123

123 — CS2 Stats

76561198027715576[U:1:67449848]Steam profile ↗✓ No bans

862Tracked matches62%Win rate2020Tracked since
CSDB Rating6.5 SolidSupport
CSDB Leaderboard#13102 of 257755 tracked
FaceitLevel 10 · 1,937 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 26,037 +1,038 25 Feb – 2 Apr · 7 days played
24,99926,470peak 26,47025 Feb2 Apr
26,749Peak Premier in tracked matches
1,937Highest Faceit ELO seen on CSDB
33Days played since 2026-02-25

Faceit ELO

  • At peak — 1,937
  • Next: Level 10 at 2,001 — 64 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG123FACEITLevel 10 · 1,937 ELOSTANDINGTop 12.4% of rankedPEAK ELO1,937csdb.gg/stats

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Performance scores

Aim86
Positioning52
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY58–39–3Last 10058%Win rateTLLWLLWWWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +2.4pp headshot accuracy · +77ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 663ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 638ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.9 against its own average).

Aim8.6
Utility5.3
Positioning5.2
Opening Duels3.6
Clutch3.6

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.2
Utility5.3
Mechanics8.7
Opening Duels2.3
Win Impact9.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time611ms−21ms
first ⅓ avg 632ms → last ⅓ avg 611ms
Headshot accuracy19.6%+2.1%
first ⅓ avg 17.5% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 5–0 · mirage, 27 Feb →
41%Best headshot accuracy · 13–10 · mirage, 17 Mar →
359msFastest reaction time · 9–13 · mirage, 11 Apr →
13–1Biggest win · ancient, 27 Feb →

Across the last 100 tracked matches.

Highlights

6Longest win streak
13–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 72% over 18infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
ancientS2416–867%0.03
anubisS1813–572%0.03
mirageC176–1135%0.01
nukeA127–558%0.02
dust2A95–456%-0.01
infernoD93–633%-0.02
vertigo—42–250%0.04
cache—32–167%0.04
overpass—33–0100%0.02
office—11–0100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

652Matches
52%Win rate
1.16Avg K/D
82.9ADR
49%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient15246%1.2217.6
Anubis13153%1.1717.5
Mirage10342%1.0616.2
Inferno8665%1.1216.6
Nuke6562%1.2617.7
Dust24134%1.0115.2
Overpass2654%1.1316.7
Train1953%1.2519.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
40.2%Accuracy (enemy spotted)
43.3%Spray accuracy
89.3%Counter-strafing
9.3°Preaim
611msReaction time
40.8%T opening success
37.8%CT opening success
0.54Enemies flashed / flash
4.6%Flash assists
9.95HE damage / grenade
6.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.772% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust215–150.0020%21 Oct →
mirage9–130.0131%21 Oct →
cache5–130.0415%21 Oct →
nuke13–60.0416%21 Oct →
ancient11–13-0.0121%2 Aug →
nuke11–130.0531%2 Aug →
cache13–4-0.0119%5 Jul →
nuke13–90.0633%7 May →
cache13–110.1014%29 Apr →
ancient5–13-0.0225%11 Apr →
mirage9–13-0.0722%11 Apr →
inferno1–13-0.0713%11 Apr →
nuke11–130.0628%11 Apr →
inferno13–90.0117%10 Apr →
anubis13–60.0122%9 Apr →
vertigo13–30.1620%9 Apr →
vertigo13–8-0.0215%9 Apr →
vertigo2–13-0.0119%9 Apr →
nuke13–80.0329%8 Apr →
anubis13–60.0217%8 Apr →
anubis13–110.0113%8 Apr →
inferno16–14-0.0015%4 Apr →
nuke13–11-0.0010%4 Apr →
inferno13–50.0118%4 Apr →
ancient14–160.0214%3 Apr →
inferno5–13-0.0713%3 Apr →
anubis13–110.0315%2 Apr →
ancient13–9-0.0120%2 Apr →
ancient13–90.0323%2 Apr →
anubis13–110.1623%2 Apr →
anubis13–20.1417%2 Apr →
mirage13–60.0721%2 Apr →
ancient8–13-0.0317%31 Mar →
overpass13–90.0124%31 Mar →
overpass13–6-0.0112%31 Mar →
ancient13–40.0723%30 Mar →
ancient9–130.0119%30 Mar →
anubis9–130.0123%28 Mar →
anubis13–100.0618%28 Mar →
nuke11–13-0.0111%27 Mar →
dust213–9-0.0217%27 Mar →
mirage7–130.0122%27 Mar →
overpass13–90.0414%27 Mar →
inferno10–13-0.0023%26 Mar →
anubis13–110.0216%26 Mar →
nuke17–19-0.0712%25 Mar →
mirage1–13-0.0723%25 Mar →
ancient13–80.1424%25 Mar →
mirage13–110.0316%25 Mar →
ancient13–10-0.0216%25 Mar →
nuke13–10-0.0122%24 Mar →
ancient13–30.1016%24 Mar →
ancient13–30.099%23 Mar →
ancient7–13-0.0519%23 Mar →
nuke6–130.0116%23 Mar →
anubis6–13-0.034%21 Mar →
inferno11–13-0.0213%21 Mar →
mirage6–130.018%20 Mar →
ancient13–60.0211%19 Mar →
office13–50.0138%18 Mar →
anubis13–80.0123%18 Mar →
dust213–4-0.0321%18 Mar →
inferno3–13-0.0134%18 Mar →
mirage13–100.0441%17 Mar →
mirage13–40.0430%16 Mar →
ancient13–80.009%11 Mar →
anubis9–130.0013%9 Mar →
mirage11–13-0.0111%9 Mar →
ancient6–13-0.0417%9 Mar →
ancient13–80.0321%6 Mar →
dust25–13-0.0319%5 Mar →
dust210–13-0.0619%5 Mar →
mirage2–13-0.0411%27 Feb →
ancient13–10.0121%27 Feb →
anubis13–40.0221%27 Feb →
dust21–13-0.0629%27 Feb →
mirage15–15-0.0616%27 Feb →
mirage5–00.2221%27 Feb →
dust213–9-0.0115%27 Feb →
dust213–100.1019%27 Feb →
anubis14–16-0.0216%26 Feb →
anubis13–30.1022%26 Feb →
mirage13–16-0.0611%26 Feb →
ancient13–110.0423%26 Feb →
anubis13–20.0922%26 Feb →
ancient13–110.049%26 Feb →
mirage9–13-0.0415%26 Feb →
mirage13–100.0624%26 Feb →
anubis13–8-0.0014%26 Feb →
anubis4–13-0.120%26 Feb →
ancient8–130.0713%26 Feb →
inferno10–13-0.0317%25 Feb →
ancient13–50.0514%25 Feb →
vertigo6–130.0332%25 Feb →
dust213–11-0.0219%25 Feb →
ancient13–110.0819%25 Feb →
nuke13–40.055%25 Feb →
nuke11–60.0834%25 Feb →
ancient13–110.0314%25 Feb →
mirage15–15-0.0413%25 Feb →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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