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DE76561198049047043[U:1:88781315]Steam profile ↗✓ No bans

772Tracked matches54%Win rate2020Tracked since
CSDB Rating6.5 SolidPositional Player
Premier CS Rating18,922Top 50% of 201,122 CSDB-tracked playersPurple band · top ~12.8% of ranked players (population est.)
CSDB Leaderboard#95224 of 247942 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,922 +511 26 Jul – 28 Aug · 15 days played
17,60519,999peak 19,99926 Jul28 Aug
20,101Peak Premier in tracked matches
28Days played since 2026-07-20

Premier CS Rating

  • 1,077 below peak (19,999)
  • +578 over 30 days · improving
  • Next: Pink band at 20,000 — 1,078 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGαFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,922 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning51
Utility36

0–100 skill scores via Leetify.

Recent form

COLD52–41–7Last 10052%Win rateLTLWWTLLWL

Last 10 vs previous 10: −40pp win rate · −0.05 avg rating · −2.8pp headshot accuracy · +25ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 567ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 569ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.6
Utility3.6
Positioning5.1
Opening Duels4.6
Clutch2.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.1
Utility3.6
Mechanics9.2
Opening Duels3.4
Win Impact6.2

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time558ms−52ms
first ⅓ avg 610ms → last ⅓ avg 558ms
Headshot accuracy23.0%+5.2%
first ⅓ avg 17.8% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–1 · eldorado, 11 Aug →
50%Best headshot accuracy · 0–9 · debris, 13 Aug →
422msFastest reaction time · 11–5 · fachwerk, 12 Aug →
13–2Biggest win · boulder, 2 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–11In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 78% over 18cacheWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
infernoS1814–478%0.00
anubisB179–853%-0.00
debrisS139–469%0.01
nukeB115–645%-0.00
cacheC114–736%-0.02
ancientC104–640%0.01
boulderC104–640%0.01
poseidon—41–325%-0.03
fachwerk—31–233%0.01
eldorado—31–233%0.05

Across the last 100 tracked matches.

Faceit stats

Combat

186Matches
58%Win rate
1.12Avg K/D
76.1ADR
45%Headshot %

Clutches & streaks

32%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno1958%0.9113.9
Anubis1776%0.9115.7
Ancient1567%1.4318.1
Dust21136%0.7612.3
Cache838%0.7813.1
Mirage786%1.5114.9
Nuke450%0.8411.0
Overpass367%0.7913.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
38.3%Accuracy (enemy spotted)
37.7%Spray accuracy
91.2%Counter-strafing
9.3°Preaim
552msReaction time
45.7%T opening success
41.4%CT opening success
0.32Enemies flashed / flash
5.5%Flash assists
8.42HE damage / grenade
6.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3213 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0816%28 Aug →
ancient15–15-0.0419%28 Aug →
fachwerk8–130.0115%26 Aug →
inferno13–9-0.0438%25 Aug →
inferno13–40.045%22 Aug →
boulder12–120.0220%21 Aug →
anubis14–16-0.0420%21 Aug →
eldorado7–90.0524%14 Aug →
inferno13–7-0.0126%14 Aug →
debris0–9-0.2050%13 Aug →
debris9–40.0238%13 Aug →
fachwerk3–13-0.0432%12 Aug →
fachwerk11–50.0717%12 Aug →
anubis6–13-0.0912%12 Aug →
anubis13–11-0.0324%12 Aug →
debris7–9-0.0816%11 Aug →
debris9–30.1333%11 Aug →
debris9–50.0626%11 Aug →
poseidon9–60.0716%11 Aug →
eldorado9–10.1547%11 Aug →
nuke8–13-0.106%10 Aug →
ancient13–40.0926%10 Aug →
boulder8–130.0130%10 Aug →
boulder13–30.0119%10 Aug →
inferno9–130.0222%9 Aug →
cache13–10-0.0118%9 Aug →
inferno13–110.0120%9 Aug →
nuke11–130.0319%9 Aug →
boulder0–13-0.0825%8 Aug →
boulder13–90.1028%8 Aug →
anubis13–6-0.0211%8 Aug →
inferno13–80.0319%8 Aug →
ancient13–60.0623%8 Aug →
inferno13–10-0.0319%8 Aug →
anubis13–80.049%7 Aug →
ancient12–160.0114%6 Aug →
inferno8–130.0514%6 Aug →
anubis10–13-0.0415%6 Aug →
cache7–13-0.0416%6 Aug →
anubis16–14-0.0219%6 Aug →
inferno13–11-0.0024%5 Aug →
inferno13–11-0.0126%5 Aug →
nuke13–60.0129%5 Aug →
ancient5–13-0.0512%5 Aug →
nuke13–50.0217%5 Aug →
nuke13–8-0.0120%5 Aug →
cache8–13-0.0212%4 Aug →
anubis13–110.0322%4 Aug →
inferno13–11-0.0020%4 Aug →
cache9–13-0.0313%4 Aug →
inferno13–90.0118%4 Aug →
boulder11–130.1227%3 Aug →
cache6–13-0.0214%3 Aug →
ancient13–90.0113%3 Aug →
anubis13–80.0122%3 Aug →
ancient9–130.0720%3 Aug →
ancient11–13-0.0117%2 Aug →
inferno4–9-0.0632%2 Aug →
nuke8–13-0.016%2 Aug →
debris8–80.0826%2 Aug →
boulder13–20.0123%2 Aug →
debris7–9-0.0237%2 Aug →
debris9–10.0923%2 Aug →
cache11–130.0128%1 Aug →
nuke13–100.0718%1 Aug →
anubis13–10-0.0323%1 Aug →
cache13–8-0.0116%1 Aug →
inferno13–70.0216%31 Jul →
inferno13–3-0.0221%31 Jul →
cache10–130.0116%31 Jul →
inferno13–10-0.0213%31 Jul →
ancient13–50.0115%31 Jul →
debris9–60.1328%30 Jul →
boulder1–7-0.0518%30 Jul →
boulder12–120.0115%30 Jul →
boulder13–5-0.0514%30 Jul →
cache13–5-0.045%30 Jul →
poseidon1–9-0.2217%30 Jul →
poseidon5–90.0646%30 Jul →
nuke11–13-0.0114%30 Jul →
anubis10–130.0412%30 Jul →
anubis11–130.0731%30 Jul →
inferno7–13-0.0313%29 Jul →
anubis15–150.0517%29 Jul →
debris9–30.0214%28 Jul →
debris9–6-0.0110%26 Jul →
nuke3–13-0.028%26 Jul →
anubis13–11-0.0119%26 Jul →
anubis10–13-0.0113%26 Jul →
debris9–60.0516%26 Jul →
eldorado6–9-0.0318%25 Jul →
anubis15–150.0125%24 Jul →
nuke13–100.0124%24 Jul →
inferno13–30.1015%24 Jul →
nuke5–13-0.0116%24 Jul →
cache16–140.0224%22 Jul →
poseidon8–8-0.0225%22 Jul →
debris9–6-0.1114%22 Jul →
cache9–13-0.0514%20 Jul →
anubis16–13-0.0123%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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