RonCaa

RonCaa — CS2 Stats

76561198041526146[U:1:81260418]Steam profile ↗✓ No bans

1,412Tracked matches57%Win rate2020Tracked since
CSDB Rating6.0 SolidSupport
Premier CS Rating19,491Top 50% of 215,386 CSDB-tracked playersPurple band · top ~10.5% of ranked players (population est.)
CSDB Leaderboard#94086 of 261579 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (65 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 19,491 → 19,491
+14Tracked matches · now 1,412
+10.0ppWin rate · 46.7% → 56.7%

Rating over time

Premier CS Rating: 19,491 -386 5 Apr – 10 Sept · 20 days played
16,90419,877peak 19,8775 Apr10 Sept
19,916Peak Premier in tracked matches
25Days played since 2026-04-05

Premier CS Rating

  • 386 below peak (19,877)
  • 0 over 30 days · steady
  • +1,635 over 90 days
  • Next: Pink band at 20,000 — 509 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRonCaaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,491 · Purple bandcsdb.gg/stats

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Performance scores

Aim66
Positioning53
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY51–49Last 10051%Win rateLLWLWWLWWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −1.3pp headshot accuracy · +3ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 609ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 619ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim6.6
Utility5.8
Positioning5.3
Opening Duels0.7
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 80% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.3
Utility5.8
Mechanics8.2
Opening Duels1.5
Win Impact7.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time633ms−13ms
first ⅓ avg 645ms → last ⅓ avg 633ms
Headshot accuracy10.4%−5.3%
first ⅓ avg 15.7% → last ⅓ avg 10.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–1 · ancient, 3 May →
35%Best headshot accuracy · 5–13 · ancient, 3 May →
391msFastest reaction time · 3–13 · inferno, 3 Jun →
13–1Biggest win · inferno, 1 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
10–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 67% over 18overpassWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
ancientB3114–1745%-0.02
infernoA2717–1063%-0.04
nukeS1812–667%-0.03
overpassD144–1029%-0.05
cacheA74–357%-0.04
italy—10–10%-0.03
vertigo—10–10%-0.04
dust2—10–10%-0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

233Matches
52%Win rate
0.87Avg K/D
64.5ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
10%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1867%1.0914.6
Ancient1377%0.8813.1
Nuke1258%0.7512.0
Overpass956%0.7512.1
Dust2250%0.7710.0
Cache2100%0.8914.5
Vertigo10%0.8319.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
36.3%Accuracy (enemy spotted)
37.5%Spray accuracy
87.1%Counter-strafing
9.2°Preaim
630msReaction time
36.1%T opening success
35.5%CT opening success
0.69Enemies flashed / flash
4.9%Flash assists
10.86HE damage / grenade
9.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2498% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.1194% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
italy9–13-0.0315%13 Nov →
vertigo13–16-0.0414%6 Oct →
ancient16–14-0.0511%6 Oct →
nuke5–13-0.094%6 Oct →
cache13–9-0.0214%4 Oct →
cache13–11-0.029%4 Oct →
ancient6–13-0.0913%4 Oct →
inferno13–9-0.014%4 Oct →
nuke13–11-0.027%4 Oct →
inferno13–7-0.119%4 Oct →
ancient13–6-0.048%1 Oct →
inferno13–1-0.074%1 Oct →
ancient13–50.0714%1 Oct →
ancient13–60.0016%1 Oct →
inferno11–13-0.0114%10 Aug →
nuke13–10-0.0216%10 Aug →
ancient13–9-0.0019%10 Aug →
nuke15–12-0.056%10 Aug →
inferno6–13-0.0712%10 Aug →
inferno6–13-0.083%10 Aug →
ancient10–13-0.078%10 Aug →
nuke7–13-0.0211%10 Aug →
inferno7–13-0.0315%2 Aug →
nuke10–130.0113%2 Aug →
inferno13–100.025%2 Aug →
inferno16–140.005%30 Jul →
ancient12–16-0.0712%30 Jul →
nuke13–30.019%30 Jul →
ancient13–60.0415%30 Jul →
ancient9–13-0.065%30 Jul →
cache13–9-0.0414%16 Jul →
ancient13–5-0.0113%16 Jul →
ancient10–13-0.0812%16 Jul →
cache8–13-0.0514%16 Jul →
ancient13–6-0.0221%16 Jul →
inferno13–11-0.0112%9 Jul →
inferno13–40.0117%9 Jul →
ancient11–13-0.0215%9 Jul →
cache9–13-0.0019%9 Jul →
ancient6–13-0.053%9 Jul →
nuke13–7-0.0313%9 Jul →
cache0–2-0.190%9 Jul →
nuke13–16-0.019%5 Jul →
ancient13–5-0.0116%5 Jul →
nuke13–100.0119%19 Jun →
inferno13–7-0.056%19 Jun →
ancient6–13-0.013%19 Jun →
ancient13–16-0.0217%19 Jun →
overpass13–40.0016%19 Jun →
nuke13–3-0.0213%19 Jun →
ancient9–130.0418%11 Jun →
inferno13–7-0.0218%11 Jun →
inferno10–13-0.0612%10 Jun →
overpass13–11-0.057%10 Jun →
inferno16–12-0.0317%10 Jun →
cache13–70.0313%3 Jun →
inferno3–13-0.0615%3 Jun →
overpass10–13-0.0323%3 Jun →
nuke13–6-0.0311%3 Jun →
overpass9–13-0.129%31 May →
ancient13–6-0.0524%31 May →
inferno13–9-0.0312%31 May →
overpass9–13-0.0913%31 May →
overpass4–13-0.055%10 May →
ancient3–13-0.0422%10 May →
overpass13–7-0.0314%3 May →
ancient13–10.0710%3 May →
nuke8–13-0.109%3 May →
ancient5–13-0.1035%3 May →
inferno16–14-0.0411%27 Apr →
overpass11–13-0.0319%27 Apr →
ancient9–13-0.0315%27 Apr →
inferno13–110.0019%27 Apr →
ancient6–13-0.039%22 Apr →
overpass11–13-0.037%22 Apr →
inferno6–13-0.1013%22 Apr →
nuke13–9-0.0120%22 Apr →
ancient13–90.0119%21 Apr →
inferno13–80.0014%21 Apr →
dust25–13-0.0515%21 Apr →
overpass11–13-0.0022%21 Apr →
inferno16–14-0.092%20 Apr →
overpass7–13-0.0412%20 Apr →
inferno5–13-0.0524%20 Apr →
overpass8–13-0.0710%13 Apr →
inferno10–13-0.0720%13 Apr →
ancient13–80.0318%13 Apr →
nuke13–8-0.0319%12 Apr →
overpass11–13-0.069%12 Apr →
ancient16–14-0.0319%12 Apr →
nuke4–13-0.0515%8 Apr →
ancient5–13-0.019%8 Apr →
inferno13–10-0.0325%8 Apr →
inferno9–13-0.028%8 Apr →
overpass16–13-0.0414%5 Apr →
nuke13–4-0.0416%5 Apr →
nuke13–100.0110%5 Apr →
ancient3–13-0.1024%5 Apr →
ancient12–16-0.0310%5 Apr →
inferno13–6-0.0129%5 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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