YELLOW!!!

YELLOW!!! — CS2 Stats

FI76561198045537786[U:1:85272058]Steam profile ↗✓ No bans

1,317Tracked matches64%Win rate2020Tracked since
2,605Hours in CS2Hrs last 2 wks
CSDB Rating7.0 StrongClutch Specialist
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Compare periods

Last 7 days vs previous 7

No matches recorded between 8 Sep 2026 and 17 Sep 2026.

Measured 8 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim97
Positioning55
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY59338Last 10059%Win rateWLLWWLLWWW

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −0.9pp headshot accuracy · +9ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 595ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 35%
  • Avg reaction 531ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 35%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3 against its own average).

Aim9.7
Utility2.6
Positioning5.5
Opening Duels3.8
Clutch8.0

Sharp aimerExcellent counter-strafingLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 77% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning5.5
Utility2.6
Mechanics8.6
Opening Duels3.4
Win Impact9.8

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.04
first ⅓ avg 0.06 → last ⅓ avg 0.02
Reaction time538ms−52ms
first ⅓ avg 590ms → last ⅓ avg 538ms
Headshot accuracy37.0%−2.6%
first ⅓ avg 39.6% → last ⅓ avg 37.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–2 · dust2, 27 Aug
80%Best headshot accuracy · 5–13 · cache, 17 Jun
391msFastest reaction time · 2–13 · cache, 30 Aug
13–0Biggest win · train, 20 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
63In matches decided by ≤2 rounds
1Overtime games

Map breakdown

trainBest map · 68% over 41cacheWeakest map · 51% over 39
MapGradePlayedRecordWin rateAvg rating
trainS41281368%0.05
cacheB39201951%0.03
mirageA85363%0.03
dust242250%0.03
inferno42250%0.01
ancient21150%0.03
vertigo1010%-0.00
nuke110100%0.06

Across the last 100 tracked matches.

Lifetime stats

74,158Lifetime kills
1.19K/D · Top 25% of tracked players
2,748Matches
51.7%Match win rate · Top 25% of tracked players
59.4%Headshot % · Top 5% of tracked players
11.6%Shot accuracy
8,484MVPs
1,599Hours (in match)
3,253Bombs planted
1,122Bombs defused

Most-used weapons

Lifetime map wins

3,441inferno
3,295dust2
2,727train
2,682nuke
1,093vertigo
252office
31cbble
17lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

14Matches
79%Win rate
1.57Avg K/D
89.2ADR
62%Headshot %

Clutches & streaks

60%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient3100%1.7017.0
Mirage333%0.9614.3
Nuke2100%3.7521.0
Dust21100%1.1416.0
Overpass1100%1.2316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.8%Headshot accuracy
34.4%Accuracy (enemy spotted)
45.4%Spray accuracy
88.8%Counter-strafing
7.1°Preaim
544msReaction time
38.4%T opening success
49.0%CT opening success
0.33Enemies flashed / flash
3.1%Flash assists
9.87HE damage / grenade
1.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3297 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.358% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust213–8-0.040%31 Aug
cache2–13-0.0753%30 Aug
cache9–13-0.0129%28 Aug
train13–6-0.0527%28 Aug
dust213–20.2130%27 Aug
train11–13-0.0462%26 Aug
dust29–13-0.0238%26 Aug
ancient13–8-0.0048%26 Aug
mirage11–00.0012%26 Aug
cache13–50.0450%21 Aug
inferno1–13-0.0142%21 Aug
mirage13–110.0633%7 Aug
cache12–12-0.0135%6 Aug
train13–11-0.0142%6 Aug
inferno9–130.0322%6 Aug
cache10–20.1150%31 Jul
train13–20.1327%31 Jul
cache12–120.0825%30 Jul
cache6–130.0951%30 Jul
cache13–7-0.0129%30 Jul
cache13–70.0230%20 Jul
cache10–13-0.0738%19 Jul
mirage8–130.0226%19 Jul
cache13–50.0322%19 Jul
train13–50.0840%19 Jul
train3–13-0.0632%18 Jul
cache13–40.0041%18 Jul
cache13–100.0749%18 Jul
cache13–100.0147%15 Jul
train13–80.0758%12 Jul
cache8–13-0.0058%12 Jul
cache13–110.0141%12 Jul
train7–130.0039%10 Jul
cache13–70.0754%10 Jul
cache9–130.0361%9 Jul
train6–130.0779%9 Jul
cache10–130.0127%9 Jul
cache13–110.0436%28 Jun
mirage13–60.0630%28 Jun
train12–120.0339%20 Jun
cache7–13-0.0543%20 Jun
train13–00.0656%20 Jun
train13–8-0.0458%17 Jun
cache5–13-0.0080%17 Jun
cache2–13-0.0832%14 Jun
train13–10-0.0445%14 Jun
vertigo1–13-0.0054%13 Jun
cache13–80.0449%13 Jun
inferno13–6-0.0444%13 Jun
train1–13-0.0831%7 Jun
cache13–110.0336%7 Jun
nuke13–60.0646%6 Jun
cache10–13-0.0241%6 Jun
cache13–60.1044%29 May
train13–11-0.0143%29 May
cache13–30.1553%29 May
cache3–13-0.0536%24 May
cache5–13-0.0350%24 May
train13–30.0130%24 May
inferno13–80.0535%24 May
cache6–130.0644%24 May
cache13–70.0738%23 May
ancient13–160.0741%23 May
mirage11–130.0243%23 May
cache12–120.0743%23 May
train13–30.0942%23 May
train13–40.1656%22 May
dust212–12-0.0445%21 May
train13–10.1736%21 May
cache13–90.0845%20 May
train13–40.0332%20 May
train8–130.0044%20 May
train13–70.1155%20 May
mirage3–130.0438%19 May
train13–80.0661%19 May
train13–100.1019%17 May
cache13–60.1239%17 May
train12–12-0.0434%17 May
train13–80.0436%17 May
train11–130.1031%17 May
train12–120.0440%16 May
train8–130.0550%15 May
train7–130.0148%15 May
train6–00.0029%14 May
cache8–130.0441%14 May
train13–50.1161%14 May
train13–80.0531%14 May
train13–80.0934%13 May
train13–5-0.0148%13 May
train13–9-0.0133%11 May
train12–120.0151%10 May
cache13–60.0436%10 May
mirage13–90.0123%9 May
cache13–90.0232%9 May
train13–50.1833%9 May
train13–60.1650%9 May
train13–20.1345%9 May
cache8–130.0423%9 May
train13–40.1550%9 May
mirage13–100.0333%9 May

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →