Finis

Finis — CS2 Stats

76561198031793864[U:1:71528136]Steam profile ↗✓ No bans

1,363Tracked matches34%Win rate2020Tracked since
6,364Hours in CS34Hrs last 2 wks
CSDB Rating3.6 LearningPositional Player
Premier CS Rating7,716Light Blue band · top ~65.8% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 25 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 7,716 +440 25 Jul13 Sept · 25 days played
7,27611,300peak 11,30025 Jul13 Sept
11,583Peak Premier in tracked matches
25Days played since 2026-07-25

Premier CS Rating

  • 3,584 below peak (11,300)
  • -2,669 over 30 days · declining
  • Next: Blue band at 10,000 2,284 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches24
Win rate58%
K/D0.90
Headshot %50%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate32.1%42.7%43.8%11.7% short
Shot accuracy14.2%11.2%12.0%above
Kill/death ratio0.961.001.020.06 short
Match win rate44.3%43.9%44.7%meets

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFinisFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER7,716 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning32
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY54442Last 10054%Win rateLLLWLWLWWT

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −3.1pp headshot accuracy · +42ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 19%
  • Avg reaction 827ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 17%
  • Avg reaction 680ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 19%
  • Avg reaction 659ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim6.1
Utility1.7
Positioning3.2
Opening Duels0.2
Clutch3.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 45% on CT to 13% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning3.2
Utility1.7
Mechanics7.6
Opening Duels1.9
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.02
first ⅓ avg -0.04 → last ⅓ avg -0.06
Reaction time649ms+1ms
first ⅓ avg 649ms → last ⅓ avg 649ms
Headshot accuracy18.4%+4.2%
first ⅓ avg 14.2% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 13–4 · mirage, 23 Aug
39%Best headshot accuracy · 7–13 · mirage, 29 Aug
438msFastest reaction time · 13–10 · mirage, 26 Aug
13–1Biggest win · mirage, 23 Aug

Across the last 100 tracked matches.

Highlights

9Longest win streak
L3Current streak
109In matches decided by ≤2 rounds
16Overtime games

Map breakdown

nukeBest map · 71% over 17ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB45242153%-0.04
nukeS1712571%-0.05
ancientD1441029%-0.05
infernoA116555%-0.03
anubisS75271%-0.05
dust2A53260%-0.05
cache1010%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

177,361Lifetime kills
0.96K/D
10,020Matches
44.3%Match win rate · Top 50% of Level 4 players
32.1%Headshot %
14.2%Shot accuracy · Top 50% of Level 4 players
14,568MVPs
3,691Hours (in match)
2,765Bombs planted
1,259Bombs defused

Most-used weapons

AWP66,263
AK-4745,087
P903,333
FAMAS1,736
AUG1,633

Lifetime map wins

43,367dust2
3,259inferno
2,463nuke
836vertigo
242train
113cbble
109italy
52office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

71Matches
58%Win rate
0.65Avg K/D
57.6ADR
42%Headshot %

Clutches & streaks

35%1v1 clutch win
8%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3462%0.6410.9
Ancient1145%0.6810.1
Nuke978%0.7613.2
Anubis633%0.6111.8
Overpass3100%0.4610.3
Inferno333%0.8519.0
Dust2367%0.7413.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
31.9%Accuracy (enemy spotted)
33.1%Spray accuracy
84.0%Counter-strafing
9.5°Preaim
644msReaction time
12.6%T opening success
45.1%CT opening success
0.33Enemies flashed / flash
2.9%Flash assists
3.95HE damage / grenade
2.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3276 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 12.625% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.1137%13 Sept
nuke4–13-0.135%13 Sept
ancient2–13-0.0925%13 Sept
nuke22–18-0.0311%12 Sept
mirage9–13-0.0419%12 Sept
mirage13–4-0.0912%12 Sept
inferno13–16-0.0513%12 Sept
mirage13–4-0.0616%9 Sept
ancient16–14-0.0520%9 Sept
inferno15–150.0012%9 Sept
mirage13–6-0.0526%9 Sept
mirage13–11-0.0721%8 Sept
mirage6–13-0.0211%8 Sept
mirage5–13-0.0719%8 Sept
mirage3–130.0225%8 Sept
ancient10–13-0.0720%8 Sept
mirage6–13-0.0819%7 Sept
mirage6–13-0.1116%6 Sept
mirage11–13-0.0231%6 Sept
mirage2–13-0.0514%6 Sept
inferno13–110.0311%6 Sept
mirage5–13-0.0630%5 Sept
ancient14–16-0.0618%5 Sept
mirage6–13-0.0723%5 Sept
nuke11–13-0.098%5 Sept
mirage6–13-0.0519%4 Sept
inferno13–4-0.057%4 Sept
nuke9–7-0.0826%4 Sept
mirage13–8-0.0423%4 Sept
mirage14–16-0.0616%4 Sept
nuke16–14-0.0717%30 Aug
ancient10–13-0.1024%30 Aug
mirage9–13-0.0414%30 Aug
ancient9–130.049%30 Aug
nuke13–9-0.0318%30 Aug
ancient8–13-0.099%29 Aug
nuke15–15-0.0422%29 Aug
mirage7–13-0.0539%29 Aug
ancient11–13-0.0125%28 Aug
anubis13–11-0.0813%28 Aug
nuke16–12-0.0126%28 Aug
mirage13–2-0.0226%26 Aug
mirage13–10-0.0810%26 Aug
mirage13–10-0.0624%26 Aug
mirage9–13-0.0729%26 Aug
anubis13–16-0.0316%25 Aug
inferno10–13-0.0118%25 Aug
ancient4–13-0.0818%25 Aug
dust216–14-0.0515%25 Aug
nuke13–30.0029%25 Aug
dust211–13-0.106%23 Aug
mirage13–10.0119%23 Aug
mirage13–40.0523%23 Aug
dust213–4-0.0426%23 Aug
mirage13–4-0.0137%23 Aug
mirage9–13-0.0928%23 Aug
inferno8–13-0.0511%23 Aug
anubis15–19-0.1013%22 Aug
nuke16–14-0.0516%22 Aug
mirage13–7-0.0312%22 Aug
anubis13–10-0.1013%22 Aug
nuke13–3-0.0610%22 Aug
mirage13–20.0426%22 Aug
mirage7–13-0.0617%21 Aug
inferno13–100.0223%21 Aug
nuke13–100.007%21 Aug
anubis13–30.0123%21 Aug
mirage13–5-0.0416%21 Aug
mirage8–13-0.038%21 Aug
dust210–13-0.0213%15 Aug
mirage13–7-0.0114%15 Aug
mirage19–16-0.0511%15 Aug
mirage7–130.0112%14 Aug
mirage13–3-0.049%14 Aug
anubis13–40.0013%14 Aug
mirage13–8-0.0414%14 Aug
mirage13–9-0.0417%14 Aug
ancient13–9-0.0028%14 Aug
mirage13–8-0.0121%9 Aug
nuke13–8-0.0221%9 Aug
mirage13–20.0213%9 Aug
inferno13–3-0.066%9 Aug
cache11–13-0.0313%9 Aug
nuke10–13-0.0613%9 Aug
mirage11–13-0.067%8 Aug
ancient13–16-0.0714%8 Aug
mirage13–10-0.0732%8 Aug
ancient13–3-0.0511%8 Aug
nuke13–7-0.076%7 Aug
inferno13–8-0.0222%7 Aug
ancient16–14-0.0218%1 Aug
mirage13–7-0.065%1 Aug
nuke13–7-0.0418%1 Aug
mirage13–50.0120%1 Aug
anubis13–8-0.0712%1 Aug
nuke3–13-0.0211%1 Aug
ancient5–13-0.0813%1 Aug
inferno13–11-0.0713%31 Jul
dust213–2-0.029%29 Jul
inferno11–13-0.0316%25 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →