Gwenethen

Gwenethen — CS2 Stats

DE76561198024911959[U:1:64646231]Steam profile ↗✓ No bans

1,020Tracked matches48%Win rate2020Tracked since
CSDB Rating5.9 SolidPositional Player
CSDB Leaderboard#94955 of 247923 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,944 +6,310 24 Aug – 12 Apr · 9 days played
12,63318,944peak 18,94424 Aug12 Apr
18,944Peak Premier in tracked matches
52Days played since 2024-04-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGGwenethenFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning52
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY61–38–1Last 10061%Win rateLLWWLLWWTL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +3.1pp headshot accuracy · +38ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 27%
  • Avg reaction 627ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 36%
  • Avg reaction 646ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 34%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim8.7
Utility2.9
Positioning5.2
Opening Duels3.8
Clutch4.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.2
Utility2.9
Mechanics7.4
Opening Duels3.1
Win Impact4.4

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time612ms+21ms
first ⅓ avg 591ms → last ⅓ avg 612ms
Headshot accuracy35.1%+6.5%
first ⅓ avg 28.7% → last ⅓ avg 35.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · overpass, 5 Apr →
66%Best headshot accuracy · 13–1 · ancient, 17 Oct →
266msFastest reaction time · 5–0 · mirage, 17 May →
13–1Biggest win · overpass, 5 Apr →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
12–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 80% over 5dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA2717–1063%0.00
ancientA2113–862%0.01
nukeS139–469%0.01
infernoS139–469%0.02
vertigoA74–357%-0.01
dust2D61–517%0.02
anubisS54–180%-0.00
cache—41–325%-0.02
overpass—33–0100%0.08
office—10–10%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,497Matches
51%Win rate
1.07Avg K/D
69.1ADR
48%Headshot %

Clutches & streaks

44%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6452%0.8913.1
Ancient4547%0.8513.1
Vertigo3444%0.9314.7
Anubis3256%0.8413.5
Inferno2748%1.0215.4
Nuke1242%0.9816.4
Dust21020%0.9012.7
Train540%0.9214.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

35.3%Headshot accuracy
34.4%Accuracy (enemy spotted)
37.8%Spray accuracy
83.2%Counter-strafing
9.4°Preaim
615msReaction time
39.0%T opening success
45.9%CT opening success
0.39Enemies flashed / flash
0.9%Flash assists
8.37HE damage / grenade
1.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3858 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9528% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0143%18 Jul →
anubis8–13-0.0421%18 Jul →
cache13–90.0319%18 Jul →
ancient16–13-0.0435%14 Jul →
cache7–13-0.0419%14 Jul →
cache6–13-0.0645%12 Jul →
mirage13–6-0.0137%12 Jul →
mirage13–50.0849%12 Jul →
ancient15–15-0.0834%11 Jul →
office6–13-0.0357%19 May →
cache9–13-0.0353%19 May →
nuke4–13-0.0532%19 May →
mirage13–9-0.0321%14 Apr →
dust211–13-0.0335%14 Apr →
mirage13–8-0.0524%12 Apr →
inferno13–9-0.0229%12 Apr →
ancient13–100.0724%11 Apr →
inferno6–13-0.0530%11 Apr →
inferno13–8-0.0755%11 Apr →
nuke10–13-0.0524%11 Apr →
inferno5–130.0550%11 Apr →
overpass13–110.0727%10 Apr →
nuke13–11-0.0441%10 Apr →
mirage13–90.0536%10 Apr →
mirage13–3-0.1036%10 Apr →
nuke13–90.0159%9 Apr →
mirage5–13-0.0540%7 Apr →
mirage3–13-0.0327%7 Apr →
ancient14–160.0142%7 Apr →
mirage14–16-0.0123%6 Apr →
nuke13–30.0532%5 Apr →
inferno13–60.1234%5 Apr →
dust211–130.0725%5 Apr →
inferno13–20.0525%5 Apr →
overpass13–10.1922%5 Apr →
nuke13–8-0.0324%14 Jan →
mirage13–3-0.0212%14 Jan →
nuke14–160.0228%14 Jan →
ancient7–130.0223%30 Oct →
mirage13–6-0.0111%30 Oct →
nuke13–100.0427%29 Oct →
ancient13–10-0.0416%15 Sept →
dust213–70.0633%15 Sept →
overpass13–11-0.0226%15 Sept →
inferno13–60.0153%25 Jun →
ancient13–110.0931%17 May →
mirage5–00.0150%17 May →
mirage8–130.1125%15 May →
inferno13–7-0.0130%10 Mar →
ancient13–110.0136%10 Mar →
ancient13–100.0242%27 Dec →
ancient13–8-0.0034%27 Dec →
mirage13–10-0.0229%14 Dec →
mirage13–70.0032%14 Dec →
vertigo13–9-0.0316%1 Dec →
vertigo5–13-0.0438%16 Nov →
mirage7–13-0.0633%10 Nov →
anubis16–130.0542%10 Nov →
ancient13–110.0325%9 Nov →
vertigo10–13-0.0817%9 Nov →
mirage13–20.0140%4 Nov →
vertigo13–40.0528%4 Nov →
ancient8–13-0.0542%1 Nov →
mirage5–13-0.0148%1 Nov →
inferno4–130.0449%1 Nov →
vertigo13–6-0.0120%27 Oct →
mirage16–13-0.0220%27 Oct →
ancient9–130.0235%27 Oct →
nuke16–140.0027%27 Oct →
vertigo10–130.0249%25 Oct →
nuke6–3-0.0256%25 Oct →
ancient13–10.1866%17 Oct →
mirage13–110.1429%14 Oct →
nuke13–30.1428%14 Oct →
ancient16–14-0.0523%23 Sept →
inferno13–5-0.0232%20 Sept →
dust211–13-0.0129%20 Sept →
inferno7–130.0433%19 Sept →
ancient7–13-0.0726%10 Sept →
ancient6–130.0034%9 Sept →
ancient10–13-0.0029%5 Sept →
nuke13–110.0331%24 Aug →
mirage10–13-0.0221%24 Aug →
mirage8–130.0324%22 Aug →
ancient13–40.0123%21 Aug →
anubis13–8-0.0531%21 Aug →
mirage16–130.0815%20 Aug →
dust214–160.0225%20 Aug →
anubis13–90.0524%19 Aug →
mirage6–13-0.0827%19 Aug →
inferno13–90.0223%3 Aug →
nuke10–13-0.0224%10 Jul →
mirage6–13-0.0119%10 Jul →
ancient13–8-0.0238%9 Jul →
ancient13–110.0423%7 Jul →
mirage13–80.0228%5 Jul →
inferno13–60.0526%7 May →
mirage16–140.0113%1 May →
anubis13–8-0.0120%1 May →
vertigo16–120.0217%30 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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