DonnyG

DonnyG — CS2 Stats

SO76561198022018166[U:1:61752438]Steam profile ↗✓ No bans

1,058Tracked matches42%Win rate2021Tracked since
CSDB Rating5.6 SolidSupport
Premier CS Rating17,737Purple band · top ~17.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,737 +770 18 Apr – 13 Nov · 16 days played
16,96718,862peak 18,86218 Apr13 Nov
18,967Peak Premier in tracked matches
40Days played since 2026-04-18

Premier CS Rating

  • 1,125 below peak (18,862)
  • -540 over 30 days · declining
  • Next: Pink band at 20,000 — 2,263 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-30
  • Blue band first seen 2026-10-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDonnyGPREMIER17,737 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning56
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateLLLWWWWLLL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +2.9pp headshot accuracy · −21ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 605ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 594ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.9 against its own average).

Aim6.7
Utility6.5
Positioning5.6
Opening Duels2.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.6
Utility6.5
Mechanics6.4
Opening Duels3.0
Win Impact2.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time610ms−52ms
first ⅓ avg 662ms → last ⅓ avg 610ms
Headshot accuracy15.7%+4.0%
first ⅓ avg 11.7% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · mirage, 9 Oct →
41%Best headshot accuracy · 13–6 · inferno, 18 Oct →
438msFastest reaction time · 10–13 · ancient, 19 Sept →
13–0Biggest win · anubis, 15 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
4–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 80% over 5mirageWeakest map · 33% over 24
MapGradePlayedRecordWin rateAvg rating
mirageD248–1633%-0.01
infernoA2112–957%0.00
cacheB2010–1050%0.00
ancientB115–645%0.01
nukeC104–640%-0.03
dust2C73–443%0.01
anubisS54–180%-0.01
overpass—21–150%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 24). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
50%Win rate
0.97Avg K/D
80.1ADR
26%Headshot %

Clutches & streaks

0%1v1 clutch win
75%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage425%0.7614.3
Ancient2100%1.1714.5
Inferno1100%1.4217.0
Anubis1100%1.3615.0
Nuke10%0.6312.0
Dust210%0.9314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
33.7%Accuracy (enemy spotted)
36.0%Spray accuracy
78.6%Counter-strafing
8.1°Preaim
598msReaction time
49.7%T opening success
34.1%CT opening success
0.65Enemies flashed / flash
7.7%Flash assists
9.98HE damage / grenade
15.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.0605% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0610%13 Nov →
mirage8–13-0.0321%24 Oct →
inferno9–13-0.0319%24 Oct →
mirage13–4-0.0014%24 Oct →
dust213–60.0715%24 Oct →
inferno13–60.1141%18 Oct →
inferno13–110.0827%11 Oct →
cache10–130.018%9 Oct →
mirage3–130.019%9 Oct →
inferno10–13-0.0313%9 Oct →
ancient15–150.0710%9 Oct →
dust21–13-0.0411%9 Oct →
dust213–90.0521%9 Oct →
nuke15–15-0.0615%9 Oct →
cache13–70.0214%9 Oct →
mirage13–30.1514%9 Oct →
inferno13–90.0215%25 Sept →
dust29–13-0.0216%19 Sept →
inferno10–13-0.0512%19 Sept →
nuke13–90.0420%19 Sept →
mirage11–13-0.0311%19 Sept →
ancient10–130.049%19 Sept →
cache13–6-0.039%19 Sept →
inferno8–13-0.0627%18 Sept →
mirage13–100.0114%18 Sept →
nuke4–13-0.0921%18 Sept →
nuke14–160.0114%30 Aug →
ancient1–13-0.0831%30 Aug →
mirage15–15-0.064%30 Aug →
inferno15–15-0.0510%29 Aug →
cache16–120.0118%29 Aug →
mirage0–13-0.0712%29 Aug →
dust210–13-0.0513%29 Aug →
mirage8–130.0233%28 Aug →
cache9–130.018%28 Aug →
dust213–100.1018%28 Aug →
mirage8–13-0.0421%28 Aug →
nuke10–13-0.0616%28 Aug →
ancient16–12-0.056%28 Aug →
inferno8–13-0.0215%28 Aug →
anubis13–90.0325%28 Aug →
mirage13–90.0014%28 Aug →
cache13–30.0716%6 Aug →
ancient11–13-0.0117%27 Jul →
inferno13–90.1029%7 Jul →
inferno13–10-0.0112%28 Jun →
cache9–60.0623%25 Jun →
cache5–13-0.0319%15 Jun →
mirage10–13-0.0514%11 Jun →
cache12–12-0.0318%9 Jun →
inferno13–90.0011%5 Jun →
mirage9–130.0216%3 Jun →
mirage13–3-0.0010%3 Jun →
inferno13–110.0117%31 May →
cache13–100.0213%31 May →
mirage14–160.0311%29 May →
ancient16–130.0717%29 May →
nuke13–40.0417%29 May →
inferno13–11-0.0418%29 May →
inferno13–90.0015%28 May →
mirage8–13-0.0130%25 May →
cache11–130.0716%24 May →
nuke13–8-0.0410%16 May →
mirage7–13-0.0111%16 May →
ancient13–9-0.047%16 May →
nuke9–13-0.0319%16 May →
inferno8–13-0.0316%16 May →
anubis13–00.028%15 May →
ancient8–130.0821%15 May →
inferno13–90.089%15 May →
cache13–40.0414%14 May →
cache9–13-0.0313%12 May →
mirage13–50.0118%9 May →
inferno13–2-0.042%9 May →
nuke8–13-0.078%9 May →
ancient13–6-0.0114%9 May →
mirage6–13-0.0320%9 May →
cache13–3-0.0023%5 May →
mirage4–13-0.0711%4 May →
anubis13–50.014%1 May →
mirage9–13-0.0111%1 May →
ancient13–60.056%1 May →
inferno13–20.0813%1 May →
mirage16–14-0.034%1 May →
inferno8–13-0.0611%30 Apr →
cache5–130.0014%30 Apr →
cache10–130.037%30 Apr →
cache7–13-0.0615%29 Apr →
cache13–9-0.0521%29 Apr →
cache13–40.0313%29 Apr →
cache6–13-0.0713%29 Apr →
overpass13–80.0413%24 Apr →
dust28–13-0.036%24 Apr →
mirage8–130.0612%21 Apr →
anubis13–9-0.0613%19 Apr →
mirage13–8-0.0414%19 Apr →
nuke16–130.0115%19 Apr →
overpass10–13-0.0213%18 Apr →
ancient10–13-0.078%18 Apr →
anubis13–16-0.033%18 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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