-0PA-

-0PA- — CS2 Stats

DE76561198044410624[U:1:84144896]Steam profile ↗✓ No bans

2,966Tracked matches47%Win rate2024Tracked since
3,104Hours in CS
CSDB Rating3.3 LearningPositional Player
Premier CS Rating10,000Blue band · top ~54.9% of ranked players (population est.)
FaceitLevel 2 · 684 ELOTop 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (61 days ago). Ranks are recorded once per day this page is viewed.

−1648Premier CS Rating · 11,648 → 10,000
0Faceit ELO · 684 → 684
+170Tracked matches · now 2,966
+6.7ppWin rate · 40.0% → 46.7%

Rating over time

11,648Peak Premier on CSDB
684Highest Faceit ELO seen on CSDB
1Days observed since 2026-08-31

Faceit ELO

  • At peak — 684
  • Next: Level 3 at 751 — 67 to go
  • Reached: Level 2
  • Level 2 first seen 2026-08-31

Premier CS Rating

  • 1,648 below peak (11,648)
  • Next: Purple band at 15,000 — 5,000 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches245123+122
Win rate66%37%+29pp
K/D1.641.22+0.42
Headshot %45%39%+6pp

Measured 27 Sep 2026 → 31 Oct 2026; previous 1 Sep 2026 → 27 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate35.1%41.3%41.8%6.7% short
Shot accuracy5.6%12.7%12.2%6.6% short
Kill/death ratio1.150.950.98above
Match win rate46.6%42.6%43.3%above

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG-0PA-FACEITLevel 2 · 684 ELOSTANDINGTop 97.9% of rankedPREMIER10,000 · Blue bandPEAK ELO684csdb.gg/stats

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Performance scores

Aim46
Positioning43
Utility12

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim4.6
Utility1.2
Positioning4.3
Opening Duels1.3
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.3
Utility1.2
Mechanics3.3
Opening Duels2.0
Win Impact3.9

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

147,839Lifetime kills
1.15K/D · Top 25% of Level 2 players
9,371Matches
46.6%Match win rate · Top 25% of Level 2 players
35.1%Headshot %
5.6%Shot accuracy
20,358MVPs
3,104Hours (in match)
10,130Bombs planted
2,609Bombs defused

Most-used weapons

AK-4736,019
SG 55310,613
FAMAS6,716
AUG5,644
P2503,010

Lifetime map wins

11,516dust2
9,097inferno
6,706nuke
4,977vertigo
2,490train
2,122office
1,165italy
928bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

48Matches
38%Win rate
0.83Avg K/D
65.4ADR
33%Headshot %

Clutches & streaks

32%1v1 clutch win
21%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust21729%0.8513.9
Inferno1050%1.0012.1
Mirage825%0.7912.6
Nuke450%0.5411.8
Anubis333%0.365.3
Ancient333%0.539.0
Train2100%1.8414.5
Overpass10%0.7911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.1%Headshot accuracy
36.6%Accuracy (enemy spotted)
36.4%Spray accuracy
64.7%Counter-strafing
10.3°Preaim
604msReaction time
43.8%T opening success
32.5%CT opening success
0.19Enemies flashed / flash
2.4%Flash assists
6.02HE damage / grenade
0.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.0561% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1946 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.504% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.