dororororo

dororororo — CS2 Stats

76561198047441429[U:1:87175701]Steam profile ↗

1,163Tracked matches40%Win rate2021Tracked since
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating11,630Blue band · top ~46.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,630 -2,298 27 Jun – 18 Oct · 26 days played
11,63016,291peak 16,29127 Jun18 Oct
16,441Peak Premier in tracked matches
33Days played since 2026-06-27

Premier CS Rating

  • 4,661 below peak (16,291)
  • -1,207 over 30 days · declining
  • -3,831 over 90 days
  • Next: Purple band at 15,000 — 3,370 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-06
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGdororororoPREMIER11,630 · Blue bandcsdb.gg/stats

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Performance scores

Aim77
Positioning50
Utility38

0–100 skill scores via Leetify.

Recent form

COLD41–57–2Last 10041%Win rateLLWLLLWLLL

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +0.1pp headshot accuracy · −20ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 39%
  • Avg reaction 591ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 35%
  • Avg reaction 631ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 35%
  • Avg reaction 641ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.7
Utility3.8
Positioning5.0
Opening Duels3.8
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.0
Utility3.8
Mechanics7.9
Opening Duels3.1
Win Impact1.7

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time632ms−65ms
first ⅓ avg 697ms → last ⅓ avg 632ms
Headshot accuracy32.9%+4.9%
first ⅓ avg 27.9% → last ⅓ avg 32.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–8 · ancient, 4 Sept →
76%Best headshot accuracy · 1–13 · dust2, 6 Sept →
422msFastest reaction time · 13–9 · ancient, 30 Aug →
13–1Biggest win · cache, 17 Jul →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
7–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 56% over 16mirageWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C176–1135%-0.02
anubisA169–756%-0.00
ancientA169–756%-0.03
infernoD155–1033%-0.01
mirageD143–1121%-0.03
nukeB115–645%0.00
cacheC94–544%-0.00
office—10–10%-0.06
overpass—10–10%-0.22

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (21% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

46Matches
37%Win rate
0.81Avg K/D
71.0ADR
58%Headshot %

Clutches & streaks

36%1v1 clutch win
24%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage922%0.7114.2
Ancient743%0.8415.6
Nuke667%0.9213.2
Anubis617%0.9414.8
Inferno425%0.6210.5
Vertigo10%0.479.0
Dust210%1.0016.0
Cache1100%1.2018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.4%Headshot accuracy
29.7%Accuracy (enemy spotted)
31.5%Spray accuracy
85.4%Counter-strafing
9.5°Preaim
624msReaction time
46.1%T opening success
38.5%CT opening success
0.55Enemies flashed / flash
4.6%Flash assists
5.74HE damage / grenade
6.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.4909% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0457%18 Oct →
dust23–13-0.0740%17 Oct →
anubis13–80.0129%17 Oct →
mirage13–16-0.0231%2 Oct →
anubis8–13-0.0536%10 Sept →
inferno9–13-0.0526%10 Sept →
dust213–8-0.0935%10 Sept →
ancient10–13-0.0313%6 Sept →
inferno6–13-0.0350%6 Sept →
cache9–13-0.0538%6 Sept →
dust21–130.0176%6 Sept →
nuke9–130.0027%5 Sept →
anubis13–7-0.0131%5 Sept →
dust29–130.0036%4 Sept →
mirage5–13-0.0433%4 Sept →
ancient13–80.0924%4 Sept →
ancient9–13-0.0719%30 Aug →
cache7–13-0.0242%30 Aug →
cache13–9-0.0230%30 Aug →
inferno7–130.0035%30 Aug →
ancient13–9-0.0124%30 Aug →
inferno13–8-0.1217%26 Aug →
dust25–13-0.0135%26 Aug →
dust213–3-0.0236%9 Aug →
inferno13–8-0.0229%2 Aug →
anubis13–3-0.0046%2 Aug →
nuke8–13-0.0143%2 Aug →
ancient16–14-0.0220%28 Jul →
inferno14–160.0029%27 Jul →
nuke13–10-0.0320%25 Jul →
ancient12–16-0.0422%25 Jul →
mirage5–13-0.0325%23 Jul →
inferno9–130.0932%22 Jul →
ancient1–10-0.0713%22 Jul →
office6–13-0.0624%22 Jul →
cache7–13-0.0317%22 Jul →
anubis13–100.0137%22 Jul →
anubis13–70.0523%22 Jul →
mirage10–130.0439%21 Jul →
cache9–130.0114%18 Jul →
anubis7–130.0221%18 Jul →
nuke13–9-0.0317%18 Jul →
dust28–13-0.0825%18 Jul →
anubis6–13-0.1017%18 Jul →
cache10–130.0227%17 Jul →
ancient13–8-0.0313%17 Jul →
cache13–10.0220%17 Jul →
mirage13–11-0.0221%17 Jul →
inferno9–13-0.0431%17 Jul →
anubis16–120.0031%17 Jul →
dust29–13-0.0622%16 Jul →
cache13–9-0.0216%16 Jul →
mirage4–13-0.0134%16 Jul →
anubis13–100.0220%14 Jul →
inferno13–10-0.0218%14 Jul →
inferno13–80.0525%14 Jul →
mirage8–130.0119%13 Jul →
anubis5–13-0.0131%13 Jul →
mirage5–13-0.0750%11 Jul →
mirage6–13-0.1120%11 Jul →
inferno13–90.0444%11 Jul →
anubis11–130.0120%10 Jul →
nuke0–130.0324%10 Jul →
cache13–30.0629%10 Jul →
ancient13–8-0.0423%10 Jul →
ancient13–80.0131%10 Jul →
mirage9–13-0.0633%8 Jul →
dust213–110.0134%8 Jul →
anubis17–19-0.0325%6 Jul →
anubis16–14-0.0329%6 Jul →
nuke7–13-0.0540%6 Jul →
dust25–130.0029%6 Jul →
ancient5–13-0.0724%5 Jul →
nuke11–130.0143%5 Jul →
inferno11–130.0020%5 Jul →
mirage13–7-0.0317%5 Jul →
dust213–1-0.0235%5 Jul →
mirage15–15-0.0243%4 Jul →
anubis15–150.0320%4 Jul →
mirage13–80.0128%4 Jul →
nuke13–70.0830%3 Jul →
dust23–13-0.0540%3 Jul →
dust213–11-0.0232%3 Jul →
ancient8–13-0.0628%30 Jun →
nuke8–130.0029%30 Jun →
ancient13–9-0.0335%30 Jun →
anubis13–80.0232%30 Jun →
inferno4–13-0.0314%29 Jun →
dust27–13-0.0119%29 Jun →
nuke13–100.0128%28 Jun →
ancient13–6-0.0422%28 Jun →
mirage4–13-0.0922%28 Jun →
ancient0–11-0.0426%27 Jun →
dust213–110.0320%27 Jun →
nuke13–110.0225%27 Jun →
inferno10–13-0.0325%27 Jun →
dust211–130.0319%27 Jun →
ancient13–7-0.0131%27 Jun →
dust25–13-0.0426%27 Jun →
overpass4–9-0.2229%27 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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