Alyran

Alyran — CS2 Stats

JP76561198060418640[U:1:100152912]Steam profile ↗✓ No bans

767Tracked matches83%Win rate2024Tracked since
CSDB Rating7.4 StrongClutch Specialist
Premier CS Rating22,531Top 25% of 205,709 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#48114 of 253075 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

+67Tracked matches · now 767
+29.2ppWin rate · 53.6% → 82.8%

Rating over time

22,531Peak Premier on CSDB
2Days observed since 2026-09-02

Premier CS Rating

  • At peak — 22,531
  • Next: Red band at 25,000 — 2,469 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGAlyranFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER22,531 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning63
Utility57

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.3 against its own average).

Aim8.3
Utility5.7
Positioning6.3
Opening Duels3.5
Clutch9.6

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.4° off target when enemies appear — placement, not flicking, is the bigger win available.

CT openings. Opening success drops from 67% on T to 42% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.3
Utility5.7
Mechanics6.9
Opening Duels6.1
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

62Matches
66%Win rate
1.44Avg K/D
93.6ADR
48%Headshot %

Clutches & streaks

68%1v1 clutch win
30%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1560%1.2015.1
Anubis1377%1.8819.9
Dust21258%1.2819.2
Nuke771%1.3821.0
Cache771%1.7122.4
Ancient475%1.6422.0
Mirage250%0.7212.5
Vertigo1100%1.1515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
40.2%Accuracy (enemy spotted)
44.3%Spray accuracy
81.2%Counter-strafing
11.4°Preaim
533msReaction time
66.8%T opening success
41.7%CT opening success
0.46Enemies flashed / flash
4.6%Flash assists
6.42HE damage / grenade
11.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4595 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.