halo

halo — CS2 Stats

US76561198046234150[U:1:85968422]Steam profile ↗✓ No bans

739Tracked matches50%Win rate2024Tracked since
CSDB Rating3.6 LearningPositional Player
Premier CS Rating4,768Grey band · top ~79.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 739 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 12 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,768 +0 29 Aug20 Sept · 2 observations
4,7684,768peak 4,76829 Aug20 Sept
4,768Peak Premier on CSDB
29Days played since 2026-04-12

Premier CS Rating

  • At peak — 4,768
  • Next: Light Blue band at 5,000 232 to go

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGhaloPREMIER4,768 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning42
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY35587Last 10035%Win rateLTLWLWWLWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +4.1pp headshot accuracy · −33ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 598ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 634ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim4.2
Utility1.8
Positioning4.2
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.2
Utility1.8
Mechanics7.3
Opening Duels0.0
Win Impact5.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time658ms−5ms
first ⅓ avg 663ms → last ⅓ avg 658ms
Headshot accuracy15.2%+2.9%
first ⅓ avg 12.3% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 5–13 · dust2, 26 Apr
44%Best headshot accuracy · 6–1 · dust2, 11 Jul
422msFastest reaction time · 13–11 · office, 16 May
13–3Biggest win · vertigo, 5 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
43In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 63% over 8mirageWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
dust2D1941521%-0.03
cacheC1971237%-0.02
mirageD1531220%-0.03
infernoD124833%-0.02
ancientA85363%-0.04
nukeC83538%0.00
officeA85363%-0.01
vertigoC83538%-0.02
overpass1010%-0.05
boulder1010%-0.07
shelter110100%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
30.1%Accuracy (enemy spotted)
31.1%Spray accuracy
82.9%Counter-strafing
12.0°Preaim
652msReaction time
25.0%T opening success
24.8%CT opening success
0.35Enemies flashed / flash
1.9%Flash assists
7.02HE damage / grenade
6.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0223° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4152% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3525 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0310%15 Aug
mirage12–120.0119%15 Aug
dust28–13-0.049%15 Aug
ancient13–7-0.0513%15 Aug
cache0–13-0.0739%18 Jul
cache6–3-0.010%18 Jul
nuke13–9-0.0314%18 Jul
cache8–13-0.0320%15 Jul
nuke13–50.0112%13 Jul
cache13–110.0119%13 Jul
dust24–13-0.130%13 Jul
overpass2–13-0.0514%12 Jul
dust29–130.0110%12 Jul
mirage5–13-0.058%12 Jul
inferno1–13-0.0917%12 Jul
nuke3–13-0.0213%12 Jul
dust25–130.0010%12 Jul
inferno13–11-0.0618%12 Jul
boulder4–13-0.077%11 Jul
shelter13–70.0518%11 Jul
mirage3–13-0.109%11 Jul
ancient13–4-0.0812%11 Jul
dust26–1-0.0244%11 Jul
office13–70.0013%11 Jul
office13–5-0.0314%11 Jul
inferno12–12-0.0020%5 Jul
dust211–130.017%5 Jul
vertigo13–3-0.0223%5 Jul
vertigo13–60.0414%3 Jul
cache13–30.0619%2 Jul
cache12–12-0.0322%2 Jul
dust23–13-0.0821%2 Jul
mirage11–130.0412%28 Jun
cache5–13-0.0115%28 Jun
mirage2–13-0.0617%28 Jun
inferno5–13-0.0931%28 Jun
mirage13–7-0.0012%17 Jun
dust213–9-0.0115%17 Jun
inferno13–50.0826%17 Jun
inferno12–120.0617%13 Jun
mirage8–13-0.0022%13 Jun
inferno12–12-0.0222%25 May
ancient2–13-0.0413%25 May
cache9–130.027%25 May
mirage10–13-0.0119%25 May
cache8–13-0.069%25 May
office13–7-0.056%24 May
cache10–8-0.0412%21 May
cache13–10-0.0113%17 May
mirage13–7-0.0417%17 May
ancient13–10-0.0113%16 May
vertigo3–100.0517%16 May
dust213–70.0821%16 May
office12–12-0.0011%16 May
office10–13-0.019%16 May
office13–110.0120%16 May
ancient5–13-0.075%16 May
mirage6–13-0.0512%12 May
vertigo6–130.0213%12 May
vertigo13–8-0.0510%11 May
cache13–6-0.0021%11 May
ancient13–50.0711%10 May
cache13–90.0412%10 May
nuke3–130.0614%3 May
inferno2–13-0.029%3 May
office9–13-0.019%3 May
inferno13–9-0.0012%2 May
cache5–13-0.0320%2 May
office13–80.0316%2 May
dust25–13-0.0222%2 May
dust21–13-0.1113%2 May
mirage2–13-0.0923%2 May
dust28–13-0.057%2 May
mirage7–13-0.0125%2 May
cache1–13-0.0126%2 May
vertigo6–13-0.0112%2 May
inferno1–13-0.0515%2 May
dust25–130.018%2 May
cache1–13-0.088%2 May
vertigo0–13-0.085%2 May
cache6–13-0.067%2 May
cache9–130.008%1 May
cache6–13-0.045%1 May
ancient12–12-0.0713%27 Apr
dust213–7-0.069%27 Apr
nuke13–50.0710%27 Apr
dust25–130.0914%26 Apr
mirage4–130.029%25 Apr
nuke8–13-0.038%25 Apr
mirage13–5-0.0113%24 Apr
dust29–13-0.0611%24 Apr
mirage5–13-0.096%24 Apr
inferno10–130.009%24 Apr
nuke11–13-0.0018%18 Apr
ancient13–10-0.0615%18 Apr
vertigo4–13-0.1012%18 Apr
dust210–13-0.0613%18 Apr
dust29–13-0.036%18 Apr
inferno13–80.019%18 Apr
nuke6–13-0.0312%12 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →