Nerrys

Nerrys — CS2 Stats

CH76561198041586967[U:1:81321239]Steam profile ↗✓ No bans

594Tracked matches52%Win rate2026Tracked since
CSDB Rating4.3 DevelopingClutch Specialist
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 594 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 28 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 6,652 +389 2 Jul5 Jul · 3 days played
6,2636,652peak 6,6522 Jul5 Jul
6,761Peak Premier in tracked matches
23Days played since 2026-06-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGNerrysFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim53
Positioning42
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY464410Last 10046%Win rateLWWWWLLWWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −0.4pp headshot accuracy · +17ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 538ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 603ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim5.3
Utility3.8
Positioning4.2
Opening Duels2.4
Clutch5.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.2
Utility3.8
Mechanics3.4
Opening Duels2.3
Win Impact5.6

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time588ms−47ms
first ⅓ avg 635ms → last ⅓ avg 588ms
Headshot accuracy10.0%−2.2%
first ⅓ avg 12.2% → last ⅓ avg 10.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · vertigo, 15 Jul
50%Best headshot accuracy · 11–13 · inferno, 4 Jul
391msFastest reaction time · 6–13 · office, 4 Jul
13–0Biggest win · anubis, 7 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
43In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 67% over 6mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA23131057%-0.02
ancientC1761135%-0.02
anubisC114736%-0.03
dust2B105550%-0.02
cacheC94544%-0.00
overpassA95456%0.05
nukeC73443%-0.01
vertigoS64267%0.04
mirageD51420%-0.03
train21150%-0.06
office1010%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

63Matches
46%Win rate
0.83Avg K/D
62.1ADR
35%Headshot %

Clutches & streaks

49%1v1 clutch win
11%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1747%0.7810.3
Ancient1145%1.2014.0
Dust2933%0.699.2
Anubis956%0.8813.2
Nuke560%0.719.8
Overpass540%0.8211.2
Mirage450%0.609.0
Cache333%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.1%Headshot accuracy
35.7%Accuracy (enemy spotted)
39.3%Spray accuracy
65.4%Counter-strafing
9.3°Preaim
591msReaction time
29.9%T opening success
48.0%CT opening success
0.34Enemies flashed / flash
2.5%Flash assists
8.33HE damage / grenade
3.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.0926% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3381 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.8818% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0118%2 Sept
inferno13–50.017%2 Sept
vertigo13–60.0511%14 Aug
inferno13–3-0.014%14 Aug
anubis13–80.017%14 Aug
cache8–13-0.035%7 Aug
dust210–13-0.0513%7 Aug
overpass13–60.039%30 Jul
vertigo13–70.0612%30 Jul
inferno5–13-0.0318%30 Jul
overpass6–130.1115%28 Jul
inferno13–10.044%28 Jul
dust213–80.0214%28 Jul
inferno7–13-0.064%24 Jul
ancient3–13-0.0815%24 Jul
inferno1–13-0.0819%24 Jul
mirage9–13-0.0718%24 Jul
inferno13–2-0.037%24 Jul
inferno13–4-0.0210%22 Jul
anubis4–13-0.045%21 Jul
ancient0–13-0.080%21 Jul
inferno13–70.027%21 Jul
anubis15–15-0.049%17 Jul
inferno11–13-0.108%17 Jul
mirage13–11-0.1113%17 Jul
vertigo8–13-0.036%15 Jul
ancient1–130.0020%15 Jul
ancient13–20.0612%15 Jul
inferno13–7-0.033%15 Jul
dust213–4-0.0511%15 Jul
mirage12–12-0.0413%15 Jul
vertigo13–40.115%15 Jul
ancient10–13-0.0511%15 Jul
cache13–80.028%14 Jul
inferno13–30.0511%14 Jul
mirage11–130.0313%13 Jul
overpass13–9-0.018%13 Jul
cache8–13-0.039%13 Jul
anubis12–12-0.065%13 Jul
ancient3–13-0.108%13 Jul
nuke8–2-0.0423%11 Jul
dust28–13-0.098%9 Jul
nuke12–12-0.049%8 Jul
ancient12–12-0.0210%8 Jul
overpass13–11-0.0017%8 Jul
anubis13–6-0.0919%8 Jul
inferno13–11-0.018%8 Jul
ancient5–130.038%8 Jul
nuke5–10.000%7 Jul
anubis13–00.0222%7 Jul
dust29–13-0.017%7 Jul
ancient13–8-0.023%7 Jul
inferno13–80.007%7 Jul
anubis10–13-0.0415%7 Jul
mirage12–120.036%7 Jul
dust21–130.0120%7 Jul
anubis12–120.0411%7 Jul
overpass12–120.0613%7 Jul
nuke13–90.0212%7 Jul
inferno4–13-0.0814%7 Jul
inferno4–13-0.1223%6 Jul
ancient13–30.0516%6 Jul
anubis7–13-0.0511%6 Jul
inferno6–13-0.0212%6 Jul
dust213–60.0722%6 Jul
cache6–130.050%6 Jul
ancient8–13-0.020%5 Jul
anubis13–80.009%5 Jul
overpass7–130.0417%4 Jul
office6–13-0.032%4 Jul
ancient5–13-0.0524%4 Jul
inferno11–130.0250%4 Jul
overpass9–130.1120%4 Jul
nuke12–120.0112%4 Jul
train10–13-0.097%4 Jul
ancient13–8-0.043%4 Jul
ancient10–130.0113%4 Jul
inferno13–6-0.016%4 Jul
inferno13–9-0.0120%3 Jul
ancient5–13-0.0510%3 Jul
overpass13–80.065%3 Jul
nuke12–12-0.0614%3 Jul
cache13–70.1123%3 Jul
inferno7–13-0.053%3 Jul
vertigo6–13-0.069%3 Jul
train13–9-0.0412%3 Jul
overpass13–60.0213%3 Jul
vertigo13–50.0910%3 Jul
dust213–10-0.0311%3 Jul
cache1–12-0.0414%3 Jul
cache8–13-0.078%3 Jul
cache13–00.0218%2 Jul
ancient12–70.019%2 Jul
anubis5–13-0.0811%2 Jul
ancient13–70.013%2 Jul
dust25–13-0.0916%2 Jul
cache13–3-0.045%2 Jul
dust213–7-0.014%1 Jul
inferno13–110.0314%28 Jun
nuke13–80.068%28 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →