InKredulous

InKredulous — CS2 Stats

US76561198043910670[U:1:83644942]Steam profile ↗✓ No bans

1,975Tracked matches25%Win rate2020Tracked since
5,653Hours in CS4Hrs last 2 wks
CSDB Rating5.1 DevelopingAll-Rounder
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 1,975
+3.6ppWin rate · 21.4% → 25.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 51 days played since 4 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,798 -2,034 7 May3 Jul · 18 days played
15,00017,832peak 17,8327 May3 Jul
17,832Peak Premier in tracked matches
51Days played since 2026-05-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches30
Win rate33%
K/D0.96
Headshot %59%

Measured 15 Sep 202623 Sep 2026; previous 7 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,275), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate51.4%44.8%45.7%above
Shot accuracy19.0%12.5%12.7%above
Kill/death ratio1.001.031.050.06 short
Match win rate44.2%45.2%45.7%1.5% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGInKredulousFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning44
Utility37

0–100 skill scores via Leetify.

Recent form

COLD28675Last 10028%Win rateWLLLLLTLLL

Last 10 vs previous 10: −20pp win rate · −0.05 avg rating · +0.5pp headshot accuracy · −63ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 611ms

Last 10

  • 181 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 624ms

Last 20

  • 4151 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.1
Utility3.7
Positioning4.4
Opening Duels4.7
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 92% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.4
Utility3.7
Mechanics7.9
Opening Duels3.8
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time658ms−32ms
first ⅓ avg 690ms → last ⅓ avg 658ms
Headshot accuracy21.9%−5.6%
first ⅓ avg 27.5% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–5 · nuke, 11 Jun
45%Best headshot accuracy · 8–13 · mirage, 10 Jul
477msFastest reaction time · 8–13 · mirage, 10 Jul
13–1Biggest win · mirage, 3 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
57In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 40% over 5infernoWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
cacheD32102231%0.01
mirageC2181338%0.02
ancientD1331023%-0.01
infernoD91811%-0.01
dust2D91811%-0.03
anubisD62433%-0.00
nukeC52340%0.07
overpass41325%0.03
train1010%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

109,764Lifetime kills
1.00K/D
4,074Matches
44.2%Match win rate
51.4%Headshot % · Top 25% of Level 6 players
19.0%Shot accuracy · Top 10% of Level 6 players
10,182MVPs
2,149Hours (in match)
3,559Bombs planted
1,293Bombs defused

Most-used weapons

AK-4738,896
AWP12,873
Knife2,235
MAC-102,098
P2501,614
SSG 081,607

Lifetime map wins

6,811inferno
4,297train
3,340dust2
2,775cbble
2,321nuke
925vertigo
22ar_shoots
21office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

901Matches
50%Win rate
1.12Avg K/D
79.0ADR
53%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6344%1.1016.3
Ancient3345%1.0716.2
Anubis3244%0.9016.2
Inferno2540%1.0315.5
Vertigo2152%1.1416.8
Nuke1450%1.0916.9
Dust21258%1.1315.2
Train888%1.6814.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.8%Spray accuracy
85.7%Counter-strafing
11.5°Preaim
653msReaction time
34.7%T opening success
55.6%CT opening success
0.32Enemies flashed / flash
7.1%Flash assists
10.36HE damage / grenade
5.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3242 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.685% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–100.0219%18 Sept
anubis4–13-0.0315%18 Sept
anubis7–13-0.0629%4 Sept
cache10–13-0.0820%3 Sept
anubis11–130.0426%21 Aug
mirage1–13-0.0310%21 Aug
mirage15–150.0021%14 Aug
train1–13-0.0712%12 Aug
cache8–13-0.0233%7 Aug
cache7–130.0220%6 Aug
anubis9–130.0629%6 Aug
ancient13–9-0.0218%5 Aug
inferno10–13-0.0019%4 Aug
cache13–40.0716%4 Aug
cache9–130.0022%31 Jul
ancient4–13-0.0316%31 Jul
mirage13–70.0315%30 Jul
nuke9–130.0024%28 Jul
mirage11–130.0820%28 Jul
nuke6–90.0722%28 Jul
cache12–16-0.0723%27 Jul
ancient8–13-0.0220%24 Jul
mirage15–15-0.0222%23 Jul
nuke7–130.0229%23 Jul
ancient4–13-0.0216%23 Jul
mirage9–130.0129%21 Jul
ancient5–13-0.0036%21 Jul
mirage13–70.0126%21 Jul
ancient13–110.0634%20 Jul
dust29–13-0.0124%20 Jul
cache13–6-0.0120%19 Jul
cache7–130.0319%19 Jul
mirage7–130.0320%17 Jul
dust29–13-0.0236%17 Jul
ancient6–13-0.0329%17 Jul
cache15–15-0.0520%16 Jul
mirage13–40.0615%16 Jul
cache11–13-0.0519%16 Jul
cache13–30.0426%15 Jul
mirage7–130.0118%15 Jul
cache13–90.0327%14 Jul
cache7–13-0.0038%14 Jul
mirage9–130.0629%12 Jul
cache7–130.0621%12 Jul
dust211–130.0327%10 Jul
mirage8–130.0045%10 Jul
cache13–70.1220%10 Jul
inferno3–130.0112%3 Jul
mirage13–10.1643%3 Jul
anubis13–11-0.0414%3 Jul
inferno7–90.0819%3 Jul
nuke9–30.0935%3 Jul
ancient3–13-0.0725%23 Jun
dust213–5-0.0419%23 Jun
inferno7–13-0.0719%22 Jun
ancient4–13-0.0418%22 Jun
mirage5–130.0133%19 Jun
ancient7–130.0232%19 Jun
cache13–60.0541%19 Jun
dust23–13-0.0716%18 Jun
inferno6–90.0134%18 Jun
cache10–13-0.0217%18 Jun
overpass6–130.0631%16 Jun
inferno4–90.0438%16 Jun
dust24–13-0.0620%15 Jun
ancient1–130.0124%15 Jun
cache10–130.0730%11 Jun
mirage6–13-0.0134%11 Jun
inferno2–9-0.1240%11 Jun
nuke9–50.1828%11 Jun
inferno16–14-0.0231%8 Jun
overpass13–90.0214%4 Jun
cache9–13-0.0135%2 Jun
dust211–13-0.1015%28 May
mirage13–60.0315%21 May
mirage13–10-0.0228%21 May
cache12–12-0.0320%20 May
mirage10–13-0.0330%19 May
ancient13–40.0428%19 May
overpass10–13-0.0126%19 May
dust24–130.0030%17 May
cache13–110.0222%16 May
cache7–130.0227%15 May
cache6–130.0935%14 May
mirage6–130.0223%14 May
overpass11–130.0324%14 May
cache10–130.0532%13 May
cache7–130.0337%11 May
cache6–130.0028%11 May
dust26–130.0428%9 May
cache6–13-0.0436%9 May
cache13–100.0322%8 May
ancient8–13-0.0242%8 May
inferno5–13-0.0418%8 May
mirage13–100.0724%7 May
cache12–12-0.0616%7 May
cache13–11-0.0233%5 May
cache13–9-0.0219%5 May
mirage13–10-0.0223%4 May
cache4–13-0.0445%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →