DxNA

DxNA — CS2 Stats

FI76561198029477070[U:1:69211342]Steam profile ↗✓ No bans

2,385Tracked matches55%Win rate2020Tracked since
4,103Hours in CS1Hrs last 2 wks
CSDB Rating4.7 DevelopingSupport
FaceitLevel 9 · 2,200 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,200 → 2,200
+3Tracked matches · now 2,385
+6.9ppWin rate · 48.3% → 55.2%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 10 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,201 -2,799 10 Mar20 May · 13 days played
21,59225,284peak 25,28410 Mar20 May
25,284Peak Premier in tracked matches
2,200Highest Faceit ELO seen on CSDB
43Days played since 2026-03-10

Faceit ELO

  • At peak — 2,200
  • Next: 2,500 ELO at 2,500 300 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate36.6%48.3%51.0%14.4% short
Shot accuracy11.8%13.2%13.7%2.0% short
Kill/death ratio1.211.071.09above
Match win rate50.3%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDxNAFACEITLevel 9 · 2,200 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,200csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim43
Positioning55
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY41554Last 10041%Win rateWWWLLLLWLW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +7.7pp headshot accuracy · −28ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 549ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 543ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim4.3
Utility6.5
Positioning5.5
Opening Duels3.7
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning5.5
Utility6.5
Mechanics2.5
Opening Duels2.7
Win Impact6.7

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time545ms−42ms
first ⅓ avg 587ms → last ⅓ avg 545ms
Headshot accuracy16.2%+0.6%
first ⅓ avg 15.6% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · ancient, 12 Jun
50%Best headshot accuracy · 3–7 · inferno, 9 Aug
352msFastest reaction time · 16–13 · cache, 10 Jun
13–1Biggest win · inferno, 22 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
1111In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 50% over 24dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB24121250%0.02
infernoB1991047%0.01
anubisC1761135%-0.01
ancientD134931%0.00
cacheB105550%-0.00
dust2D82625%-0.01
overpassD62433%0.04
mirage31233%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

100,657Lifetime kills
1.21K/D · Top 25% of Level 9 players
4,291Matches
50.3%Match win rate · Top 25% of Level 9 players
36.6%Headshot %
11.8%Shot accuracy
12,365MVPs
2,105Hours (in match)
5,885Bombs planted
1,367Bombs defused

Most-used weapons

AK-4730,148
AWP12,741
Tec-94,698
P2502,382
Knife1,762

Lifetime map wins

14,048dust2
8,125inferno
5,720nuke
673cbble
648train
412vertigo
36lake
28stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,502Matches
51%Win rate
1.28Avg K/D
88.4ADR
37%Headshot %

Clutches & streaks

38%1v1 clutch win
29%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno28554%1.3918.9
Nuke20158%1.3518.4
Anubis19249%1.2218.4
Dust28541%1.1617.7
Ancient7050%1.2818.6
Overpass4743%1.3317.2
Mirage3228%0.8312.8
Train1947%1.4019.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
30.8%Accuracy (enemy spotted)
35.8%Spray accuracy
61.1%Counter-strafing
10.9°Preaim
557msReaction time
39.8%T opening success
41.4%CT opening success
0.54Enemies flashed / flash
8.0%Flash assists
12.23HE damage / grenade
10.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.646% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7636% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–70.1115%1 Sept
cache13–11-0.0223%1 Sept
inferno13–110.0712%30 Aug
cache2–13-0.0512%14 Aug
inferno3–7-0.0850%9 Aug
anubis9–13-0.0518%3 Jul
inferno5–13-0.0723%15 Jun
ancient13–100.0413%15 Jun
nuke6–13-0.0317%15 Jun
ancient13–30.1811%12 Jun
dust212–12-0.0210%12 Jun
nuke6–13-0.0510%12 Jun
cache13–50.0315%12 Jun
inferno13–8-0.0223%12 Jun
nuke16–130.0917%11 Jun
cache16–13-0.050%10 Jun
anubis13–8-0.013%10 Jun
inferno13–11-0.0119%8 Jun
cache14–16-0.0411%7 Jun
ancient5–13-0.029%7 Jun
inferno13–70.0424%3 Jun
ancient11–13-0.0311%2 Jun
cache8–120.019%2 Jun
nuke13–50.0010%2 Jun
dust26–13-0.035%1 Jun
ancient13–110.0223%1 Jun
overpass9–130.0224%1 Jun
anubis13–6-0.0611%29 May
inferno5–13-0.0114%29 May
cache13–90.0718%27 May
inferno13–11-0.0017%24 May
nuke1–6-0.0740%23 May
ancient11–130.0516%23 May
nuke13–50.0921%22 May
anubis13–110.048%22 May
inferno13–10.1328%22 May
nuke10–130.1021%22 May
anubis8–13-0.0514%20 May
cache11–130.0414%20 May
ancient0–10-0.0522%20 May
anubis6–130.0721%20 May
overpass10–130.0921%20 May
nuke13–50.0513%20 May
nuke11–130.0319%19 May
inferno9–130.0321%19 May
nuke13–40.097%19 May
mirage13–110.0917%19 May
anubis9–13-0.018%18 May
overpass13–90.1131%18 May
nuke6–13-0.0317%18 May
nuke9–13-0.0411%15 May
cache25–220.0319%14 May
anubis14–16-0.0620%14 May
cache9–13-0.0210%6 May
nuke11–130.1124%5 May
nuke13–100.0616%5 May
anubis14–16-0.0110%4 May
anubis13–90.0518%22 Apr
dust23–13-0.0517%22 Apr
anubis9–13-0.049%22 Apr
mirage14–160.0915%6 Apr
nuke11–130.0921%6 Apr
inferno16–130.0219%6 Apr
overpass10–130.1017%6 Apr
nuke6–13-0.0832%6 Apr
dust212–16-0.0220%6 Apr
inferno5–130.0218%6 Apr
inferno13–90.0118%6 Apr
nuke13–110.0211%6 Apr
dust26–130.0924%5 Apr
anubis13–10.0414%5 Apr
nuke13–70.0013%2 Apr
inferno4–130.0032%2 Apr
anubis13–160.0216%30 Mar
inferno13–110.0614%30 Mar
ancient15–150.048%24 Mar
inferno5–13-0.0324%23 Mar
nuke19–170.0116%21 Mar
anubis10–13-0.0610%21 Mar
mirage15–15-0.0720%20 Mar
overpass10–13-0.0322%20 Mar
nuke8–13-0.0916%20 Mar
inferno6–13-0.0517%20 Mar
ancient13–11-0.0311%20 Mar
dust213–90.0514%19 Mar
ancient2–13-0.0118%19 Mar
inferno14–160.0815%19 Mar
anubis4–13-0.0425%17 Mar
anubis15–15-0.0516%16 Mar
overpass12–7-0.0712%16 Mar
ancient3–13-0.100%16 Mar
nuke13–9-0.068%15 Mar
ancient6–13-0.0614%15 Mar
nuke7–13-0.0215%15 Mar
dust24–13-0.0818%15 Mar
inferno1–13-0.0422%13 Mar
anubis13–40.0513%11 Mar
nuke13–70.036%11 Mar
ancient5–13-0.0313%10 Mar
dust213–60.0018%10 Mar

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →