Vince the Butcher

Vince the Butcher — CS2 Stats

CG76561198027319413[U:1:67053685]Steam profile ↗✓ No bans

1,451Tracked matches40%Win rate2020Tracked since
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating18,590Purple band · top ~14.1% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 May 2026 (148 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,590 -450 21 Apr – 17 May · 13 days played
18,59021,592peak 21,59221 Apr17 May
22,127Peak Premier in tracked matches
1,930Highest Faceit ELO seen on CSDB
17Days played since 2026-04-21

Faceit ELO

  • At peak — 1,930
  • Next: Level 10 at 2,001 — 71 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 3,002 below peak (21,592)
  • -450 over 30 days · declining
  • Next: Pink band at 20,000 — 1,410 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGVince the ButcherPREMIER18,590 · Purple bandPEAK ELO1,930csdb.gg/stats

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Performance scores

Aim46
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY47–50–3Last 10047%Win rateLLWWWLWLLW

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −1.4pp headshot accuracy · −15ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 580ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 609ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim4.6
Utility4.6
Positioning5.9
Opening Duels3.5
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.9
Utility4.6
Mechanics4.5
Opening Duels2.7
Win Impact1.7

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time627ms−3ms
first ⅓ avg 630ms → last ⅓ avg 627ms
Headshot accuracy20.8%+1.9%
first ⅓ avg 18.8% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 8–13 · nuke, 30 Apr →
39%Best headshot accuracy · 13–5 · cache, 2 May →
391msFastest reaction time · 0–4 · dust2, 25 Apr →
13–1Biggest win · mirage, 21 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
6–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 83% over 6nukeWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
dust2C3616–2044%-0.01
infernoB147–750%-0.01
nukeD133–1023%0.01
ancientD124–833%-0.01
mirageA116–555%0.01
cacheS64–267%0.01
overpassS65–183%0.05
anubis—22–0100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,147Matches
51%Win rate
0.97Avg K/D
85.9ADR
42%Headshot %

Clutches & streaks

36%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust27966%1.1019.1
Mirage7347%1.0316.6
Inferno5066%1.0517.3
Ancient3834%0.9315.0
Overpass1471%1.0817.8
Nuke1338%0.8414.5
Anubis825%0.7915.6
Train450%1.0019.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
30.2%Accuracy (enemy spotted)
27.6%Spray accuracy
70.2%Counter-strafing
10.3°Preaim
630msReaction time
38.6%T opening success
43.0%CT opening success
0.63Enemies flashed / flash
3.2%Flash assists
8.23HE damage / grenade
5.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6126% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno12–160.0124%21 Aug →
ancient10–13-0.0410%21 Aug →
dust213–5-0.0213%21 Aug →
dust213–7-0.0226%21 Aug →
inferno13–40.0614%21 Aug →
inferno7–13-0.0717%7 Jul →
cache13–11-0.0121%7 Jul →
dust211–13-0.0525%7 Jul →
inferno6–13-0.0614%17 May →
overpass13–80.0817%17 May →
dust29–13-0.0220%17 May →
ancient5–130.0310%8 May →
nuke4–13-0.0423%8 May →
cache13–90.0731%8 May →
cache1–13-0.0022%8 May →
nuke4–13-0.0619%5 May →
nuke9–13-0.0022%5 May →
ancient7–13-0.0114%3 May →
nuke13–10-0.0112%3 May →
ancient4–13-0.0819%3 May →
cache13–50.0339%2 May →
cache13–8-0.0520%2 May →
cache10–130.0037%2 May →
nuke8–130.1426%30 Apr →
dust213–9-0.0423%30 Apr →
ancient13–160.0526%30 Apr →
dust24–13-0.0412%30 Apr →
mirage13–70.0725%29 Apr →
dust24–130.0224%29 Apr →
inferno13–80.0419%29 Apr →
dust29–13-0.0116%29 Apr →
inferno15–15-0.0421%28 Apr →
inferno13–11-0.0325%28 Apr →
mirage7–13-0.0115%28 Apr →
dust210–13-0.0420%28 Apr →
nuke5–13-0.0214%28 Apr →
anubis13–8-0.0210%28 Apr →
ancient16–14-0.0122%28 Apr →
mirage12–160.0015%28 Apr →
inferno11–130.0119%27 Apr →
dust211–13-0.0218%27 Apr →
dust21–130.0112%26 Apr →
dust213–60.0527%26 Apr →
ancient5–13-0.0217%26 Apr →
dust29–13-0.0122%26 Apr →
nuke13–100.0424%26 Apr →
overpass13–50.0822%26 Apr →
nuke8–130.0715%26 Apr →
inferno5–130.0020%26 Apr →
mirage9–130.0015%25 Apr →
dust213–9-0.0120%25 Apr →
overpass9–130.0614%25 Apr →
ancient13–110.0319%25 Apr →
dust20–4-0.0433%25 Apr →
ancient10–13-0.0418%25 Apr →
dust213–20.0115%25 Apr →
inferno11–5-0.0221%25 Apr →
nuke7–13-0.0618%25 Apr →
inferno16–130.0111%25 Apr →
dust216–130.0521%25 Apr →
overpass13–100.0610%25 Apr →
dust213–80.0022%25 Apr →
dust214–160.069%24 Apr →
overpass13–110.0314%24 Apr →
ancient13–8-0.0116%24 Apr →
inferno13–60.0415%24 Apr →
dust26–13-0.0322%24 Apr →
mirage13–7-0.0214%24 Apr →
nuke8–130.0223%24 Apr →
inferno11–130.0231%23 Apr →
nuke13–90.0526%23 Apr →
dust213–80.0221%23 Apr →
mirage13–40.0215%23 Apr →
ancient8–13-0.0214%23 Apr →
dust213–70.0613%23 Apr →
mirage10–13-0.0413%23 Apr →
dust24–13-0.0416%23 Apr →
dust213–9-0.0111%23 Apr →
ancient13–70.0119%23 Apr →
dust22–13-0.0417%23 Apr →
dust213–80.0115%23 Apr →
dust211–130.0319%22 Apr →
dust25–130.0119%22 Apr →
anubis13–20.0413%22 Apr →
mirage13–50.0519%22 Apr →
dust213–110.0414%22 Apr →
dust213–10-0.0310%22 Apr →
mirage8–13-0.0623%22 Apr →
dust215–150.0021%21 Apr →
overpass13–90.0216%21 Apr →
nuke9–130.0733%21 Apr →
dust24–13-0.0217%21 Apr →
nuke15–15-0.0112%21 Apr →
mirage13–10.1338%21 Apr →
dust23–13-0.1225%21 Apr →
dust26–13-0.0219%21 Apr →
dust213–9-0.0415%21 Apr →
mirage13–80.0122%21 Apr →
dust213–70.0218%21 Apr →
inferno13–5-0.0523%21 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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