MESSERJ0CKE

MESSERJ0CKE — CS2 Stats

NE76561198034090127[U:1:73824399]Steam profile ↗✓ No bans

1,960Tracked matches59%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
Premier CS Rating20,102Top 50% of 204,219 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#78949 of 251370 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,102 +103 19 Aug – 12 Oct · 31 days played
17,67220,454peak 20,45419 Aug12 Oct
Faceit ELO: 1,304 +0 30 Aug – 2 Sept · 2 observations
1,3041,304peak 1,30430 Aug2 Sept
20,472Peak Premier in tracked matches
1,304Highest Faceit ELO seen on CSDB
40Days played since 2026-08-19

Premier CS Rating

  • 352 below peak (20,454)
  • +1,167 over 30 days · improving
  • Next: Red band at 25,000 — 4,898 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMESSERJ0CKEFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,102 · Pink bandPEAK ELO1,304csdb.gg/stats

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Performance scores

Aim71
Positioning65
Utility62

0–100 skill scores via Leetify.

Recent form

HOT49–44–7Last 10049%Win rateWWWLWWLWWW

Last 10 vs previous 10: +70pp win rate · +0.04 avg rating · −2.1pp headshot accuracy · −38ms reaction

Win rate up 70pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 25%
  • Avg reaction 625ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 586ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.1
Utility6.2
Positioning6.5
Opening Duels4.2
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.5
Utility6.2
Mechanics6.3
Opening Duels6.0
Win Impact7.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time594ms−4ms
first ⅓ avg 599ms → last ⅓ avg 594ms
Headshot accuracy23.7%+0.6%
first ⅓ avg 23.1% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–4 · inferno, 22 Aug →
43%Best headshot accuracy · 13–2 · anubis, 14 Sept →
406msFastest reaction time · 13–5 · dust2, 8 Oct →
13–1Biggest win · ancient, 24 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
10–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 64% over 28nukeWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
dust2A2818–1064%0.03
infernoC229–1341%0.03
nukeC197–1237%0.01
ancientA106–460%-0.01
anubisB84–450%0.02
cacheB84–450%0.01
mirage—41–325%-0.01
overpass—10–10%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,184Matches
51%Win rate
1.12Avg K/D
78.9ADR
53%Headshot %

Clutches & streaks

40%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno9062%1.2016.4
Nuke6552%1.0015.0
Anubis4762%1.1316.6
Ancient4633%0.9212.9
Dust23241%1.1417.3
Mirage2635%0.8613.5
Overpass2658%0.9513.3
Cache2264%1.1614.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
33.1%Accuracy (enemy spotted)
32.9%Spray accuracy
78.2%Counter-strafing
9.0°Preaim
599msReaction time
54.1%T opening success
53.8%CT opening success
0.48Enemies flashed / flash
4.7%Flash assists
7.68HE damage / grenade
15.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4804 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–60.0725%12 Oct →
inferno13–70.1333%12 Oct →
dust213–11-0.0019%11 Oct →
inferno9–130.0122%10 Oct →
dust213–80.1128%10 Oct →
anubis13–90.0411%8 Oct →
mirage11–130.0321%8 Oct →
mirage13–20.0414%8 Oct →
dust213–50.0822%8 Oct →
dust213–50.0231%7 Oct →
dust211–130.0430%7 Oct →
cache5–130.0123%6 Oct →
nuke12–160.0621%6 Oct →
dust212–120.0417%6 Oct →
inferno8–80.0027%6 Oct →
nuke3–9-0.0228%6 Oct →
inferno1–5-0.0533%5 Oct →
dust213–20.0930%5 Oct →
nuke12–16-0.0519%4 Oct →
nuke10–13-0.0418%4 Oct →
dust210–130.0318%4 Oct →
mirage5–13-0.0221%4 Oct →
anubis6–130.0924%2 Oct →
cache13–9-0.0020%2 Oct →
dust213–60.0739%2 Oct →
dust213–110.0614%2 Oct →
dust213–60.0432%30 Sept →
dust213–80.0935%30 Sept →
mirage8–13-0.0718%29 Sept →
dust213–110.0517%27 Sept →
nuke13–10-0.0613%26 Sept →
ancient13–8-0.0433%24 Sept →
ancient13–5-0.0127%24 Sept →
dust213–50.0425%23 Sept →
nuke13–90.0319%23 Sept →
nuke8–80.0438%22 Sept →
inferno9–40.1441%22 Sept →
dust216–140.0221%20 Sept →
ancient5–13-0.0324%19 Sept →
nuke9–13-0.0420%17 Sept →
anubis13–9-0.009%17 Sept →
dust211–130.0123%17 Sept →
ancient10–130.0018%17 Sept →
inferno1–70.0639%16 Sept →
dust213–60.0214%16 Sept →
ancient1–13-0.0527%14 Sept →
anubis13–20.1143%14 Sept →
inferno9–130.0241%13 Sept →
inferno8–8-0.0137%13 Sept →
inferno4–13-0.0210%12 Sept →
dust23–13-0.0524%11 Sept →
dust213–90.1125%11 Sept →
inferno6–90.0716%11 Sept →
nuke9–20.1412%11 Sept →
nuke9–40.1817%11 Sept →
dust26–130.0429%7 Sept →
ancient13–6-0.0523%6 Sept →
anubis10–130.0227%6 Sept →
nuke13–100.0725%6 Sept →
inferno22–200.0128%4 Sept →
dust213–70.0925%3 Sept →
nuke5–13-0.0222%3 Sept →
dust213–7-0.0325%2 Sept →
cache11–130.0825%2 Sept →
cache10–13-0.0428%1 Sept →
inferno15–15-0.0438%1 Sept →
nuke11–130.0024%1 Sept →
nuke13–60.0421%1 Sept →
inferno11–13-0.0324%31 Aug →
nuke5–13-0.0516%31 Aug →
inferno7–13-0.0423%30 Aug →
dust21–13-0.089%30 Aug →
inferno13–50.0517%30 Aug →
dust213–100.0222%29 Aug →
cache13–90.0242%29 Aug →
anubis13–9-0.0214%25 Aug →
inferno16–13-0.0131%25 Aug →
anubis5–13-0.0718%24 Aug →
nuke4–13-0.0814%24 Aug →
ancient13–10.0719%24 Aug →
inferno11–130.0125%24 Aug →
cache7–13-0.0527%23 Aug →
nuke5–90.0128%23 Aug →
nuke9–70.0339%23 Aug →
nuke12–12-0.0042%23 Aug →
overpass6–90.0323%23 Aug →
dust28–13-0.0521%22 Aug →
ancient13–11-0.0420%22 Aug →
cache13–50.0625%22 Aug →
inferno11–13-0.0220%22 Aug →
dust213–110.0417%22 Aug →
inferno9–40.2630%22 Aug →
dust26–130.0031%21 Aug →
inferno13–11-0.0817%21 Aug →
cache16–140.0319%21 Aug →
dust23–13-0.0719%21 Aug →
anubis5–13-0.0212%21 Aug →
inferno13–100.0026%20 Aug →
inferno13–90.1027%19 Aug →
ancient15–15-0.0226%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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