Wonder Carlo

Wonder Carlo — CS2 Stats

DK76561198032218530[U:1:71952802]Steam profile ↗✓ No bans

1,258Tracked matches38%Win rate2021Tracked since
CSDB Rating2.7 LearningSupport
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 8,698 +4,063 23 Jul – 2 Jan · 5 days played
4,6358,698peak 8,69823 Jul2 Jan
8,698Peak Premier in tracked matches
58Days played since 2024-03-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGWonder CarloFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim19
Positioning25
Utility61

0–100 skill scores via Leetify.

Recent form

COLD39–56–5Last 10039%Win rateLLLLLLLWLL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −1.6pp headshot accuracy · −68ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 713ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 724ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 758ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.3 against its own average).

Aim1.9
Utility6.1
Positioning2.5
Opening Duels0.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 59% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 755ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.9
Positioning2.5
Utility6.1
Mechanics4.4
Opening Duels0.0
Win Impact1.0

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time768ms+72ms
first ⅓ avg 696ms → last ⅓ avg 768ms
Headshot accuracy14.0%+0.6%
first ⅓ avg 13.4% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.03Best match rating · 13–6 · vertigo, 5 Mar →
32%Best headshot accuracy · 6–13 · inferno, 9 Oct →
422msFastest reaction time · 6–13 · dust2, 3 May →
13–2Biggest win · nuke, 30 Dec →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L7Current streak
9–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 55% over 29vertigoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
nukeA2916–1355%-0.04
infernoD205–1525%-0.05
ancientD103–730%-0.06
dust2C104–640%-0.06
vertigoD92–722%-0.05
overpassC73–443%-0.06
mirageD62–433%-0.06
anubis—31–233%-0.08
office—21–150%-0.08
grail—11–0100%-0.08
train—10–10%-0.02
thera—10–10%-0.07
italy—11–0100%0.00

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,707Matches
49%Win rate
0.68Avg K/D
56.7ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
10%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke16969%0.7510.6
Inferno15653%0.6610.0
Ancient10835%0.599.7
Dust28840%0.578.9
Overpass3757%0.599.0
Vertigo3653%0.6610.5
Anubis3523%0.619.4
Mirage3435%0.6010.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
31.3%Accuracy (enemy spotted)
25.7%Spray accuracy
70.0%Counter-strafing
13.0°Preaim
755msReaction time
20.8%T opening success
23.4%CT opening success
0.56Enemies flashed / flash
4.5%Flash assists
11.65HE damage / grenade
14.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9899° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9079% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 755.0127ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0318%2 Aug →
nuke12–16-0.059%26 Jul →
overpass14–16-0.047%8 Apr →
inferno3–13-0.0322%5 Apr →
inferno4–13-0.0913%29 Mar →
inferno10–13-0.0813%29 Mar →
inferno12–16-0.0313%26 Mar →
mirage13–11-0.045%23 Mar →
inferno7–13-0.0316%23 Mar →
mirage3–13-0.088%16 Mar →
inferno13–30.029%14 Mar →
nuke13–6-0.0116%14 Mar →
nuke13–8-0.0011%4 Mar →
nuke6–130.0312%4 Mar →
ancient10–13-0.0520%10 Jan →
dust23–13-0.0920%10 Jan →
inferno2–13-0.1322%10 Jan →
inferno11–13-0.093%9 Jan →
nuke13–9-0.0513%25 Nov →
mirage9–13-0.0814%25 Nov →
dust213–11-0.0418%10 Oct →
overpass13–6-0.0322%17 Aug →
grail13–8-0.0820%5 Jul →
vertigo7–13-0.1314%12 Jun →
nuke12–12-0.0313%12 Jun →
inferno13–7-0.0319%4 Jun →
dust28–13-0.0516%5 Mar →
anubis13–8-0.0917%2 Jan →
nuke10–13-0.0611%30 Dec →
nuke13–2-0.0413%30 Dec →
anubis3–13-0.116%27 Dec →
nuke13–9-0.0516%19 Nov →
train4–13-0.0214%18 Nov →
nuke13–16-0.0810%17 Nov →
inferno13–11-0.069%17 Nov →
ancient13–110.0124%12 Nov →
nuke13–11-0.0416%12 Nov →
nuke10–13-0.0519%11 Nov →
nuke13–5-0.0413%29 Oct →
office9–13-0.0912%26 Oct →
dust26–130.009%26 Oct →
thera3–13-0.079%25 Oct →
italy13–60.0014%25 Oct →
office13–8-0.077%25 Oct →
mirage13–11-0.038%22 Oct →
nuke6–13-0.077%22 Oct →
ancient4–13-0.0814%22 Oct →
nuke13–9-0.0516%22 Oct →
inferno12–12-0.0923%18 Oct →
vertigo4–13-0.0912%18 Oct →
dust23–13-0.1014%18 Oct →
anubis7–13-0.0321%18 Oct →
nuke7–13-0.0514%18 Oct →
ancient3–13-0.106%14 Oct →
nuke13–80.0125%14 Oct →
nuke13–6-0.0220%13 Oct →
nuke13–6-0.0210%13 Oct →
dust213–3-0.0617%13 Oct →
ancient12–12-0.1111%9 Oct →
inferno6–13-0.0532%9 Oct →
nuke13–6-0.0511%7 Oct →
nuke8–13-0.1010%7 Oct →
overpass7–13-0.088%6 Oct →
nuke13–60.0317%6 Oct →
nuke12–12-0.096%5 Oct →
dust213–6-0.0811%17 Sept →
vertigo13–4-0.0215%1 Sept →
dust216–12-0.0411%1 Sept →
inferno9–13-0.0114%24 Aug →
vertigo12–120.0211%24 Aug →
nuke13–10-0.0414%24 Aug →
vertigo7–13-0.0612%24 Aug →
nuke11–13-0.0320%24 Aug →
nuke13–11-0.028%19 Aug →
nuke9–13-0.0911%15 Aug →
inferno13–11-0.0512%23 Jul →
inferno6–13-0.1012%7 Jul →
inferno11–13-0.0821%5 Jul →
dust26–13-0.0218%3 May →
dust27–13-0.0916%3 May →
ancient11–13-0.0512%28 Apr →
overpass9–13-0.0818%25 Apr →
vertigo6–13-0.0517%23 Apr →
nuke13–70.017%19 Apr →
mirage9–13-0.0720%8 Apr →
inferno11–13-0.0515%7 Apr →
inferno13–10-0.0110%10 Mar →
ancient7–13-0.0913%10 Mar →
vertigo6–13-0.1420%10 Mar →
inferno10–13-0.059%8 Mar →
overpass13–4-0.0714%8 Mar →
vertigo14–16-0.0612%8 Mar →
ancient13–6-0.084%7 Mar →
inferno11–13-0.0610%7 Mar →
overpass13–8-0.0724%7 Mar →
ancient5–13-0.0412%5 Mar →
mirage10–13-0.0716%5 Mar →
vertigo13–60.0311%5 Mar →
overpass8–13-0.069%5 Mar →
ancient13–11-0.0513%3 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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