Pun`

Pun` — CS2 Stats

GB76561198018415070[U:1:58149342]Steam profile ↗✓ No bans

3,442Tracked matches54%Win rate2020Tracked since
CSDB Rating6.2 SolidSupport
Premier CS Rating23,805Top 25% of 204,219 CSDB-tracked playersPink band · top ~4.3% of ranked players (population est.)
CSDB Leaderboard#32963 of 251363 tracked
FaceitLevel 8 · 1,910 ELOTop 31.2% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,805 +1,758 5 Sept – 10 Oct · 10 days played
22,04724,999peak 24,9995 Sept10 Oct
Faceit ELO: 1,910 +0 5 Sept – 25 Sept · 2 observations
1,9101,910peak 1,9105 Sept25 Sept
24,999Peak Premier in tracked matches
1,910Highest Faceit ELO seen on CSDB
28Days played since 2026-09-05

Faceit ELO

  • At peak — 1,910
  • Next: Level 10 at 2,001 — 91 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-05
  • Level 8 first seen 2026-09-05

Premier CS Rating

  • 1,194 below peak (24,999)
  • +1,758 over 30 days · improving
  • Next: Red band at 25,000 — 1,195 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGPun`FACEITLevel 8 · 1,910 ELOSTANDINGTop 31.2% of rankedPREMIER23,805 · Pink bandPEAK ELO1,910csdb.gg/stats

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Performance scores

Aim79
Positioning44
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY50–44–6Last 10050%Win rateLLTWWLLWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −1.5pp headshot accuracy · +61ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 687ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 680ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim7.9
Utility6.1
Positioning4.4
Opening Duels0.5
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.4
Utility6.1
Mechanics7.7
Opening Duels1.1
Win Impact6.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time637ms−10ms
first ⅓ avg 647ms → last ⅓ avg 637ms
Headshot accuracy17.6%−1.0%
first ⅓ avg 18.6% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · train, 11 Oct →
32%Best headshot accuracy · 1–13 · cache, 28 Sept →
453msFastest reaction time · 4–13 · ancient, 29 Sept →
13–1Biggest win · train, 30 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 63% over 8overpassWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
cacheA2212–1055%-0.00
trainB2010–1050%0.03
ancientB158–753%0.01
overpassC135–838%-0.02
vertigoA85–363%0.01
nukeA85–363%0.02
anubisB63–350%-0.01
dust2—30–30%-0.04
inferno—22–0100%0.02
mirage—20–20%-0.04
office—10–10%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,465Matches
50%Win rate
0.90Avg K/D
70.4ADR
40%Headshot %

Clutches & streaks

41%1v1 clutch win
16%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno13155%1.0613.6
Nuke9962%0.9914.3
Ancient6739%0.8714.8
Overpass6566%0.9814.4
Anubis4441%0.8613.8
Mirage4132%0.7612.1
Dust22832%0.8212.8
Train2162%1.0817.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
38.0%Accuracy (enemy spotted)
43.5%Spray accuracy
84.7%Counter-strafing
9.2°Preaim
638msReaction time
37.7%T opening success
31.5%CT opening success
0.67Enemies flashed / flash
10.8%Flash assists
8.47HE damage / grenade
10.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.6689% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
train2–13-0.080%12 Oct →
overpass7–13-0.0718%12 Oct →
overpass12–12-0.0116%11 Oct →
train13–90.1322%11 Oct →
vertigo13–30.0822%11 Oct →
cache9–13-0.0231%11 Oct →
ancient6–130.0616%10 Oct →
cache13–11-0.0521%10 Oct →
ancient13–11-0.019%10 Oct →
cache13–11-0.0211%10 Oct →
ancient12–12-0.0223%10 Oct →
overpass11–13-0.0113%9 Oct →
train13–70.0222%9 Oct →
cache12–12-0.0616%9 Oct →
cache7–13-0.0317%8 Oct →
train11–130.0529%7 Oct →
cache13–3-0.0417%7 Oct →
cache4–13-0.013%7 Oct →
train13–6-0.0218%6 Oct →
overpass3–13-0.0226%5 Oct →
train12–120.0018%5 Oct →
train13–50.0319%4 Oct →
cache2–13-0.044%4 Oct →
vertigo13–5-0.0022%4 Oct →
ancient4–13-0.0420%4 Oct →
ancient13–30.0317%3 Oct →
train13–40.1029%3 Oct →
overpass8–13-0.1111%3 Oct →
nuke9–30.0817%3 Oct →
ancient13–70.0526%3 Oct →
overpass13–70.0214%2 Oct →
vertigo13–50.0310%2 Oct →
ancient13–110.0424%2 Oct →
overpass9–130.0016%2 Oct →
train5–130.0322%1 Oct →
cache13–70.0214%1 Oct →
inferno13–90.0225%1 Oct →
ancient11–13-0.0520%1 Oct →
vertigo13–70.0619%1 Oct →
anubis12–16-0.0319%30 Sept →
nuke3–13-0.0612%30 Sept →
cache13–40.0617%30 Sept →
ancient12–120.0425%30 Sept →
overpass13–4-0.0311%30 Sept →
train13–10.1116%30 Sept →
ancient4–13-0.080%29 Sept →
dust25–13-0.0611%29 Sept →
vertigo4–13-0.116%29 Sept →
ancient13–40.0521%29 Sept →
cache1–13-0.1132%28 Sept →
train13–70.0811%28 Sept →
nuke13–30.0314%28 Sept →
ancient13–10.0313%28 Sept →
nuke13–50.0315%28 Sept →
train6–13-0.0124%27 Sept →
cache10–130.0610%27 Sept →
vertigo13–9-0.0713%27 Sept →
overpass13–10-0.0318%27 Sept →
train12–120.0330%27 Sept →
nuke1–13-0.0316%26 Sept →
train13–90.0413%26 Sept →
cache10–130.0422%26 Sept →
overpass13–30.0514%26 Sept →
vertigo7–130.1015%26 Sept →
dust27–13-0.0310%24 Sept →
inferno13–60.0313%23 Sept →
cache13–10-0.0524%23 Sept →
overpass2–4-0.0225%21 Sept →
cache13–30.1020%21 Sept →
train1–30.0225%20 Sept →
cache4–13-0.0217%20 Sept →
anubis10–13-0.0111%20 Sept →
mirage10–13-0.0620%19 Sept →
dust26–13-0.0427%18 Sept →
cache6–130.0123%18 Sept →
nuke13–40.036%18 Sept →
ancient13–20.079%18 Sept →
anubis13–80.0221%18 Sept →
anubis13–6-0.0622%18 Sept →
train10–130.0422%18 Sept →
cache13–10-0.0114%18 Sept →
cache13–50.029%17 Sept →
cache13–50.1011%17 Sept →
ancient13–70.0413%17 Sept →
cache13–7-0.0221%17 Sept →
train9–130.0820%17 Sept →
mirage8–13-0.0118%16 Sept →
nuke13–90.0319%16 Sept →
overpass9–130.0522%15 Sept →
cache13–110.0229%15 Sept →
train3–13-0.079%15 Sept →
anubis10–13-0.0118%15 Sept →
nuke7–130.0221%15 Sept →
anubis13–60.0115%14 Sept →
train13–9-0.0514%14 Sept →
overpass13–9-0.0620%14 Sept →
vertigo9–13-0.0222%14 Sept →
office9–13-0.0418%13 Sept →
train13–50.0732%13 Sept →
ancient11–130.0123%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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