Amber

Amber — CS2 Stats

FK76561198044723516[U:1:84457788]Steam profile ↗community banned

1,427Tracked matches61%Win rate2020Tracked since
2,771Hours in CS
CSDB Rating6.4 SolidSupport
Premier CS Rating15,534Purple band · top ~26.3% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,427 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,534 -6,944 18 Nov – 22 Oct · 26 days played
15,50323,484peak 23,48418 Nov22 Oct
Faceit ELO: 1,490 +0 1 Sept – 6 Sept · 2 observations
1,4901,490peak 1,4901 Sept6 Sept
23,836Peak Premier in tracked matches
1,490Highest Faceit ELO seen on CSDB
50Days played since 2025-11-18

Premier CS Rating

  • 7,950 below peak (23,484)
  • 0 over 30 days · steady
  • -1,411 over 90 days
  • Next: Pink band at 20,000 — 4,466 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2849−21
Win rate64%59%+5pp
K/D0.951.01−0.06
Headshot %40%48%−9pp

Measured 29 Sep 2026 → 1 Nov 2026; previous 1 Sep 2026 → 29 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.0%44.8%45.7%2.7% short
Shot accuracy16.7%12.4%12.7%above
Kill/death ratio1.091.031.05above
Match win rate50.4%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAmberFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER15,534 · Purple bandPEAK ELO1,490csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning46
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY46–50–4Last 10046%Win rateWLLWWWLWWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −5.2pp headshot accuracy · −90ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 587ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 593ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.6
Utility5.8
Positioning4.6
Opening Duels2.4
Clutch5.0

Excellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 95% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.6
Utility5.8
Mechanics8.5
Opening Duels2.3
Win Impact8.6

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time633ms+2ms
first ⅓ avg 631ms → last ⅓ avg 633ms
Headshot accuracy18.1%−3.6%
first ⅓ avg 21.7% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · inferno, 12 Jul →
56%Best headshot accuracy · 7–13 · dust2, 4 May →
422msFastest reaction time · 13–4 · cache, 29 Apr →
13–1Biggest win · nuke, 12 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 69% over 16overpassWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC198–1142%-0.01
infernoC188–1044%0.01
nukeS1611–569%-0.01
dust2D155–1033%-0.00
cacheS96–367%0.01
overpassD72–529%-0.02
ancientD62–433%-0.02
anubis—40–40%-0.03
vertigo—42–250%-0.02
train—22–0100%0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

135,591Lifetime kills
1.09K/D · Top 50% of Level 6 players
4,434Matches
50.4%Match win rate · Top 25% of Level 6 players
43.0%Headshot %
16.7%Shot accuracy · Top 25% of Level 6 players
12,243MVPs
2,771Hours (in match)
5,971Bombs planted
1,304Bombs defused

Most-used weapons

AK-4745,130
AWP13,079
FAMAS5,201
P2504,128
P902,726

Lifetime map wins

15,520inferno
7,048nuke
5,571dust2
1,504train
1,430vertigo
438cbble
230militia
207office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,125Matches
52%Win rate
1.03Avg K/D
78.9ADR
42%Headshot %

Clutches & streaks

45%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage10851%0.9414.8
Inferno7251%0.9414.5
Anubis5036%0.8113.8
Nuke4751%0.9814.7
Dust24144%0.9613.9
Ancient3057%1.0615.7
Overpass2552%1.1616.1
Vertigo1741%0.9615.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
34.6%Accuracy (enemy spotted)
37.5%Spray accuracy
88.3%Counter-strafing
8.5°Preaim
621msReaction time
37.0%T opening success
41.6%CT opening success
0.71Enemies flashed / flash
6.8%Flash assists
10.98HE damage / grenade
7.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0078% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–110.0215%12 Oct →
mirage5–13-0.0316%5 Oct →
inferno8–130.0715%4 Oct →
dust213–60.0513%2 Oct →
dust213–20.1021%1 Oct →
cache13–70.0317%20 Sept →
anubis10–130.0014%16 Sept →
ancient13–90.0116%14 Sept →
inferno13–90.0115%31 Aug →
anubis10–13-0.0510%31 Aug →
mirage13–90.0413%22 Jul →
inferno5–130.0145%15 Jul →
inferno13–80.0412%15 Jul →
cache13–5-0.0119%15 Jul →
mirage2–130.0012%14 Jul →
nuke15–150.0023%14 Jul →
dust215–150.0217%14 Jul →
mirage16–130.0022%13 Jul →
nuke13–10.0928%12 Jul →
inferno13–30.1114%12 Jul →
anubis11–13-0.0417%11 Jul →
cache13–60.0320%11 Jul →
cache13–90.0718%10 Jul →
mirage9–10.0123%10 Jul →
cache8–13-0.0125%10 Jul →
ancient4–130.0217%10 Jul →
inferno13–20.0317%10 Jul →
dust28–130.0414%10 Jul →
mirage4–130.0133%10 Jul →
ancient13–9-0.0512%9 Jul →
cache13–50.028%9 Jul →
nuke11–13-0.0523%9 Jul →
mirage13–10-0.0415%22 Jun →
anubis6–13-0.0520%17 Jun →
overpass12–16-0.0010%17 Jun →
nuke1–13-0.0621%16 Jun →
inferno9–13-0.0524%16 Jun →
nuke13–9-0.0112%16 Jun →
inferno12–160.0410%16 Jun →
dust211–13-0.0319%16 Jun →
inferno16–130.0223%15 Jun →
mirage4–13-0.0619%15 Jun →
vertigo13–90.0434%6 Jun →
dust27–13-0.0156%4 May →
cache12–12-0.0224%29 Apr →
cache13–4-0.0416%29 Apr →
cache6–13-0.0127%28 Apr →
inferno8–130.0229%28 Apr →
mirage5–130.0129%2 Apr →
inferno8–13-0.0715%31 Mar →
overpass13–10-0.0517%3 Mar →
dust213–90.0120%1 Mar →
nuke13–90.0126%28 Feb →
nuke13–100.0224%28 Feb →
nuke13–3-0.0329%28 Feb →
overpass11–13-0.084%28 Feb →
mirage10–13-0.0415%27 Feb →
dust211–13-0.0323%20 Feb →
mirage9–13-0.0527%12 Feb →
mirage13–5-0.0425%9 Feb →
nuke13–4-0.0517%9 Feb →
mirage6–13-0.0123%10 Jan →
overpass10–13-0.0325%10 Jan →
dust210–13-0.0521%19 Dec →
ancient4–11-0.0717%18 Dec →
overpass7–130.0119%18 Dec →
inferno13–60.0321%18 Dec →
inferno5–13-0.0326%18 Dec →
train13–60.0720%18 Dec →
vertigo12–12-0.0119%17 Dec →
vertigo2–13-0.0722%17 Dec →
vertigo13–11-0.0418%17 Dec →
ancient4–13-0.0422%16 Dec →
nuke13–90.0333%16 Dec →
mirage9–13-0.0219%16 Dec →
dust213–6-0.0439%16 Dec →
mirage2–13-0.0226%15 Dec →
nuke1–13-0.090%3 Dec →
inferno8–13-0.0725%2 Dec →
inferno12–16-0.0515%2 Dec →
inferno4–13-0.0636%2 Dec →
ancient9–130.0127%2 Dec →
nuke13–100.0020%2 Dec →
inferno13–30.0019%1 Dec →
dust213–5-0.0018%1 Dec →
mirage13–70.0415%1 Dec →
mirage13–11-0.0218%30 Nov →
dust27–130.0022%30 Nov →
dust26–130.0031%29 Nov →
inferno13–50.0621%29 Nov →
mirage10–13-0.0315%28 Nov →
mirage13–30.0330%28 Nov →
dust26–13-0.0426%23 Nov →
train13–110.0318%20 Nov →
nuke13–90.0113%20 Nov →
dust24–13-0.0816%20 Nov →
nuke13–11-0.0518%19 Nov →
overpass13–60.0223%19 Nov →
nuke5–11-0.0137%19 Nov →
overpass8–13-0.0112%18 Nov →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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