Pavel

Pavel — CS2 Stats

FR76561198028635131[U:1:68369403]Steam profile ↗✓ No bans

2,208Tracked matches67%Win rate2020Tracked since
CSDB Rating7.0 StrongPositional Player
Premier CS Rating17,453Purple band · top ~18.6% of ranked players (population est.)
FaceitLevel 7 · 1,309 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,453 +1,752 25 Aug – 26 Oct · 27 days played
15,70118,505peak 18,50525 Aug26 Oct
18,505Peak Premier in tracked matches
1,309Highest Faceit ELO seen on CSDB
45Days played since 2026-07-20

Faceit ELO

  • At peak — 1,309
  • Next: Level 7 at 1,351 — 42 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 1,052 below peak (18,505)
  • +241 over 30 days · steady
  • Next: Pink band at 20,000 — 2,547 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPavelFACEITLevel 7 · 1,309 ELOSTANDINGTop 42.3% of rankedPREMIER17,453 · Purple bandPEAK ELO1,309csdb.gg/stats

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Performance scores

Aim76
Positioning75
Utility33

0–100 skill scores via Leetify.

Recent form

HOT55–45Last 10055%Win rateWWLLWWWLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +4.0pp headshot accuracy · +37ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 22%
  • Avg reaction 583ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 567ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim7.6
Utility3.3
Positioning7.5
Opening Duels6.4
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning7.5
Utility3.3
Mechanics6.1
Opening Duels8.0
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time548ms−58ms
first ⅓ avg 605ms → last ⅓ avg 548ms
Headshot accuracy19.5%+3.7%
first ⅓ avg 15.7% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–0 · ancient, 22 Jul →
47%Best headshot accuracy · 2–13 · dust2, 5 Sept →
422msFastest reaction time · 8–13 · nuke, 17 Oct →
13–0Biggest win · ancient, 22 Jul →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W2Current streak
8–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 71% over 17ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
nukeA2314–961%0.02
anubisA1810–856%0.01
infernoS1712–571%0.04
ancientD165–1131%0.01
mirageB137–654%0.02
dust2A85–363%0.03
cacheC52–340%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

472Matches
52%Win rate
1.05Avg K/D
81.3ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
15Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis8249%1.0615.3
Mirage7551%0.8913.8
Ancient7355%1.0216.5
Inferno6351%1.0914.8
Dust26152%1.0416.1
Nuke4663%1.2717.4
Cache2540%0.8813.6
Overpass2055%1.1916.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
36.2%Accuracy (enemy spotted)
39.1%Spray accuracy
77.6%Counter-strafing
9.9°Preaim
549msReaction time
67.0%T opening success
56.9%CT opening success
0.31Enemies flashed / flash
6.6%Flash assists
8.90HE damage / grenade
3.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3099 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–60.0721%26 Oct →
mirage13–60.0716%25 Oct →
mirage14–160.0418%25 Oct →
inferno11–130.0631%24 Oct →
anubis16–130.0623%23 Oct →
nuke13–11-0.0118%23 Oct →
nuke16–12-0.0610%23 Oct →
dust212–160.0119%23 Oct →
cache13–40.0524%22 Oct →
nuke13–80.0126%21 Oct →
nuke13–40.0419%19 Oct →
ancient10–13-0.0410%19 Oct →
nuke10–130.0411%19 Oct →
anubis13–80.0327%18 Oct →
ancient13–6-0.0425%18 Oct →
inferno10–130.0218%17 Oct →
nuke8–13-0.0012%17 Oct →
cache3–12-0.0312%17 Oct →
inferno16–140.0412%15 Oct →
dust213–40.1020%15 Oct →
nuke13–11-0.0120%11 Oct →
inferno13–30.0834%11 Oct →
anubis13–70.0618%10 Oct →
anubis13–100.0827%10 Oct →
dust213–100.0127%7 Oct →
inferno13–20.1134%7 Oct →
dust213–100.0522%6 Oct →
ancient13–60.0413%5 Oct →
mirage10–130.0518%4 Oct →
inferno11–13-0.036%1 Oct →
ancient6–13-0.0614%1 Oct →
ancient10–130.0216%1 Oct →
anubis7–13-0.0021%30 Sept →
cache5–130.0221%30 Sept →
nuke5–130.0115%30 Sept →
anubis13–3-0.0129%30 Sept →
nuke13–90.0826%27 Sept →
anubis10–13-0.0217%27 Sept →
anubis7–13-0.0226%27 Sept →
anubis8–13-0.0121%24 Sept →
inferno12–160.0317%24 Sept →
anubis5–13-0.0110%24 Sept →
inferno16–13-0.0518%23 Sept →
mirage5–130.0521%23 Sept →
cache13–10-0.0215%22 Sept →
inferno11–130.0311%22 Sept →
nuke8–130.0317%22 Sept →
inferno13–9-0.0016%19 Sept →
nuke9–13-0.0117%19 Sept →
ancient4–13-0.0620%19 Sept →
nuke16–140.0123%19 Sept →
mirage13–9-0.0128%16 Sept →
mirage6–13-0.0517%16 Sept →
inferno13–90.0924%15 Sept →
mirage14–16-0.0311%14 Sept →
nuke10–130.0418%9 Sept →
anubis13–7-0.017%7 Sept →
nuke8–13-0.0420%7 Sept →
mirage13–80.0616%7 Sept →
nuke13–90.0115%6 Sept →
inferno13–7-0.0116%6 Sept →
mirage13–20.0628%5 Sept →
dust22–13-0.0847%5 Sept →
dust213–70.0714%5 Sept →
nuke13–50.1013%5 Sept →
nuke13–70.069%29 Aug →
ancient12–160.0120%28 Aug →
nuke13–40.0520%28 Aug →
anubis13–10-0.0312%28 Aug →
anubis13–7-0.0224%27 Aug →
dust29–130.0212%27 Aug →
dust213–110.0324%27 Aug →
inferno13–50.0714%27 Aug →
inferno13–80.1612%25 Aug →
ancient10–13-0.0214%25 Aug →
ancient9–130.0512%25 Aug →
ancient4–13-0.074%2 Aug →
mirage13–11-0.0310%1 Aug →
mirage16–130.0030%1 Aug →
inferno13–4-0.0118%1 Aug →
ancient10–130.0422%1 Aug →
inferno13–90.0618%30 Jul →
mirage9–130.0014%30 Jul →
nuke16–140.0412%30 Jul →
nuke13–100.0119%29 Jul →
anubis7–13-0.0313%29 Jul →
inferno13–110.0415%29 Jul →
anubis13–30.1115%29 Jul →
ancient13–60.0824%28 Jul →
cache11–13-0.0214%26 Jul →
ancient10–13-0.0121%26 Jul →
ancient10–13-0.0411%24 Jul →
ancient13–90.0720%24 Jul →
anubis13–80.0313%23 Jul →
ancient13–00.2223%22 Jul →
anubis6–13-0.0111%21 Jul →
nuke6–13-0.047%21 Jul →
nuke16–130.0112%21 Jul →
anubis7–13-0.0714%20 Jul →
nuke11–13-0.0215%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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