Cappy

Cappy — CS2 Stats

76561198047868314[U:1:87602586]Steam profile ↗✓ No bans

1,326Tracked matches50%Win rate2020Tracked since
CSDB Rating4.9 DevelopingSupport
CSDB Leaderboard#60228 of 255726 tracked
FaceitLevel 4 · 1,020 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,020 → 1,020
+1Tracked matches · now 1,326
−3.3ppWin rate · 53.3% → 50.0%

Rating over time

Premier CS Rating: 21,626 +846 15 Apr – 20 Sept · 29 days played
18,88321,735peak 21,73515 Apr20 Sept
Faceit ELO: 1,020 +0 31 Aug – 20 Sept · 5 observations
1,0201,020peak 1,02031 Aug20 Sept
21,835Peak Premier in tracked matches
1,020Highest Faceit ELO seen on CSDB
50Days played since 2026-04-15

Faceit ELO

  • At peak — 1,020
  • Next: Level 5 at 1,051 — 31 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-31
  • Level 3 first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGCappyFACEITLevel 4 · 1,020 ELOSTANDINGTop 81.0% of rankedPEAK ELO1,020csdb.gg/stats

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Performance scores

Aim81
Positioning35
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateLLLLWLWWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +0.5pp headshot accuracy · −45ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 508ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 524ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim8.1
Utility4.7
Positioning3.5
Opening Duels1.5
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning3.5
Utility4.7
Mechanics7.0
Opening Duels0.3
Win Impact5.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.03
first ⅓ avg -0.04 → last ⅓ avg -0.01
Reaction time580ms−62ms
first ⅓ avg 642ms → last ⅓ avg 580ms
Headshot accuracy16.6%+0.8%
first ⅓ avg 15.8% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · inferno, 24 Jun →
35%Best headshot accuracy · 13–11 · inferno, 2 Jun →
469msFastest reaction time · 2–13 · inferno, 15 Apr →
13–1Biggest win · nuke, 9 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
10–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 59% over 41mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoA4124–1759%-0.01
mirageD123–925%-0.02
ancientB115–645%-0.00
nukeB115–645%-0.04
dust2B105–550%-0.04
cacheC73–443%-0.04
anubisA74–357%-0.01
overpass—11–0100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

477Matches
48%Win rate
0.92Avg K/D
78.5ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage11446%0.9215.8
Inferno8951%0.9915.1
Dust25549%0.8914.2
Ancient5343%1.0417.3
Anubis4641%0.8414.6
Nuke2952%0.8815.0
Vertigo2556%1.0217.0
Cache888%0.9012.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
40.8%Accuracy (enemy spotted)
45.3%Spray accuracy
81.3%Counter-strafing
10.7°Preaim
573msReaction time
31.8%T opening success
30.5%CT opening success
0.52Enemies flashed / flash
5.6%Flash assists
8.81HE damage / grenade
4.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.839% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache2–10-0.170%3 Oct →
inferno8–130.0113%7 Sept →
inferno10–13-0.0215%4 Sept →
ancient10–130.0317%2 Sept →
anubis13–110.0517%2 Sept →
cache4–13-0.0719%2 Sept →
ancient13–100.0718%2 Sept →
inferno13–70.0418%12 Aug →
inferno13–6-0.0132%12 Aug →
anubis13–11-0.0211%5 Aug →
ancient7–13-0.0114%5 Aug →
anubis16–13-0.0314%5 Aug →
ancient13–100.018%5 Aug →
inferno8–20.035%4 Aug →
cache13–50.0218%3 Aug →
dust26–13-0.0628%31 Jul →
ancient11–130.0416%30 Jul →
mirage13–16-0.0222%30 Jul →
nuke12–160.027%29 Jul →
anubis10–13-0.0321%29 Jul →
dust213–60.1017%29 Jul →
anubis5–13-0.0423%25 Jul →
inferno13–110.0617%24 Jul →
inferno7–13-0.0626%24 Jul →
inferno5–13-0.0717%23 Jul →
inferno12–40.0114%23 Jul →
inferno8–30.0419%23 Jul →
cache13–7-0.0218%22 Jul →
nuke10–13-0.0315%22 Jul →
inferno16–13-0.0319%22 Jul →
dust213–9-0.0618%20 Jul →
ancient13–11-0.0312%15 Jul →
inferno12–12-0.0117%15 Jul →
dust213–70.0122%15 Jul →
inferno13–30.0212%10 Jul →
nuke9–130.0313%9 Jul →
dust26–13-0.0716%8 Jul →
inferno13–80.0622%29 Jun →
overpass13–90.0212%29 Jun →
inferno6–130.0216%28 Jun →
dust212–16-0.0618%28 Jun →
inferno5–130.0114%26 Jun →
inferno5–9-0.0518%26 Jun →
mirage10–13-0.0113%24 Jun →
anubis13–80.0525%24 Jun →
inferno13–30.1114%24 Jun →
inferno6–13-0.1321%24 Jun →
mirage13–60.0314%23 Jun →
inferno13–70.0223%23 Jun →
inferno13–8-0.0521%23 Jun →
ancient11–130.0113%18 Jun →
inferno13–10-0.0022%17 Jun →
inferno13–90.0626%13 Jun →
inferno3–13-0.098%13 Jun →
cache13–7-0.059%8 Jun →
mirage10–13-0.0214%8 Jun →
ancient10–13-0.048%5 Jun →
mirage13–9-0.0015%5 Jun →
inferno13–30.038%5 Jun →
inferno2–13-0.0914%3 Jun →
inferno13–8-0.057%2 Jun →
inferno13–50.0415%2 Jun →
inferno13–11-0.0435%2 Jun →
inferno13–6-0.0017%2 Jun →
inferno9–130.0110%2 Jun →
inferno13–30.0520%2 Jun →
inferno13–11-0.0514%21 May →
nuke11–13-0.1012%21 May →
ancient13–4-0.068%21 May →
inferno7–13-0.0519%15 May →
dust26–13-0.0725%12 May →
inferno8–13-0.0418%12 May →
mirage7–13-0.0715%11 May →
dust28–13-0.0220%11 May →
mirage13–90.0714%11 May →
mirage5–13-0.0127%11 May →
nuke13–8-0.078%10 May →
anubis9–13-0.0813%9 May →
nuke13–10.0233%9 May →
inferno13–9-0.0611%9 May →
inferno16–140.0412%8 May →
dust213–11-0.0711%8 May →
mirage15–19-0.0411%7 May →
inferno10–00.0318%5 May →
nuke13–11-0.0021%5 May →
cache11–130.0213%3 May →
cache9–13-0.0216%28 Apr →
nuke4–13-0.0933%28 Apr →
ancient8–13-0.0010%28 Apr →
inferno0–13-0.0610%27 Apr →
inferno3–13-0.0811%27 Apr →
nuke9–13-0.0825%25 Apr →
nuke13–110.0019%25 Apr →
nuke13–10-0.116%22 Apr →
dust213–10-0.0730%18 Apr →
mirage3–13-0.075%17 Apr →
mirage6–13-0.0812%16 Apr →
mirage4–13-0.0716%16 Apr →
ancient13–7-0.068%15 Apr →
inferno2–13-0.0615%15 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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