justB

justB — CS2 Stats

DE76561198043248163[U:1:82982435]Steam profile ↗VAC banned

820Tracked matches59%Win rate2020Tracked since
CSDB Rating4.3 DevelopingPositional Player
CSDB Leaderboard#38435 of 250021 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 23,302 +1,029 10 Nov – 1 Oct · 21 days played
18,55323,365peak 23,36510 Nov1 Oct
23,549Peak Premier in tracked matches
34Days played since 2024-11-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGjustBFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim46
Positioning48
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY48–46–6Last 10048%Win rateWWLLLLWWWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +0.7pp headshot accuracy · −86ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 555ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 576ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 619ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim4.6
Utility1.6
Positioning4.8
Opening Duels3.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.8
Utility1.6
Mechanics4.4
Opening Duels3.0
Win Impact7.9

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time613ms+25ms
first ⅓ avg 587ms → last ⅓ avg 613ms
Headshot accuracy18.4%+3.8%
first ⅓ avg 14.6% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · inferno, 17 Jul →
33%Best headshot accuracy · 13–6 · overpass, 13 Sept →
422msFastest reaction time · 5–13 · nuke, 13 Jan →
13–2Biggest win · anubis, 31 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
7–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 60% over 30nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA3018–1260%0.00
mirageB178–947%-0.02
dust2C166–1038%-0.00
anubisA116–555%-0.01
overpassC83–538%-0.02
nukeD51–420%-0.01
vertigoA53–260%-0.02
train—30–30%-0.06
cache—10–10%-0.04
office—11–0100%-0.05
edin—10–10%-0.01
basalt—11–0100%-0.06
ancient—11–0100%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

325Matches
55%Win rate
1.16Avg K/D
70.2ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis2532%0.9013.1
Inferno1828%0.8213.4
Overpass1369%1.0918.4
Vertigo1070%1.0818.2
Mirage580%1.4422.8
Ancient250%0.568.5
Train10%0.8917.0
Nuke1100%0.6513.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
30.7%Accuracy (enemy spotted)
32.3%Spray accuracy
69.7%Counter-strafing
11.0°Preaim
610msReaction time
37.9%T opening success
46.1%CT opening success
0.45Enemies flashed / flash
7.1%Flash assists
6.45HE damage / grenade
1.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4511 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9473% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–9-0.0420%26 Sept →
inferno13–7-0.0712%26 Sept →
inferno13–160.0115%13 Sept →
cache14–16-0.0418%13 Sept →
dust214–16-0.0222%1 Oct →
train5–13-0.0615%1 Oct →
inferno13–4-0.0114%1 Oct →
overpass13–60.0333%13 Sept →
dust213–5-0.0617%13 Sept →
overpass2–13-0.0512%13 Sept →
nuke13–10-0.0218%13 Sept →
inferno13–16-0.0311%13 Sept →
mirage13–60.0221%12 Aug →
mirage13–10-0.0219%12 Aug →
mirage5–13-0.0516%12 Aug →
overpass4–13-0.0314%2 Aug →
overpass5–13-0.0418%2 Aug →
overpass1–13-0.0414%2 Aug →
overpass13–8-0.0317%29 Jul →
dust213–50.0323%29 Jul →
inferno13–80.0114%22 Jul →
dust25–13-0.0726%22 Jul →
dust213–11-0.0318%22 Jul →
inferno13–50.0626%17 Jul →
inferno13–30.1125%17 Jul →
dust23–130.0125%17 Jul →
inferno13–70.0425%17 Jul →
mirage13–6-0.0718%29 Jun →
overpass13–8-0.0117%29 Jun →
mirage15–15-0.0612%15 Feb →
dust210–130.0419%15 Feb →
office13–8-0.0519%15 Feb →
edin12–12-0.0114%13 Feb →
basalt13–11-0.068%13 Feb →
overpass12–12-0.0215%13 Feb →
anubis13–100.0220%8 Feb →
inferno13–11-0.0210%8 Feb →
inferno13–70.0110%8 Feb →
dust211–13-0.0215%8 Feb →
train14–16-0.0412%8 Feb →
inferno13–100.0311%3 Feb →
dust214–160.029%3 Feb →
inferno13–110.0620%2 Feb →
mirage13–4-0.0320%2 Feb →
ancient13–100.0014%1 Feb →
inferno13–50.039%1 Feb →
mirage13–110.0718%1 Feb →
nuke1–130.0813%1 Feb →
dust28–130.0229%1 Feb →
anubis13–2-0.0221%31 Jan →
inferno4–13-0.039%31 Jan →
train5–13-0.0714%31 Jan →
dust213–30.0416%30 Jan →
inferno7–13-0.0218%30 Jan →
dust210–130.0016%30 Jan →
anubis6–13-0.0114%30 Jan →
mirage13–9-0.0416%29 Jan →
inferno13–90.0813%29 Jan →
inferno5–13-0.0130%24 Jan →
inferno7–13-0.0316%24 Jan →
vertigo13–90.0114%20 Jan →
inferno13–60.026%20 Jan →
mirage7–130.0112%18 Jan →
anubis6–130.0113%18 Jan →
inferno13–6-0.036%17 Jan →
inferno16–140.058%17 Jan →
dust216–13-0.019%17 Jan →
nuke5–13-0.0419%13 Jan →
anubis13–9-0.0216%13 Jan →
vertigo5–13-0.0710%13 Jan →
inferno13–6-0.0422%13 Jan →
inferno9–130.0117%13 Jan →
vertigo13–11-0.0210%13 Jan →
mirage5–13-0.0317%13 Jan →
inferno4–13-0.0213%30 Dec →
mirage15–150.0220%30 Dec →
vertigo13–100.006%30 Dec →
dust28–130.0118%23 Dec →
nuke8–8-0.028%23 Dec →
mirage13–5-0.0116%18 Dec →
anubis13–100.0816%18 Dec →
inferno9–13-0.049%17 Dec →
inferno6–13-0.0412%17 Dec →
anubis13–40.0310%17 Dec →
mirage13–3-0.0322%17 Dec →
mirage7–13-0.0528%15 Dec →
anubis9–13-0.0517%14 Dec →
anubis13–10-0.0414%14 Dec →
inferno12–16-0.0211%14 Dec →
vertigo5–13-0.0415%14 Dec →
dust213–90.0414%14 Dec →
anubis11–13-0.0320%12 Dec →
dust23–13-0.0719%12 Dec →
mirage3–13-0.0310%12 Dec →
mirage3–130.0012%8 Dec →
anubis15–15-0.029%8 Dec →
inferno13–80.003%5 Dec →
nuke7–13-0.0524%5 Dec →
mirage4–13-0.056%5 Dec →
inferno2–13-0.0518%10 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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