H4wKeYe

H4wKeYe — CS2 Stats

76561198036004730[U:1:75739002]Steam profile ↗✓ No bans

3,427Tracked matches45%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating14,463Blue band · top ~31.2% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−609Premier CS Rating · 15,072 → 14,463
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 24 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,463 +1,025 24 Aug – 25 Sept · 26 days played
12,93115,489peak 15,48924 Aug25 Sept
15,802Peak Premier in tracked matches
26Days played since 2026-08-24

Premier CS Rating

  • 1,026 below peak (15,489)
  • +451 over 30 days · improving
  • Next: Purple band at 15,000 — 537 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGH4wKeYePREMIER14,463 · Blue bandcsdb.gg/stats

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Performance scores

Aim57
Positioning55
Utility45

0–100 skill scores via Leetify.

Recent form

COLD46–51–3Last 10046%Win rateLLWWLLLLWL

Last 10 vs previous 10: −40pp win rate · +0.02 avg rating · +1.9pp headshot accuracy · +40ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 622ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 593ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim5.7
Utility4.5
Positioning5.5
Opening Duels2.4
Clutch1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.5
Utility4.5
Mechanics4.7
Opening Duels4.8
Win Impact3.3

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time577ms+12ms
first ⅓ avg 565ms → last ⅓ avg 577ms
Headshot accuracy20.2%+3.5%
first ⅓ avg 16.7% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–8 · anubis, 26 Aug →
49%Best headshot accuracy · 10–13 · mirage, 16 Sept →
383msFastest reaction time · 6–13 · anubis, 20 Sept →
13–1Biggest win · mirage, 6 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
8–4In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 65% over 20mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB3016–1453%-0.02
anubisC228–1436%0.00
nukeS2013–765%-0.01
ancientD103–730%-0.02
cacheA95–456%0.00
mirageD61–517%0.01
dust2—30–30%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

35Matches
51%Win rate
1.04Avg K/D
77.8ADR
41%Headshot %

Clutches & streaks

27%1v1 clutch win
5%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke7100%1.1218.4
Overpass520%0.8917.6
Ancient540%1.1018.4
Inferno425%0.8417.8
Dust2333%0.669.7
Train1100%0.8814.0
Anubis10%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
29.9%Accuracy (enemy spotted)
34.2%Spray accuracy
70.9%Counter-strafing
10.4°Preaim
560msReaction time
54.9%T opening success
43.6%CT opening success
0.46Enemies flashed / flash
6.3%Flash assists
8.77HE damage / grenade
6.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4625 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust21–13-0.0324%25 Sept →
inferno10–13-0.0415%25 Sept →
inferno13–60.0114%25 Sept →
nuke13–10-0.0242%25 Sept →
dust20–13-0.030%25 Sept →
mirage7–13-0.0032%24 Sept →
ancient9–13-0.0220%24 Sept →
inferno13–16-0.0013%24 Sept →
nuke13–80.0636%23 Sept →
ancient9–13-0.029%23 Sept →
anubis9–13-0.0518%23 Sept →
nuke13–6-0.0513%21 Sept →
nuke13–11-0.0534%21 Sept →
ancient16–130.0111%21 Sept →
inferno13–10-0.0021%21 Sept →
inferno16–12-0.0620%21 Sept →
anubis6–13-0.0429%20 Sept →
anubis13–70.0523%20 Sept →
nuke13–6-0.060%19 Sept →
inferno8–13-0.0517%19 Sept →
cache13–80.0925%19 Sept →
inferno13–80.0429%19 Sept →
anubis8–130.0730%19 Sept →
nuke10–13-0.0318%18 Sept →
inferno4–13-0.1025%18 Sept →
cache13–9-0.0314%18 Sept →
nuke14–16-0.0526%18 Sept →
inferno15–150.0113%17 Sept →
mirage5–13-0.0810%17 Sept →
anubis10–130.0123%17 Sept →
cache16–140.0123%17 Sept →
nuke13–80.0420%17 Sept →
nuke6–13-0.0220%17 Sept →
nuke13–40.0828%16 Sept →
inferno13–9-0.0719%16 Sept →
anubis13–100.0328%16 Sept →
nuke13–50.0630%16 Sept →
mirage10–130.0349%16 Sept →
anubis8–13-0.0118%16 Sept →
nuke11–130.0720%15 Sept →
nuke7–13-0.1310%15 Sept →
inferno10–13-0.0217%14 Sept →
mirage7–13-0.0529%14 Sept →
inferno6–13-0.0824%14 Sept →
anubis13–40.1019%14 Sept →
nuke4–13-0.0420%13 Sept →
ancient13–8-0.0212%13 Sept →
anubis13–100.0216%13 Sept →
ancient9–13-0.0827%13 Sept →
anubis1–13-0.0317%13 Sept →
nuke13–20.0125%11 Sept →
ancient13–4-0.0425%11 Sept →
inferno9–13-0.0515%11 Sept →
anubis10–130.0219%9 Sept →
inferno13–11-0.0218%9 Sept →
inferno11–13-0.0228%9 Sept →
mirage15–150.0623%7 Sept →
cache1–13-0.0235%7 Sept →
inferno5–13-0.027%6 Sept →
anubis13–100.0117%6 Sept →
anubis6–13-0.0320%6 Sept →
mirage13–10.070%6 Sept →
nuke15–15-0.0820%5 Sept →
anubis4–13-0.0915%5 Sept →
nuke13–5-0.0121%4 Sept →
inferno13–110.0623%4 Sept →
nuke13–100.0418%4 Sept →
inferno16–14-0.0727%4 Sept →
anubis12–160.0517%31 Aug →
ancient10–130.0321%31 Aug →
inferno13–10-0.0216%31 Aug →
anubis13–11-0.0514%31 Aug →
ancient9–13-0.066%31 Aug →
inferno9–2-0.004%31 Aug →
nuke13–9-0.028%31 Aug →
inferno16–130.0519%30 Aug →
inferno8–13-0.020%29 Aug →
anubis7–130.0213%29 Aug →
cache13–90.0121%29 Aug →
anubis13–7-0.0324%28 Aug →
inferno16–130.0718%28 Aug →
anubis13–160.0120%28 Aug →
cache13–30.0418%28 Aug →
anubis5–13-0.0314%28 Aug →
dust25–13-0.0317%28 Aug →
anubis4–13-0.0810%27 Aug →
cache5–13-0.0123%27 Aug →
inferno12–16-0.0110%27 Aug →
ancient5–130.0322%27 Aug →
inferno13–8-0.0115%27 Aug →
cache12–16-0.0319%26 Aug →
inferno13–6-0.0717%26 Aug →
inferno13–9-0.0230%26 Aug →
anubis13–80.1026%26 Aug →
cache9–13-0.0610%25 Aug →
inferno13–110.0224%25 Aug →
ancient10–130.0114%25 Aug →
inferno3–13-0.0818%25 Aug →
nuke13–11-0.0414%25 Aug →
inferno11–130.0922%24 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →