Jvizzle

Jvizzle — CS2 Stats

DK76561198039643967[U:1:79378239]Steam profile ↗✓ No bans

877Tracked matches45%Win rate2020Tracked since
CSDB Rating6.0 SolidSupport
CSDB Leaderboard#65783 of 258295 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 21,288 +1,449 17 Nov – 12 May · 29 days played
19,43823,449peak 23,44917 Nov12 May
23,561Peak Premier in tracked matches
44Days played since 2025-11-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim71
Positioning57
Utility62

0–100 skill scores via Leetify.

Recent form

COLD45–52–3Last 10045%Win rateLLWLWLLWLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −5.9pp headshot accuracy · −23ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 556ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 578ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.9 against its own average).

Aim7.1
Utility6.2
Positioning5.7
Opening Duels3.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.7
Utility6.2
Mechanics6.6
Opening Duels5.0
Win Impact3.3

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time588ms+3ms
first ⅓ avg 585ms → last ⅓ avg 588ms
Headshot accuracy18.4%−1.5%
first ⅓ avg 19.9% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–9 · inferno, 15 Dec →
35%Best headshot accuracy · 5–13 · nuke, 12 May →
430msFastest reaction time · 11–6 · cache, 18 Oct →
13–0Biggest win · overpass, 17 Nov →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
5–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 70% over 23anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB2311–1248%0.04
infernoS2316–770%0.04
mirageC156–940%0.05
overpassD124–833%-0.00
ancientC83–538%0.00
anubisD61–517%0.01
cacheA53–260%0.02
dust2—41–325%0.02
train—20–20%0.02
rooftop—10–10%-0.04
vertigo—10–10%0.08

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
32.9%Accuracy (enemy spotted)
35.8%Spray accuracy
79.9%Counter-strafing
7.9°Preaim
593msReaction time
51.7%T opening success
48.1%CT opening success
0.66Enemies flashed / flash
2.4%Flash assists
9.94HE damage / grenade
11.97Flashes / match

Recommended for you

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–130.0516%24 Oct →
ancient6–13-0.0215%24 Oct →
nuke13–100.0710%24 Oct →
dust28–13-0.0018%24 Oct →
inferno13–90.0613%20 Oct →
dust29–130.0110%20 Oct →
cache10–13-0.0019%18 Oct →
cache11–60.0829%18 Oct →
mirage4–13-0.0914%18 Oct →
cache7–13-0.0411%13 Oct →
mirage6–130.0529%13 Oct →
nuke13–30.1428%13 Oct →
cache13–30.0918%9 Oct →
anubis6–130.0627%9 Oct →
cache13–8-0.0116%6 Oct →
dust24–13-0.0412%6 Oct →
nuke13–90.0816%6 Oct →
overpass7–13-0.0116%25 May →
nuke5–130.0835%12 May →
anubis7–13-0.0718%12 May →
inferno5–130.0231%12 May →
overpass16–13-0.0713%9 May →
anubis4–13-0.0016%7 May →
mirage13–40.0515%4 May →
nuke10–1-0.000%4 May →
inferno13–30.1220%4 May →
ancient13–100.0925%30 Apr →
inferno11–130.0514%30 Apr →
inferno15–15-0.0213%25 Apr →
anubis13–110.0523%25 Apr →
nuke13–100.0727%21 Apr →
inferno13–40.0726%21 Apr →
anubis6–13-0.0314%17 Apr →
mirage13–30.1122%6 Apr →
nuke10–130.0517%6 Apr →
inferno13–9-0.0119%1 Feb →
anubis10–130.0724%1 Feb →
overpass3–13-0.0419%17 Jan →
nuke13–110.0222%17 Jan →
inferno13–70.0720%13 Jan →
overpass13–60.1120%13 Jan →
inferno13–100.0821%11 Jan →
nuke10–130.0230%11 Jan →
inferno13–40.1032%11 Jan →
dust213–80.1020%9 Jan →
overpass4–13-0.0115%9 Jan →
nuke10–130.0322%9 Jan →
inferno13–80.0422%7 Jan →
overpass8–130.018%7 Jan →
nuke11–13-0.0113%7 Jan →
ancient7–130.0212%6 Jan →
train9–130.0618%6 Jan →
ancient4–13-0.0613%5 Jan →
mirage11–130.0024%2 Jan →
inferno8–13-0.0414%2 Jan →
overpass6–13-0.0117%30 Dec →
mirage9–130.0719%30 Dec →
mirage13–40.1218%29 Dec →
nuke15–15-0.0313%29 Dec →
mirage12–160.0433%21 Dec →
inferno13–110.0315%21 Dec →
mirage13–100.0427%20 Dec →
nuke4–13-0.0321%20 Dec →
overpass2–13-0.0724%20 Dec →
nuke10–130.0225%19 Dec →
nuke13–90.0518%19 Dec →
mirage13–110.0431%19 Dec →
inferno13–90.1619%15 Dec →
overpass16–120.0613%14 Dec →
ancient13–60.0715%13 Dec →
nuke13–30.0725%13 Dec →
mirage13–110.0724%11 Dec →
nuke6–130.0420%11 Dec →
overpass4–13-0.0818%11 Dec →
overpass6–130.0024%11 Dec →
inferno13–90.0922%7 Dec →
mirage5–13-0.0031%7 Dec →
nuke6–130.0320%7 Dec →
inferno1–9-0.165%7 Dec →
rooftop6–9-0.0413%7 Dec →
vertigo5–90.0823%7 Dec →
inferno4–13-0.0019%4 Dec →
nuke13–100.1417%4 Dec →
nuke6–130.0416%2 Dec →
inferno13–60.0416%2 Dec →
mirage9–130.1019%1 Dec →
ancient9–130.0229%1 Dec →
nuke4–130.094%1 Dec →
ancient13–7-0.0912%30 Nov →
inferno13–100.0822%30 Nov →
inferno15–150.0229%26 Nov →
ancient11–13-0.0033%26 Nov →
nuke13–4-0.0115%24 Nov →
inferno13–60.0024%24 Nov →
inferno13–40.1023%23 Nov →
mirage13–160.0832%19 Nov →
train6–13-0.0312%19 Nov →
inferno13–90.1114%17 Nov →
nuke13–70.0517%17 Nov →
overpass13–00.0933%17 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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