Vroom Vroom

Vroom Vroom — CS2 Stats

CH76561198021323440[U:1:61057712]Steam profile ↗✓ No bans

4,523Tracked matches47%Win rate2020Tracked since
18,686Hours in CS38Hrs last 2 wks
CSDB Rating7.2 StrongAll-Rounder
Premier CS Rating23,969Top 25% of 211,827 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#32660 of 258879 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+359Premier CS Rating · 23,610 → 23,969

Rating over time

Premier CS Rating: 23,969 +2,065 31 Aug – 30 Oct · 28 days played
21,80324,718peak 24,71831 Aug30 Oct
24,718Peak Premier in tracked matches
27Days played since 2026-08-31

Premier CS Rating

  • 749 below peak (24,718)
  • -434 over 30 days · declining
  • Next: Red band at 25,000 — 1,031 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches29——
Win rate48%——
K/D0.92——
Headshot %41%——

Measured 25 Oct 2026 → 30 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate40.4%46.9%49.3%8.8% short
Shot accuracy16.7%13.0%13.4%above
Kill/death ratio0.971.081.120.15 short
Match win rate70.4%46.7%48.5%above

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVroom VroomPREMIER23,969 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning68
Utility65

0–100 skill scores via Leetify.

Recent form

HOT45–53–2Last 10045%Win rateWWWWLWWWLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +2.0pp headshot accuracy · −5ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 524ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 504ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 506ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.8
Utility6.5
Positioning6.8
Opening Duels5.6
Clutch5.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 99% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.8
Utility6.5
Mechanics7.1
Opening Duels6.7
Win Impact3.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time499ms+5ms
first ⅓ avg 494ms → last ⅓ avg 499ms
Headshot accuracy13.3%−2.1%
first ⅓ avg 15.4% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 7–13 · mirage, 4 Oct →
42%Best headshot accuracy · 1–9 · dust2, 19 Sept →
359msFastest reaction time · 7–13 · mirage, 4 Oct →
13–2Biggest win · cache, 29 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W4Current streak
9–12In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 71% over 7anubisWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
dust2D279–1833%0.00
cacheA2414–1058%0.01
infernoA1710–759%-0.00
mirageD103–730%-0.00
nukeS75–271%0.02
ancientB63–350%-0.00
anubisD60–60%-0.02
train—10–10%-0.04
fachwerk—11–0100%0.03
office—10–10%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

220,125Lifetime kills
0.97K/D
25,334Matches
70.4%Match win rate · Top 5% of Pink band
40.4%Headshot %
16.7%Shot accuracy · Top 25% of Pink band
50,676MVPs
4,725Hours (in match)
9,121Bombs planted
2,606Bombs defused

Most-used weapons

AK-4767,220
AWP28,749
Knife8,048
P907,487
Negev6,368
P2504,909

Lifetime map wins

27,804dust2
17,504inferno
9,795nuke
5,818cbble
3,681vertigo
3,156train
1,828office
868italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,122Matches
54%Win rate
1.03Avg K/D
82.2ADR
35%Headshot %

Clutches & streaks

49%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient5052%1.0414.8
Dust23962%1.1615.4
Inferno2763%1.1715.7
Nuke2556%1.1316.8
Anubis1947%0.9114.6
Overpass1464%1.0614.8
Mirage1040%1.2314.1
Cache667%1.0617.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
41.3%Accuracy (enemy spotted)
47.3%Spray accuracy
82.1%Counter-strafing
8.5°Preaim
498msReaction time
52.6%T opening success
61.2%CT opening success
0.61Enemies flashed / flash
12.3%Flash assists
11.18HE damage / grenade
7.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4309% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–60.0113%30 Oct →
cache13–20.0310%29 Oct →
dust213–110.0211%29 Oct →
inferno13–30.0818%29 Oct →
dust27–13-0.0513%29 Oct →
dust213–7-0.0014%29 Oct →
dust213–70.018%29 Oct →
cache13–110.0420%29 Oct →
cache6–13-0.0419%28 Oct →
ancient11–13-0.0015%28 Oct →
dust24–13-0.0520%28 Oct →
inferno7–13-0.045%28 Oct →
cache13–20.0917%28 Oct →
dust29–130.0515%28 Oct →
cache6–130.0119%25 Oct →
nuke16–130.0415%25 Oct →
inferno13–110.0012%25 Oct →
inferno13–11-0.018%25 Oct →
cache13–30.092%25 Oct →
anubis11–130.009%25 Oct →
dust27–130.0218%25 Oct →
anubis8–13-0.0217%22 Oct →
nuke12–16-0.0022%22 Oct →
inferno13–70.0212%21 Oct →
inferno8–13-0.0513%21 Oct →
mirage3–13-0.0411%21 Oct →
cache6–13-0.056%21 Oct →
cache13–30.0414%21 Oct →
dust210–130.0011%18 Oct →
dust27–13-0.0413%18 Oct →
mirage13–100.1011%18 Oct →
inferno13–11-0.0114%18 Oct →
anubis2–13-0.0715%18 Oct →
cache16–130.0121%17 Oct →
mirage13–10-0.0317%17 Oct →
inferno13–11-0.0410%17 Oct →
train6–13-0.046%9 Oct →
cache8–130.0331%4 Oct →
inferno2–13-0.0414%4 Oct →
mirage11–130.0115%4 Oct →
cache10–130.0213%4 Oct →
dust213–50.0721%4 Oct →
mirage7–130.1120%4 Oct →
cache2–13-0.0115%3 Oct →
cache0–13-0.0424%3 Oct →
inferno15–150.0112%3 Oct →
dust215–150.0117%3 Oct →
ancient10–13-0.0318%2 Oct →
cache13–50.0716%2 Oct →
dust214–160.0514%2 Oct →
anubis4–13-0.0119%2 Oct →
inferno13–5-0.0310%1 Oct →
inferno11–13-0.017%1 Oct →
dust213–50.0115%1 Oct →
mirage0–13-0.1029%1 Oct →
dust26–13-0.0213%30 Sept →
cache10–13-0.0417%29 Sept →
mirage13–10-0.0018%29 Sept →
inferno13–60.0617%29 Sept →
nuke13–70.0320%26 Sept →
mirage11–130.0114%26 Sept →
cache13–6-0.0519%25 Sept →
mirage6–13-0.0622%23 Sept →
dust25–130.0321%23 Sept →
nuke16–130.0018%23 Sept →
inferno6–130.0115%23 Sept →
cache5–13-0.0431%23 Sept →
anubis7–13-0.0433%20 Sept →
nuke13–90.0717%20 Sept →
inferno13–70.0421%20 Sept →
dust213–110.0221%20 Sept →
dust26–13-0.0318%20 Sept →
nuke11–130.0018%19 Sept →
dust21–9-0.0142%19 Sept →
dust213–100.0617%19 Sept →
cache13–60.0211%19 Sept →
cache13–7-0.0212%19 Sept →
dust27–130.0216%18 Sept →
inferno13–16-0.036%18 Sept →
ancient13–20.0512%18 Sept →
dust214–160.0216%17 Sept →
ancient8–13-0.0512%17 Sept →
cache14–16-0.025%15 Sept →
dust28–13-0.059%15 Sept →
nuke13–40.0112%15 Sept →
ancient13–100.0216%15 Sept →
cache13–110.0317%13 Sept →
cache13–110.0014%12 Sept →
inferno13–30.0332%12 Sept →
ancient13–80.0211%12 Sept →
dust213–70.0125%12 Sept →
dust213–50.046%11 Sept →
dust211–13-0.0316%11 Sept →
dust210–13-0.0215%11 Sept →
cache13–90.0313%11 Sept →
fachwerk13–100.0319%31 Aug →
office11–130.006%31 Aug →
mirage0–20.000%31 Aug →
anubis6–130.0211%31 Aug →
dust210–13-0.029%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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