cottomoo

cottomoo — CS2 Stats

76561198018503981[U:1:58238253]Steam profile ↗✓ No bans

2,140Tracked matches52%Win rate2020Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
FaceitLevel 8 · 1,580 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGcottomooFACEITLevel 8 · 1,580 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning45
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY48511Last 10048%Win rateLWLWLWWLLL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression4.5
Utility4.0
Positioning4.5
Opening Duels1.9
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.5
Utility4.0
Mechanics6.1
Opening Duels2.5
Win Impact5.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time583ms−7ms
first ⅓ avg 589ms → last ⅓ avg 583ms
Headshot accuracy15.1%−0.1%
first ⅓ avg 15.2% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 13–3
133Biggest win — mirage
7Longest win streak
84In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 100% over 5anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA25141156%0.01
nukeC2181338%-0.01
ancientB1991047%-0.01
infernoC114736%0.00
dust2B105550%-0.02
anubisD72529%-0.02
overpassS550100%-0.04
cache21150%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,684Matches
50%Win rate
1.05Avg K/D
83.4ADR
37%Headshot %

Clutches & streaks

38%1v1 clutch win
16%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage23349%1.0817.6
Inferno11744%0.9715.6
Anubis10352%1.0518.1
Ancient10053%1.0717.4
Nuke9447%1.0217.4
Dust28342%0.9415.5
Vertigo4549%1.0718.6
Overpass2959%1.0015.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
39.1%Accuracy (enemy spotted)
41.8%Spray accuracy
77.3%Counter-strafing
10.4°Preaim
585msReaction time
24.8%T opening success
50.2%CT opening success
0.50Enemies flashed / flash
4.3%Flash assists
7.54HE damage / grenade
5.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7374% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4958 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8294% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–130.0117%23 Aug
anubis13–10-0.0110%23 Aug
inferno5–130.018%21 Aug
anubis13–70.0314%21 Aug
nuke9–13-0.0437%21 Aug
mirage16–130.0112%21 Aug
mirage13–10-0.0010%16 Aug
ancient10–13-0.048%16 Aug
nuke7–13-0.066%16 Aug
inferno7–13-0.099%15 Aug
ancient13–80.0428%15 Aug
mirage13–90.0114%2 Aug
inferno13–90.069%28 Jul
inferno12–160.0012%24 Jul
nuke5–13-0.0310%9 Jul
cache5–13-0.0621%27 Jun
mirage19–220.0111%26 Jun
mirage5–13-0.0418%25 Jun
dust213–5-0.0723%17 Jun
anubis9–13-0.0215%16 Jun
mirage16–13-0.0116%3 May
nuke7–130.009%3 May
cache13–4-0.0511%3 May
mirage13–5-0.0121%3 May
dust215–15-0.0515%29 Apr
overpass13–10-0.0211%29 Apr
mirage13–30.1123%29 Apr
mirage13–100.0819%26 Apr
nuke10–13-0.0111%26 Apr
dust213–4-0.0426%26 Apr
nuke16–130.0012%25 Apr
inferno13–50.0517%20 Apr
ancient13–110.0216%19 Apr
overpass13–4-0.0313%19 Apr
mirage13–110.0614%17 Apr
dust213–9-0.008%17 Apr
mirage13–16-0.0116%17 Apr
ancient16–140.0315%17 Apr
nuke8–130.0118%13 Apr
ancient10–13-0.1211%12 Apr
overpass13–9-0.067%11 Apr
ancient13–110.047%11 Apr
nuke16–19-0.0113%11 Apr
nuke7–130.0126%7 Apr
dust25–13-0.0912%6 Apr
mirage13–50.099%5 Apr
mirage13–30.1117%5 Apr
mirage7–13-0.0513%5 Apr
nuke13–5-0.0221%5 Apr
mirage7–13-0.046%5 Apr
inferno13–3-0.029%5 Apr
ancient2–13-0.0219%4 Apr
mirage9–13-0.0016%3 Apr
mirage13–30.0819%3 Apr
dust213–110.0315%2 Apr
ancient13–100.047%2 Apr
overpass13–9-0.0110%2 Apr
dust26–13-0.0113%22 Mar
nuke13–100.049%15 Mar
inferno7–13-0.0513%15 Mar
nuke3–13-0.047%8 Mar
anubis7–13-0.0713%8 Mar
ancient10–13-0.019%8 Mar
dust211–130.019%7 Mar
inferno9–13-0.0412%7 Mar
mirage13–110.0825%7 Mar
mirage13–40.017%7 Mar
dust26–130.0115%6 Mar
ancient4–13-0.0317%6 Mar
mirage7–13-0.057%6 Mar
mirage13–70.0119%5 Mar
ancient9–13-0.029%3 Mar
ancient13–70.0833%2 Mar
ancient13–6-0.0113%2 Mar
nuke13–40.076%1 Mar
mirage9–13-0.0510%1 Mar
inferno11–13-0.037%1 Mar
nuke22–250.0313%26 Feb
inferno11–130.097%26 Feb
nuke6–13-0.0313%26 Feb
ancient10–130.0618%25 Feb
nuke7–13-0.0514%25 Feb
ancient20–22-0.0516%22 Feb
mirage6–13-0.059%20 Feb
dust213–100.0026%20 Feb
anubis10–130.0319%20 Feb
ancient16–13-0.0113%20 Feb
nuke13–100.0321%20 Feb
anubis9–13-0.0214%20 Feb
nuke16–14-0.049%19 Feb
ancient13–50.0118%18 Feb
nuke13–110.0115%17 Feb
anubis4–13-0.0720%17 Feb
overpass13–7-0.0715%17 Feb
nuke5–13-0.0422%16 Feb
ancient8–13-0.0526%16 Feb
mirage8–13-0.0318%16 Feb
ancient6–13-0.117%16 Feb
nuke16–13-0.0417%10 Feb
inferno13–100.0517%10 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →