Hazix ۞

Hazix ۞ — CS2 Stats

76561198035852159[U:1:75586431]Steam profile ↗✓ No bans

2,106Tracked matches50%Win rate2020Tracked since
5,088Hours in CS44Hrs last 2 wks
CSDB Rating6.4 SolidSupport
Premier CS Rating23,616Top 25% of 206,528 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#35516 of 253925 tracked
FaceitLevel 8 · 1,572 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−350Premier CS Rating · 23,966 → 23,616

Rating over time

Premier CS Rating: 23,616 +3,165 18 Aug – 19 Oct · 35 days played
19,89023,966peak 23,96618 Aug19 Oct
24,154Peak Premier in tracked matches
1,572Highest Faceit ELO seen on CSDB
37Days played since 2026-08-18

Faceit ELO

  • At peak — 1,572
  • Next: Level 9 at 1,751 — 179 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 350 below peak (23,966)
  • +2,578 over 30 days · improving
  • Next: Red band at 25,000 — 1,384 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,126), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate45.5%46.8%48.2%2.7% short
Shot accuracy10.5%13.0%13.2%2.8% short
Kill/death ratio1.091.061.07meets
Match win rate45.3%46.3%46.9%1.7% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHazix ۞FACEITLevel 8 · 1,572 ELOSTANDINGTop 31.2% of rankedPREMIER23,616 · Pink bandPEAK ELO1,572csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning58
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY52–48Last 10052%Win rateLLWLWWLWLW

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · −1.0pp headshot accuracy · −51ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 569ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 568ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim6.9
Utility6.9
Positioning5.8
Opening Duels3.9
Clutch3.8

Strong T-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 82% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 72% T opening-duel success — entries that actually open the round.

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 72% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.8
Utility6.9
Mechanics6.5
Opening Duels5.6
Win Impact5.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time591ms−0ms
first ⅓ avg 591ms → last ⅓ avg 591ms
Headshot accuracy21.8%−0.2%
first ⅓ avg 22.0% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · mirage, 29 Sept →
36%Best headshot accuracy · 13–5 · mirage, 6 Sept →
422msFastest reaction time · 13–3 · dust2, 13 Sept →
13–1Biggest win · cache, 30 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
6–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 70% over 20ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB2210–1245%-0.00
infernoS2014–670%0.01
cacheB168–850%0.01
ancientD134–931%-0.01
dust2A106–460%-0.00
anubisC94–544%0.01
nukeA74–357%-0.02
vertigo—32–167%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

104,709Lifetime kills
1.09K/D · Top 50% of Level 8 players
5,060Matches
45.3%Match win rate
45.5%Headshot %
10.5%Shot accuracy
12,221MVPs
2,164Hours (in match)
4,971Bombs planted
1,063Bombs defused

Most-used weapons

AK-4734,595
AWP15,308
SSG 082,364
P2501,910
MP91,722

Lifetime map wins

11,027inferno
9,756dust2
2,855nuke
2,266vertigo
1,289train
100cbble
56safehouse
48lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,127Matches
50%Win rate
1.11Avg K/D
83.2ADR
40%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10849%1.1016.5
Inferno7453%1.2718.2
Anubis6749%1.1116.3
Dust25956%1.2117.0
Ancient4255%1.4317.4
Vertigo3456%1.4019.9
Nuke2255%1.1716.6
Overpass838%1.5218.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
31.0%Accuracy (enemy spotted)
30.9%Spray accuracy
79.4%Counter-strafing
8.1°Preaim
587msReaction time
72.3%T opening success
34.8%CT opening success
0.79Enemies flashed / flash
11.4%Flash assists
13.49HE damage / grenade
7.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.7684% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0213%19 Oct →
anubis8–130.0635%18 Oct →
inferno13–90.0112%18 Oct →
nuke8–13-0.0818%18 Oct →
inferno16–120.0327%18 Oct →
inferno13–90.0628%17 Oct →
dust29–13-0.0522%17 Oct →
ancient13–90.0322%17 Oct →
cache8–13-0.0410%16 Oct →
dust213–60.0825%16 Oct →
mirage13–90.0417%16 Oct →
ancient10–13-0.0512%16 Oct →
nuke13–10-0.0220%16 Oct →
mirage13–4-0.0024%15 Oct →
dust213–9-0.0625%15 Oct →
cache13–10-0.0234%15 Oct →
nuke13–11-0.0112%15 Oct →
nuke8–13-0.0426%14 Oct →
cache16–140.0135%14 Oct →
cache7–13-0.0517%14 Oct →
inferno13–100.0121%14 Oct →
mirage10–13-0.0722%13 Oct →
cache9–13-0.0016%13 Oct →
ancient11–13-0.0332%13 Oct →
cache6–13-0.0722%12 Oct →
mirage10–130.0225%12 Oct →
anubis3–13-0.0221%12 Oct →
vertigo13–110.1021%10 Oct →
mirage3–130.0221%10 Oct →
ancient13–30.0318%8 Oct →
cache13–10-0.0135%8 Oct →
cache8–13-0.0421%7 Oct →
anubis13–70.0314%5 Oct →
mirage13–100.0527%3 Oct →
inferno13–110.0320%3 Oct →
inferno3–13-0.0432%2 Oct →
cache13–70.0318%1 Oct →
inferno13–70.0723%1 Oct →
inferno13–60.0330%1 Oct →
mirage1–13-0.059%1 Oct →
mirage5–130.0322%1 Oct →
inferno13–90.0021%30 Sept →
inferno13–90.0230%30 Sept →
cache13–20.1015%30 Sept →
cache13–10.1818%30 Sept →
ancient11–130.0120%29 Sept →
mirage13–10.1816%29 Sept →
mirage7–130.0524%29 Sept →
mirage13–10.0514%28 Sept →
nuke13–8-0.0122%28 Sept →
ancient14–160.0422%26 Sept →
dust213–100.0721%26 Sept →
inferno13–9-0.0124%26 Sept →
dust213–30.0410%26 Sept →
mirage13–3-0.090%25 Sept →
mirage10–13-0.0816%25 Sept →
anubis5–130.0120%25 Sept →
ancient3–13-0.0114%25 Sept →
ancient2–13-0.0218%25 Sept →
inferno13–50.0315%25 Sept →
nuke13–16-0.0112%24 Sept →
cache13–30.1229%23 Sept →
mirage10–13-0.0326%21 Sept →
inferno9–130.0532%21 Sept →
inferno13–16-0.039%20 Sept →
ancient14–16-0.0316%19 Sept →
anubis13–30.0324%19 Sept →
mirage8–130.0417%19 Sept →
ancient16–13-0.0415%18 Sept →
mirage10–13-0.0915%18 Sept →
dust29–13-0.088%17 Sept →
mirage9–13-0.0229%17 Sept →
ancient11–13-0.0517%16 Sept →
cache6–130.0328%16 Sept →
mirage13–10-0.0334%16 Sept →
cache13–3-0.0223%16 Sept →
dust213–30.0030%13 Sept →
mirage13–7-0.0231%11 Sept →
inferno13–4-0.0118%11 Sept →
inferno13–2-0.036%11 Sept →
mirage13–20.0224%10 Sept →
ancient13–10-0.0026%10 Sept →
inferno11–70.0223%8 Sept →
anubis13–110.0221%8 Sept →
ancient8–13-0.0219%8 Sept →
mirage13–5-0.0436%6 Sept →
anubis16–13-0.0513%25 Aug →
inferno11–13-0.0519%25 Aug →
cache10–13-0.0431%24 Aug →
dust25–13-0.0321%24 Aug →
dust213–70.0926%24 Aug →
cache3–13-0.036%24 Aug →
inferno12–16-0.0522%21 Aug →
nuke13–110.0229%21 Aug →
vertigo9–13-0.0320%18 Aug →
vertigo13–10-0.0220%18 Aug →
anubis9–130.0015%18 Aug →
mirage4–13-0.0422%18 Aug →
anubis6–13-0.0334%18 Aug →
dust24–13-0.0530%18 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.