| ꧁☬☆NIИ☆☬꧂

| ꧁☬☆NIИ☆☬꧂ — CS2 Stats

DE76561198035993338[U:1:75727610]Steam profile ↗✓ No bans

1,437Tracked matches41%Win rate2023Tracked since
3,368Hours in CS16Hrs last 2 wks
CSDB Rating4.0 DevelopingClutch Specialist
Premier CS Rating11,836Blue band · top ~45.2% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 11,836 → 11,836
+2Tracked matches · now 1,437
−3.4ppWin rate · 44.8% → 41.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 18 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,836 +2,288 18 Apr – 23 Sept · 31 days played
7,63912,983peak 12,98318 Apr23 Sept
12,983Peak Premier in tracked matches
43Days played since 2026-04-18

Premier CS Rating

  • 1,147 below peak (12,983)
  • -576 over 30 days · declining
  • +4,197 over 90 days
  • Next: Purple band at 15,000 — 3,164 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-14
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,407), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate30.9%42.7%43.8%12.9% short
Shot accuracy7.8%11.3%12.0%4.2% short
Kill/death ratio0.940.991.020.07 short
Match win rate41.8%43.9%44.7%2.9% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG| ꧁☬☆NIИ☆☬꧂FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER11,836 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim40
Positioning54
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateLLWWLWLWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.3pp headshot accuracy · −58ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 672ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 642ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 671ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.6 against its own average).

Aim4.0
Utility5.3
Positioning5.4
Opening Duels3.1
Clutch9.4

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 51% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning5.4
Utility5.3
Mechanics4.2
Opening Duels3.4
Win Impact2.1

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time664ms−39ms
first ⅓ avg 703ms → last ⅓ avg 664ms
Headshot accuracy11.9%+2.8%
first ⅓ avg 9.1% → last ⅓ avg 11.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · overpass, 20 May →
31%Best headshot accuracy · 8–13 · cache, 9 Jul →
477msFastest reaction time · 11–13 · office, 6 Sept →
13–2Biggest win · anubis, 31 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
12–4In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 73% over 11infernoWeakest map · 30% over 27
MapGradePlayedRecordWin rateAvg rating
infernoD278–1930%-0.05
anubisB158–753%0.00
nukeA116–555%-0.02
ancientS118–373%-0.00
cacheS107–370%-0.01
vertigoD62–433%0.01
trainC52–340%-0.01
overpassC52–340%0.01
office—41–325%-0.03
dust2—42–250%-0.00
mirage—20–20%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 27). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,284Lifetime kills
0.94K/D
5,001Matches
41.8%Match win rate
30.9%Headshot %
7.8%Shot accuracy
7,855MVPs
1,720Hours (in match)
3,760Bombs planted
641Bombs defused

Most-used weapons

AK-479,462
AUG6,451
AWP5,302
SG 5535,090
FAMAS3,518
MP93,003
P901,930

Lifetime map wins

6,633dust2
5,460nuke
4,951vertigo
4,417inferno
3,217dust
1,215office
1,180train
632lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
15%Win rate
0.74Avg K/D
68.6ADR
29%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno30%0.619.7
Mirage20%0.6612.0
Anubis20%0.8614.0
Nuke20%0.9013.0
Vertigo20%0.7510.5
Dust21100%1.1714.0
Ancient1100%0.244.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
35.7%Accuracy (enemy spotted)
38.1%Spray accuracy
69.0%Counter-strafing
12.1°Preaim
665msReaction time
51.2%T opening success
36.1%CT opening success
0.65Enemies flashed / flash
3.1%Flash assists
10.13HE damage / grenade
4.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.082° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9195% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo9–130.046%23 Sept →
vertigo3–130.0513%23 Sept →
cache16–120.037%22 Sept →
anubis13–90.039%22 Sept →
anubis9–13-0.0323%21 Sept →
anubis13–7-0.0216%21 Sept →
inferno10–13-0.0210%21 Sept →
nuke13–40.018%21 Sept →
nuke16–14-0.0312%21 Sept →
anubis4–13-0.033%16 Sept →
nuke13–40.039%15 Sept →
anubis13–90.0511%15 Sept →
cache13–50.0116%15 Sept →
cache9–13-0.0612%15 Sept →
nuke7–13-0.0217%13 Sept →
ancient13–11-0.0011%13 Sept →
inferno9–13-0.095%12 Sept →
nuke9–13-0.055%10 Sept →
inferno13–160.009%10 Sept →
office11–13-0.0011%6 Sept →
office4–2-0.0830%6 Sept →
inferno9–6-0.067%6 Sept →
inferno1–9-0.2029%6 Sept →
nuke9–13-0.0413%4 Sept →
ancient14–16-0.039%4 Sept →
dust215–15-0.0314%4 Sept →
anubis7–13-0.073%4 Sept →
ancient13–50.057%3 Sept →
inferno5–13-0.0114%3 Sept →
office10–13-0.0215%2 Sept →
cache13–11-0.0317%26 Aug →
train11–13-0.036%18 Aug →
train13–100.0614%18 Aug →
inferno10–13-0.096%14 Aug →
cache13–9-0.019%14 Aug →
inferno5–13-0.014%9 Aug →
inferno2–13-0.1313%8 Aug →
ancient10–13-0.028%7 Aug →
inferno13–30.068%6 Aug →
anubis13–70.0115%6 Aug →
inferno13–60.0122%6 Aug →
inferno6–13-0.039%6 Aug →
vertigo13–40.0714%31 Jul →
vertigo13–80.0414%31 Jul →
inferno9–13-0.036%27 Jul →
anubis13–11-0.0213%27 Jul →
dust213–110.0015%25 Jul →
anubis13–9-0.024%25 Jul →
inferno4–13-0.0613%25 Jul →
inferno13–11-0.0611%25 Jul →
inferno8–13-0.085%25 Jul →
nuke15–15-0.0613%18 Jul →
ancient13–50.0010%18 Jul →
ancient12–16-0.0620%17 Jul →
cache16–13-0.0412%17 Jul →
inferno13–7-0.0517%15 Jul →
inferno13–3-0.0313%15 Jul →
nuke16–14-0.028%15 Jul →
mirage10–13-0.0913%15 Jul →
cache13–110.039%9 Jul →
cache8–13-0.0431%9 Jul →
ancient13–110.0913%9 Jul →
inferno5–13-0.0510%9 Jul →
ancient13–6-0.0118%4 Jul →
anubis15–150.058%4 Jul →
dust25–13-0.0721%4 Jul →
inferno10–13-0.080%4 Jul →
vertigo7–13-0.0410%6 Jun →
vertigo10–13-0.0712%6 Jun →
anubis13–70.019%31 May →
anubis13–20.139%31 May →
nuke5–130.033%25 May →
inferno6–13-0.018%21 May →
anubis3–13-0.0515%21 May →
overpass13–40.1513%20 May →
inferno15–15-0.0410%20 May →
overpass4–13-0.0610%20 May →
anubis7–13-0.015%16 May →
inferno5–13-0.114%15 May →
ancient13–11-0.0712%15 May →
ancient13–11-0.0011%15 May →
office4–13-0.022%14 May →
ancient16–130.027%12 May →
mirage15–15-0.0214%12 May →
inferno13–3-0.044%10 May →
cache2–13-0.0411%8 May →
cache13–50.044%8 May →
inferno6–13-0.052%8 May →
dust213–100.0818%8 May →
anubis11–13-0.0210%8 May →
overpass13–70.009%5 May →
inferno13–9-0.0211%28 Apr →
nuke13–6-0.023%28 Apr →
train6–13-0.0316%26 Apr →
train13–30.028%24 Apr →
train1–13-0.0511%24 Apr →
overpass6–13-0.0016%24 Apr →
inferno3–13-0.064%24 Apr →
overpass12–16-0.059%18 Apr →
nuke13–8-0.0212%18 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →