Dr Jelq and Mr High

Dr Jelq and Mr High — CS2 Stats

AU76561198045699171[U:1:85433443]Steam profile ↗✓ No bans

2,005Tracked matches36%Win rate2020Tracked since
CSDB Rating6.2 SolidPositional Player
Premier CS Rating22,589Top 25% of 203,724 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#46758 of 251087 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,589 +3,054 28 May – 7 Sept · 23 days played
17,37623,839peak 23,83928 May7 Sept
23,953Peak Premier in tracked matches
26Days played since 2026-05-28

Premier CS Rating

  • 1,250 below peak (23,839)
  • -429 over 30 days · declining
  • +5,003 over 90 days
  • Next: Red band at 25,000 — 2,411 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDr Jelq and Mr HighFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER22,589 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning58
Utility50

0–100 skill scores via Leetify.

Recent form

COLD43–48–9Last 10043%Win rateLLWWLLLLTL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +1.4pp headshot accuracy · −31ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 450ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 475ms

Last 20

  • 4–14–2 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 491ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.8
Utility5.0
Positioning5.8
Opening Duels4.4
Clutch3.2

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 92% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.8
Utility5.0
Mechanics7.8
Opening Duels3.6
Win Impact0.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time500ms−33ms
first ⅓ avg 534ms → last ⅓ avg 500ms
Headshot accuracy20.0%−2.5%
first ⅓ avg 22.6% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · vertigo, 24 Jun →
68%Best headshot accuracy · 13–9 · ancient, 18 Jun →
297msFastest reaction time · 1–13 · nuke, 20 Jun →
13–0Biggest win · nuke, 12 Aug →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
5–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 71% over 7anubisWeakest map · 30% over 23
MapGradePlayedRecordWin rateAvg rating
anubisD237–1630%0.01
ancientA2012–860%0.02
cacheC167–944%0.01
nukeD155–1033%0.00
dust2S75–271%-0.00
trainC52–340%-0.00
overpassA53–260%0.00
vertigo—41–325%0.03
inferno—31–233%-0.00
mirage—20–20%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (30% over 23). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

250Matches
48%Win rate
1.13Avg K/D
78.2ADR
37%Headshot %

Clutches & streaks

36%1v1 clutch win
10%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1267%1.1417.0
Anubis1164%1.2415.3
Ancient1136%0.7511.8
Inferno729%0.6410.4
Nuke633%1.0815.7
Train3100%1.4315.3
Vertigo2100%1.2416.0
Dust220%0.9418.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
36.1%Accuracy (enemy spotted)
40.0%Spray accuracy
85.0%Counter-strafing
7.7°Preaim
506msReaction time
32.4%T opening success
56.6%CT opening success
0.61Enemies flashed / flash
9.0%Flash assists
8.56HE damage / grenade
4.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4233% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–130.0211%7 Sept →
cache3–13-0.0521%6 Sept →
ancient13–9-0.0115%6 Sept →
anubis13–7-0.0124%21 Aug →
ancient1–9-0.0613%21 Aug →
cache7–13-0.0616%20 Aug →
cache6–13-0.0313%18 Aug →
cache2–13-0.0940%17 Aug →
anubis15–15-0.0126%16 Aug →
anubis8–130.0513%16 Aug →
ancient1–13-0.0414%15 Aug →
ancient13–90.0821%15 Aug →
anubis9–130.0116%15 Aug →
anubis11–130.0917%15 Aug →
train12–120.0321%15 Aug →
cache4–13-0.0613%14 Aug →
nuke6–13-0.0025%14 Aug →
train13–11-0.0414%14 Aug →
vertigo9–13-0.0220%14 Aug →
anubis9–13-0.0317%14 Aug →
ancient13–70.1121%14 Aug →
ancient11–130.0822%14 Aug →
cache13–60.0818%14 Aug →
cache13–60.0621%13 Aug →
nuke13–100.0023%13 Aug →
ancient6–13-0.0226%13 Aug →
nuke10–130.1029%13 Aug →
dust25–13-0.0435%12 Aug →
dust216–140.0124%12 Aug →
inferno13–70.0320%12 Aug →
anubis5–13-0.0014%12 Aug →
nuke13–0-0.0123%12 Aug →
ancient13–50.0118%30 Jul →
anubis15–150.0218%30 Jul →
anubis13–16-0.0226%30 Jul →
nuke10–130.0719%30 Jul →
cache5–13-0.0919%30 Jul →
ancient13–30.0925%30 Jul →
ancient7–130.0432%29 Jul →
cache11–130.0033%29 Jul →
inferno3–130.0116%29 Jul →
anubis13–20.0054%27 Jul →
cache9–130.0235%27 Jul →
dust213–11-0.0632%26 Jul →
cache16–130.0225%26 Jul →
cache13–60.0920%26 Jul →
nuke9–130.0324%26 Jul →
nuke13–6-0.008%26 Jul →
cache13–40.1229%25 Jun →
ancient13–60.0417%25 Jun →
anubis6–130.0027%25 Jun →
mirage12–12-0.0418%25 Jun →
vertigo6–13-0.0021%25 Jun →
overpass13–50.0425%25 Jun →
anubis11–130.0712%25 Jun →
vertigo13–40.1314%24 Jun →
nuke16–120.0130%24 Jun →
anubis13–11-0.0022%23 Jun →
anubis8–130.0118%23 Jun →
nuke4–13-0.0315%23 Jun →
dust27–13-0.0022%22 Jun →
ancient13–16-0.0318%20 Jun →
mirage15–150.0011%20 Jun →
anubis13–5-0.0120%20 Jun →
nuke15–15-0.0126%20 Jun →
nuke1–13-0.1125%20 Jun →
overpass6–2-0.090%20 Jun →
dust213–8-0.0711%20 Jun →
dust213–110.0724%20 Jun →
ancient13–80.0524%20 Jun →
overpass13–90.0122%20 Jun →
train12–120.0340%19 Jun →
cache13–8-0.0020%19 Jun →
anubis12–120.0124%19 Jun →
nuke15–150.0121%19 Jun →
nuke13–6-0.0529%19 Jun →
ancient13–90.0368%18 Jun →
anubis13–6-0.0119%18 Jun →
ancient13–70.0626%18 Jun →
cache13–60.0620%18 Jun →
train13–10-0.0418%18 Jun →
ancient13–10-0.0421%18 Jun →
dust213–60.0633%18 Jun →
ancient13–100.0325%16 Jun →
anubis13–9-0.0216%16 Jun →
ancient11–13-0.0024%15 Jun →
overpass7–130.0330%15 Jun →
anubis13–60.0736%14 Jun →
anubis7–13-0.0418%14 Jun →
nuke4–13-0.0118%14 Jun →
anubis9–130.0924%14 Jun →
inferno7–13-0.0515%14 Jun →
ancient13–90.0521%14 Jun →
anubis11–13-0.0220%28 May →
vertigo4–130.0110%28 May →
train11–130.0111%28 May →
ancient0–8-0.046%28 May →
anubis11–130.0623%28 May →
cache10–130.0110%28 May →
overpass10–130.0416%28 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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