Nethrex

Nethrex — CS2 Stats

76561198046341287[U:1:86075559]Steam profile ↗✓ No bans

221Tracked matches52%Win rate2020Tracked since
1,399Hours in CS
CSDB Rating5.5 SolidAll-Rounder
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,185), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate44.9%44.8%45.7%meets
Shot accuracy22.2%12.4%12.7%above
Kill/death ratio0.941.031.050.12 short
Match win rate75.3%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNethrexFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim67
Positioning52
Utility47

0–100 skill scores via Leetify.

Recent form

COLD49–42–9Last 10049%Win rateLLTWLLLLWW

Last 10 vs previous 10: −40pp win rate · −0.00 avg rating · +2.9pp headshot accuracy · −42ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 628ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 587ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.7
Utility4.7
Positioning5.2
Opening Duels4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.2
Utility4.7
Mechanics6.3
Opening Duels2.2
Win Impact5.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time611ms−19ms
first ⅓ avg 630ms → last ⅓ avg 611ms
Headshot accuracy17.9%+2.7%
first ⅓ avg 15.2% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · inferno, 8 May →
100%Best headshot accuracy · 9–0 · nuke, 18 Aug →
406msFastest reaction time · 8–8 · nuke, 18 Aug →
16–2Biggest win · nuke, 3 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
8–11In matches decided by ≤2 rounds
69Overtime games

Map breakdown

dust2Best map · 59% over 27overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A2716–1159%-0.00
infernoA169–756%0.01
nukeA169–756%0.01
vertigoA116–555%0.01
mirageB115–645%0.03
overpassD50–50%-0.00
cache—40–40%0.01
ancient—41–325%0.00
office—42–250%0.02
train—11–0100%-0.04
italy—10–10%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

109,636Lifetime kills
0.94K/D
9,019Matches
75.3%Match win rate · Top 1% of Level 6 players
44.9%Headshot % · Top 50% of Level 6 players
22.2%Shot accuracy · Top 1% of Level 6 players
8,298MVPs
1,399Hours (in match)
3,088Bombs planted
724Bombs defused

Most-used weapons

AK-4736,991
AWP14,630
P2502,695
Knife1,679
XM10141,443

Lifetime map wins

5,784inferno
5,727dust2
2,834nuke
1,196train
1,090stmarc
556vertigo
250office
202cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
34.3%Accuracy (enemy spotted)
39.1%Spray accuracy
78.5%Counter-strafing
10.2°Preaim
608msReaction time
18.6%T opening success
47.6%CT opening success
0.55Enemies flashed / flash
6.8%Flash assists
12.62HE damage / grenade
13.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.615% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache8–130.0417%3 Aug →
vertigo7–13-0.0316%3 Aug →
vertigo12–12-0.0332%3 Aug →
inferno13–8-0.0327%31 Jul →
mirage4–13-0.039%31 Jul →
cache1–13-0.044%31 Jul →
ancient13–160.0012%8 May →
nuke5–13-0.0314%8 May →
inferno13–40.1635%8 May →
mirage13–70.1520%27 Mar →
mirage13–70.0113%27 Mar →
mirage12–120.1119%27 Mar →
vertigo13–9-0.0419%11 Feb →
ancient13–3-0.0215%25 Sept →
mirage13–90.0111%25 Sept →
train13–6-0.0410%25 Sept →
vertigo13–70.0820%25 Sept →
nuke13–6-0.0122%25 Sept →
inferno12–12-0.0114%25 Sept →
nuke14–160.1015%26 Mar →
cache12–160.0330%26 Mar →
mirage3–9-0.0218%24 Mar →
mirage16–70.0512%23 Mar →
inferno16–13-0.0219%23 Mar →
cache15–150.0321%23 Mar →
inferno6–9-0.0422%22 Mar →
nuke4–90.1123%22 Mar →
mirage8–80.0126%22 Mar →
inferno16–80.0715%22 Mar →
mirage10–16-0.0116%22 Mar →
overpass15–150.0721%22 Mar →
mirage4–9-0.0120%22 Mar →
nuke6–9-0.056%18 Aug →
nuke9–40.0824%18 Aug →
nuke9–00.02100%18 Aug →
nuke8–8-0.0911%18 Aug →
nuke9–50.1423%18 Aug →
dust28–16-0.0622%9 Jun →
dust214–16-0.0218%9 Jun →
dust216–14-0.0313%8 Jun →
nuke16–140.0647%5 Jun →
office16–14-0.040%5 Jun →
dust216–100.0222%5 Jun →
dust211–16-0.0310%3 Jun →
nuke16–2-0.0322%3 Jun →
dust214–16-0.0317%3 Jun →
dust216–13-0.0122%3 Jun →
dust216–11-0.0114%3 Jun →
inferno3–9-0.0517%1 Jun →
inferno12–16-0.0214%1 Jun →
vertigo16–80.0421%1 Jun →
dust216–60.0920%1 Jun →
office16–110.0225%30 May →
inferno16–60.0411%30 May →
dust216–110.1112%30 May →
nuke14–16-0.0516%30 May →
inferno9–16-0.0614%24 May →
ancient10–160.0513%24 May →
overpass14–16-0.019%24 May →
dust216–7-0.0543%23 May →
vertigo11–160.0713%23 May →
office22–250.0721%23 May →
office14–160.0115%18 May →
dust216–120.0610%18 May →
dust211–160.0411%17 May →
dust216–7-0.0518%17 May →
dust216–7-0.058%17 May →
dust216–140.0614%14 May →
inferno16–100.1012%14 May →
dust216–10-0.0411%14 May →
inferno13–160.0412%14 May →
vertigo16–14-0.0338%13 May →
inferno16–60.0213%13 May →
nuke14–16-0.0218%13 May →
inferno8–16-0.0315%12 May →
mirage16–30.0618%12 May →
dust214–160.0117%10 May →
nuke9–4-0.0113%10 May →
vertigo16–11-0.0418%9 May →
nuke16–12-0.0415%9 May →
dust216–14-0.0020%9 May →
dust216–9-0.006%9 May →
inferno16–12-0.0117%7 May →
dust216–14-0.0316%7 May →
overpass14–16-0.0013%6 May →
dust215–15-0.0111%6 May →
italy9–16-0.0234%3 May →
ancient12–16-0.035%3 May →
dust25–16-0.0616%3 May →
dust215–15-0.0517%1 May →
overpass3–9-0.034%1 May →
inferno16–8-0.0010%30 Apr →
overpass14–16-0.0414%30 Apr →
vertigo12–16-0.0414%30 Apr →
dust216–110.0415%30 Apr →
dust212–160.0120%30 Apr →
vertigo13–150.0110%29 Apr →
nuke16–14-0.035%29 Apr →
dust211–160.0714%29 Apr →
vertigo16–30.0730%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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