Trilted

Trilted — CS2 Stats

GB76561198040904086[U:1:80638358]Steam profile ↗✓ No bans

609Tracked matches48%Win rate2020Tracked since
CSDB Rating4.0 DevelopingAll-Rounder
Premier CS Rating15,375Purple band · top ~26.9% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Feb 2026 (202 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 15 Nov 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,375 -237 19 Feb28 Feb · 3 days played
15,37515,612peak 15,61219 Feb28 Feb
15,612Peak Premier in tracked matches
56Days played since 2025-11-15

Premier CS Rating

  • 237 below peak (15,612)
  • Next: Pink band at 20,000 4,625 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTriltedFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER15,375 · Purple bandcsdb.gg/stats

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Performance scores

Aim35
Positioning49
Utility44

0–100 skill scores via Leetify.

Recent form

COLD484111Last 10048%Win rateWLLLWLWLLL

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · −0.0pp headshot accuracy · −31ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 624ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 642ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 657ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim3.5
Utility4.4
Positioning4.9
Opening Duels3.1

Strong T-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning4.9
Utility4.4
Mechanics4.6
Opening Duels1.8
Win Impact4.4

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time650ms−29ms
first ⅓ avg 679ms → last ⅓ avg 650ms
Headshot accuracy15.4%−3.5%
first ⅓ avg 18.9% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–7 · inferno, 18 Nov
44%Best headshot accuracy · 3–13 · train, 8 Dec
445msFastest reaction time · 9–7 · inferno, 18 Nov
13–2Biggest win · anubis, 8 Feb

Across the last 100 tracked matches.

Highlights

4Longest win streak
76In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 63% over 16infernoWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageD2581732%-0.03
dust2A1710759%-0.00
nukeA1610663%-0.02
overpassA138562%-0.02
infernoD123925%-0.03
trainD93633%-0.03
anubis42250%-0.01
ancient220100%-0.03
stronghold110100%0.03
vertigo110100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
27.8%Accuracy (enemy spotted)
34.9%Spray accuracy
70.8%Counter-strafing
11.4°Preaim
654msReaction time
39.8%T opening success
34.8%CT opening success
0.82Enemies flashed / flash
8.4%Flash assists
6.19HE damage / grenade
4.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7617% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–11-0.0211%12 Mar
inferno7–13-0.1129%12 Mar
overpass5–13-0.033%11 Mar
dust210–13-0.0321%4 Mar
train13–30.0315%1 Mar
mirage8–70.0213%28 Feb
dust213–4-0.0218%28 Feb
mirage7–13-0.0719%28 Feb
dust211–13-0.059%27 Feb
train11–13-0.0223%26 Feb
mirage11–13-0.0622%19 Feb
overpass13–110.0313%19 Feb
nuke7–13-0.0310%16 Feb
mirage13–11-0.0620%16 Feb
dust213–100.0225%16 Feb
mirage7–13-0.0915%15 Feb
nuke13–90.0829%12 Feb
anubis13–20.035%8 Feb
overpass13–4-0.039%7 Feb
mirage13–30.0515%7 Feb
dust27–13-0.0110%6 Feb
mirage13–7-0.0411%5 Feb
nuke16–13-0.107%5 Feb
dust210–13-0.0411%3 Feb
mirage3–13-0.087%31 Jan
dust213–8-0.0215%31 Jan
anubis12–120.0113%30 Jan
nuke13–9-0.0224%23 Jan
inferno5–13-0.0417%23 Jan
mirage4–13-0.0619%22 Jan
inferno2–13-0.0635%22 Jan
stronghold13–70.0312%22 Jan
mirage3–13-0.036%18 Jan
inferno5–13-0.1018%15 Jan
train13–5-0.023%11 Jan
anubis5–10.036%11 Jan
mirage8–13-0.0511%11 Jan
nuke13–70.0112%11 Jan
nuke9–13-0.0617%10 Jan
nuke13–10-0.0126%9 Jan
train13–60.037%9 Jan
inferno13–16-0.0117%8 Jan
overpass8–13-0.0513%8 Jan
overpass7–13-0.0218%7 Jan
nuke13–9-0.0313%6 Jan
overpass9–13-0.039%5 Jan
dust216–130.0318%5 Jan
mirage5–13-0.100%5 Jan
nuke13–40.0016%4 Jan
overpass13–3-0.0433%3 Jan
anubis3–13-0.0920%3 Jan
nuke12–12-0.039%2 Jan
dust213–70.0016%2 Jan
mirage8–13-0.0712%29 Dec
nuke7–13-0.0713%24 Dec
train12–12-0.0116%23 Dec
mirage13–30.0713%23 Dec
inferno12–12-0.0413%22 Dec
vertigo13–90.0118%22 Dec
dust213–110.0818%22 Dec
train7–13-0.0710%21 Dec
dust213–8-0.0113%21 Dec
inferno12–12-0.0115%20 Dec
dust212–120.0325%20 Dec
mirage13–30.0612%20 Dec
train0–13-0.095%20 Dec
mirage7–13-0.0516%20 Dec
overpass13–60.0219%20 Dec
mirage12–120.0223%19 Dec
nuke10–13-0.0611%18 Dec
dust211–13-0.0442%18 Dec
mirage13–9-0.0511%18 Dec
mirage12–12-0.0721%15 Dec
dust22–9-0.0124%15 Dec
inferno13–11-0.0419%14 Dec
dust213–50.0129%14 Dec
dust213–60.0219%14 Dec
nuke1–130.0131%14 Dec
mirage13–11-0.0613%13 Dec
overpass13–9-0.0424%13 Dec
overpass9–2-0.0514%11 Dec
inferno5–13-0.0826%10 Dec
mirage12–12-0.0017%10 Dec
mirage7–130.0015%9 Dec
ancient13–10-0.0513%9 Dec
mirage12–12-0.0615%8 Dec
train3–13-0.0844%8 Dec
nuke13–7-0.0325%7 Dec
mirage13–20.0211%7 Dec
inferno12–12-0.0113%6 Dec
ancient13–10-0.0119%6 Dec
overpass8–13-0.046%4 Dec
mirage11–13-0.0118%1 Dec
nuke13–20.0613%29 Nov
overpass13–6-0.0117%26 Nov
train3–13-0.0315%26 Nov
inferno13–100.0111%22 Nov
inferno9–70.1225%18 Nov
nuke13–60.0211%15 Nov
dust213–6-0.0310%15 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →