@Finn2712

@Finn2712 — CS2 Stats

ZW76561198049348853[U:1:89083125]Steam profile ↗✓ No bans

858Tracked matches47%Win rate2020Tracked since
CSDB Rating6.5 SolidSupport
Premier CS Rating23,958Top 25% of 212,133 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#32773 of 259037 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,958 +2,249 12 Jul – 27 Sept · 13 days played
21,70925,110peak 25,11012 Jul27 Sept
25,110Peak Premier in tracked matches
46Days played since 2026-07-10

Premier CS Rating

  • 1,152 below peak (25,110)
  • -1,152 over 30 days · declining
  • +2,249 over 90 days
  • Next: Red band at 25,000 — 1,042 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG@Finn2712FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER23,958 · Pink bandcsdb.gg/stats

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Performance scores

Aim91
Positioning52
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateLLLLWLLWWW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −0.4pp headshot accuracy · −59ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 444ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 460ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 490ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim9.1
Utility5.4
Positioning5.2
Opening Duels1.2
Clutch3.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.2
Utility5.4
Mechanics8.0
Opening Duels2.4
Win Impact3.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time505ms−66ms
first ⅓ avg 571ms → last ⅓ avg 505ms
Headshot accuracy18.2%−1.5%
first ⅓ avg 19.7% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 7–0 · nuke, 25 Aug →
43%Best headshot accuracy · 13–3 · ancient, 11 Jul →
320msFastest reaction time · 13–11 · ancient, 21 Sept →
13–1Biggest win · mirage, 13 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
13–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 65% over 20anubisWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageS2013–765%0.02
ancientA1810–856%0.00
dust2B179–853%0.04
cacheA159–660%0.02
anubisC125–742%-0.00
infernoA116–555%0.03
nukeC73–443%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,082Matches
52%Win rate
1.22Avg K/D
83.4ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage10945%1.0716.5
Dust28165%1.1616.2
Anubis6256%1.2216.9
Ancient6048%1.1716.9
Inferno5248%1.1317.3
Nuke3644%1.1217.5
Cache3171%1.3117.5
Overpass650%1.1816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
41.4%Accuracy (enemy spotted)
42.0%Spray accuracy
86.0%Counter-strafing
8.2°Preaim
504msReaction time
43.7%T opening success
35.2%CT opening success
0.49Enemies flashed / flash
3.3%Flash assists
6.23HE damage / grenade
10.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4852 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.1749% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage16–19-0.0325%10 Oct →
ancient9–13-0.0414%4 Oct →
anubis4–13-0.0912%1 Oct →
anubis14–160.0110%28 Sept →
inferno13–110.0118%27 Sept →
dust29–130.0526%27 Sept →
nuke8–13-0.0224%27 Sept →
dust213–90.0821%26 Sept →
mirage13–7-0.0017%26 Sept →
mirage13–9-0.0125%25 Sept →
mirage13–100.0313%23 Sept →
ancient13–110.0621%21 Sept →
inferno14–160.0322%21 Sept →
ancient11–130.0120%20 Sept →
anubis13–11-0.0128%19 Sept →
mirage11–13-0.0024%17 Sept →
dust210–130.0321%16 Sept →
inferno13–30.1018%16 Sept →
dust213–9-0.058%15 Sept →
dust29–130.0321%9 Sept →
cache13–40.0624%9 Sept →
mirage13–8-0.0511%5 Sept →
cache13–70.0925%3 Sept →
nuke13–50.0813%2 Sept →
inferno13–160.029%31 Aug →
nuke14–16-0.0410%30 Aug →
anubis9–13-0.0227%30 Aug →
anubis13–100.038%29 Aug →
mirage8–13-0.0515%29 Aug →
nuke13–16-0.0020%29 Aug →
inferno13–7-0.0625%28 Aug →
cache13–60.0315%25 Aug →
nuke7–00.189%25 Aug →
cache13–90.0118%24 Aug →
anubis13–110.0517%21 Aug →
cache13–30.0613%21 Aug →
dust22–13-0.0126%18 Aug →
nuke13–16-0.0130%15 Aug →
inferno6–13-0.007%6 Aug →
anubis13–11-0.029%6 Aug →
anubis6–13-0.0327%5 Aug →
ancient13–40.1233%3 Aug →
anubis9–130.0215%3 Aug →
inferno16–130.0216%3 Aug →
cache13–50.0114%3 Aug →
dust213–100.0324%1 Aug →
inferno13–30.1621%1 Aug →
mirage13–100.0329%1 Aug →
ancient4–13-0.0511%1 Aug →
mirage8–13-0.0015%1 Aug →
ancient9–130.0733%27 Jul →
dust213–70.0222%26 Jul →
mirage13–110.0339%26 Jul →
mirage13–90.0831%25 Jul →
ancient13–6-0.0115%25 Jul →
mirage13–30.0618%23 Jul →
dust27–10.0721%22 Jul →
cache6–130.0422%21 Jul →
ancient9–13-0.029%21 Jul →
ancient10–130.0214%21 Jul →
cache10–13-0.0532%19 Jul →
cache13–9-0.0223%19 Jul →
ancient13–110.0426%19 Jul →
cache11–130.0331%19 Jul →
dust213–80.1025%19 Jul →
mirage13–60.1032%19 Jul →
cache13–7-0.0115%19 Jul →
mirage12–12-0.0117%18 Jul →
mirage10–13-0.0626%18 Jul →
ancient13–11-0.0616%18 Jul →
inferno13–100.0326%17 Jul →
cache13–110.0319%17 Jul →
cache7–130.0520%16 Jul →
ancient16–140.0413%16 Jul →
anubis10–130.0218%16 Jul →
dust29–130.0926%15 Jul →
dust25–00.0616%15 Jul →
dust213–110.0719%15 Jul →
mirage13–10.0923%13 Jul →
mirage6–130.0419%13 Jul →
anubis13–100.0311%12 Jul →
inferno8–130.0115%12 Jul →
cache3–13-0.0223%12 Jul →
dust210–13-0.0420%12 Jul →
ancient7–13-0.0131%12 Jul →
mirage13–100.0919%12 Jul →
nuke13–4-0.0311%12 Jul →
dust213–70.0432%12 Jul →
ancient6–13-0.1110%11 Jul →
ancient13–5-0.0113%11 Jul →
ancient13–30.0143%11 Jul →
dust26–130.0417%11 Jul →
inferno9–130.0513%11 Jul →
ancient13–9-0.0312%11 Jul →
ancient16–140.0318%11 Jul →
anubis11–13-0.0313%11 Jul →
mirage13–100.0315%11 Jul →
dust25–130.0728%10 Jul →
cache0–13-0.0226%10 Jul →
mirage13–110.0423%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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