →
office13–70.0222%21 Feb →
office13–40.0817%21 Feb →
office13–80.1013%21 Feb →
mirage16–14-0.0212%21 Feb →
ancient13–100.019%21 Feb →
inferno13–6-0.027%21 Feb →
dust210–130.0112%21 Feb →
inferno13–70.0118%21 Feb →
inferno14–16-0.039%20 Feb →
ancient15–15-0.036%20 Feb →
inferno13–20.0537%20 Feb →
nuke13–6-0.0217%20 Feb →
office13–9-0.035%20 Feb →
office13–30.057%20 Feb →
office13–60.1116%20 Feb →
nuke5–13-0.0117%20 Feb →
office12–12-0.008%20 Feb →
anubis13–100.0312%20 Feb →
inferno13–100.0112%19 Feb →
office13–50.0511%18 Feb →
office12–120.0816%18 Feb →
office13–10.1210%18 Feb →
office13–60.067%13 Feb →
office13–110.1015%13 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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