Gokui

Gokui — CS2 Stats

BE76561198038826479[U:1:78560751]Steam profile ↗✓ No bans

1,965Tracked matches40%Win rate2020Tracked since
CSDB Rating4.4 DevelopingSupport
CSDB Leaderboard#58594 of 259872 tracked
FaceitLevel 7 · 1,804 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 21,827 -25 9 Feb – 16 Sept · 36 days played
19,59623,707peak 23,7079 Feb16 Sept
23,976Peak Premier in tracked matches
1,804Highest Faceit ELO seen on CSDB
52Days played since 2026-02-09

Faceit ELO

  • At peak — 1,804
  • Next: Level 10 at 2,001 — 197 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGGokuiFACEITLevel 7 · 1,804 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,804csdb.gg/stats

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Performance scores

Aim57
Positioning43
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateLWLWWWLLLW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +0.3pp headshot accuracy · −10ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 611ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 568ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.7
Utility5.4
Positioning4.3
Opening Duels2.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.3
Utility5.4
Mechanics5.3
Opening Duels2.6
Win Impact1.7

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time572ms−38ms
first ⅓ avg 611ms → last ⅓ avg 572ms
Headshot accuracy15.7%+0.0%
first ⅓ avg 15.6% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · ancient, 9 Aug →
35%Best headshot accuracy · 13–6 · mirage, 10 Aug →
375msFastest reaction time · 4–13 · inferno, 21 Aug →
13–1Biggest win · mirage, 16 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–6In matches decided by ≤2 rounds
20Overtime games

Map breakdown

nukeBest map · 67% over 12dust2Weakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB2814–1450%-0.01
infernoC208–1240%-0.00
ancientC156–940%0.00
dust2D144–1029%-0.01
nukeS128–467%-0.01
cacheD62–433%0.01
anubis—42–250%0.01
overpass—11–0100%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,987Matches
50%Win rate
0.99Avg K/D
87.9ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4146%1.1518.0
Inferno3560%1.0617.1
Ancient2450%1.0618.3
Dust22157%1.0016.7
Nuke1968%1.2316.8
Anubis1844%1.1117.6
Cache650%1.1819.8
Vertigo20%0.7913.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
31.3%Accuracy (enemy spotted)
38.6%Spray accuracy
73.7%Counter-strafing
10.8°Preaim
567msReaction time
39.1%T opening success
41.9%CT opening success
0.38Enemies flashed / flash
8.9%Flash assists
11.04HE damage / grenade
5.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3849 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0591% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0318%30 Oct →
inferno13–9-0.027%26 Oct →
mirage14–16-0.0419%21 Oct →
dust213–90.0716%18 Oct →
dust219–16-0.0717%14 Oct →
cache19–17-0.0117%7 Oct →
inferno9–13-0.0615%2 Oct →
mirage4–13-0.0412%18 Sept →
mirage10–130.0112%17 Sept →
mirage13–10.0315%16 Sept →
inferno11–130.0418%16 Sept →
anubis10–130.0412%15 Sept →
nuke13–9-0.0414%15 Sept →
nuke8–13-0.0223%12 Sept →
ancient7–13-0.0312%11 Sept →
inferno13–160.0220%11 Sept →
dust218–220.0612%8 Sept →
nuke13–80.0316%8 Sept →
anubis13–100.047%7 Sept →
nuke13–11-0.0111%7 Sept →
mirage16–12-0.0715%7 Sept →
cache8–13-0.0315%6 Sept →
ancient10–13-0.0218%6 Sept →
dust210–13-0.0810%4 Sept →
inferno3–13-0.0529%4 Sept →
inferno13–100.0230%4 Sept →
mirage13–7-0.0314%4 Sept →
ancient4–13-0.0312%3 Sept →
cache14–16-0.0220%3 Sept →
dust26–13-0.0416%3 Sept →
inferno13–7-0.0919%31 Aug →
dust27–13-0.0613%31 Aug →
cache10–13-0.0213%30 Aug →
mirage13–70.0327%30 Aug →
ancient13–6-0.019%30 Aug →
mirage4–130.0513%25 Aug →
nuke13–7-0.0224%25 Aug →
inferno9–13-0.0213%24 Aug →
ancient8–130.0011%24 Aug →
nuke2–13-0.0411%23 Aug →
mirage4–13-0.0216%22 Aug →
ancient13–1-0.0111%22 Aug →
inferno10–130.0515%21 Aug →
anubis10–13-0.0314%21 Aug →
mirage7–13-0.0412%21 Aug →
inferno4–13-0.0818%21 Aug →
mirage13–90.0019%21 Aug →
dust215–150.0229%20 Aug →
mirage16–140.0318%20 Aug →
ancient5–130.058%20 Aug →
nuke7–130.0115%20 Aug →
dust215–15-0.0219%19 Aug →
mirage13–7-0.0411%12 Aug →
inferno13–90.017%11 Aug →
ancient13–11-0.0422%11 Aug →
mirage13–60.0235%10 Aug →
mirage5–130.0119%9 Aug →
ancient13–60.1419%9 Aug →
anubis13–8-0.0010%9 Aug →
ancient13–11-0.0411%9 Aug →
mirage13–5-0.055%9 Aug →
mirage14–160.0114%9 Aug →
mirage0–13-0.1314%9 Aug →
inferno4–13-0.0114%6 Aug →
cache13–110.0812%6 Aug →
ancient7–130.0117%6 Aug →
cache11–130.0522%28 Jul →
inferno16–130.0112%28 Jul →
mirage15–150.0314%15 Jul →
nuke13–40.0227%15 Jul →
mirage13–90.0317%13 Jun →
mirage13–10-0.0114%12 Jun →
dust210–130.0412%28 Mar →
inferno8–130.0523%28 Mar →
inferno9–13-0.028%24 Mar →
mirage13–70.0720%24 Mar →
mirage16–14-0.0013%1 Mar →
inferno7–13-0.0113%1 Mar →
nuke9–130.0623%25 Feb →
mirage15–15-0.0213%23 Feb →
mirage13–1-0.073%20 Feb →
dust216–13-0.0218%19 Feb →
overpass16–120.0020%18 Feb →
nuke13–9-0.0417%18 Feb →
ancient13–100.0817%18 Feb →
dust27–13-0.0114%18 Feb →
ancient11–13-0.0215%17 Feb →
dust216–120.0118%17 Feb →
inferno8–130.0124%16 Feb →
mirage3–130.0112%16 Feb →
mirage9–13-0.0313%15 Feb →
ancient9–130.0113%14 Feb →
nuke13–8-0.0221%13 Feb →
dust26–13-0.0324%13 Feb →
inferno16–12-0.0214%12 Feb →
inferno16–140.0614%10 Feb →
ancient4–13-0.0315%10 Feb →
inferno13–70.0316%10 Feb →
nuke13–10-0.057%9 Feb →
mirage3–13-0.0710%9 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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