Tappi

Tappi — CS2 Stats

76561198017071578[U:1:56805850]Steam profile ↗✓ No bans

2,284Tracked matches67%Win rate2021Tracked since
1,774Hours in CS
CSDB Rating5.9 SolidSupport
Premier CS Rating17,876Purple band · top ~17% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 9 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,876 +2,201 10 Jul – 17 Sept · 27 days played
13,78417,876peak 17,87610 Jul17 Sept
17,994Peak Premier in tracked matches
29Days played since 2026-07-09

Premier CS Rating

  • At peak — 17,876
  • +2,876 over 30 days · improving
  • Next: Pink band at 20,000 — 2,124 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches22——
Win rate64%——
K/D0.91——
Headshot %45%——

Measured 30 Aug 2026 → 25 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,597), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate41.4%44.8%45.7%4.3% short
Shot accuracy9.1%12.5%12.7%3.6% short
Kill/death ratio0.911.031.050.14 short
Match win rate47.1%45.2%45.7%above

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTappiFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER17,876 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning48
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateWWLLWWLLWW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +1.9pp headshot accuracy · −9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 528ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 534ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 539ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim6.8
Utility5.3
Positioning4.8
Opening Duels2.0
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.8
Utility5.3
Mechanics6.8
Opening Duels1.2
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time575ms−48ms
first ⅓ avg 623ms → last ⅓ avg 575ms
Headshot accuracy13.2%−2.8%
first ⅓ avg 15.9% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–0 · nuke, 25 Aug →
34%Best headshot accuracy · 6–13 · mirage, 20 Aug →
328msFastest reaction time · 1–9 · mirage, 18 Aug →
13–0Biggest win · nuke, 25 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
4–5In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 67% over 12infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
nukeA2113–862%-0.00
dust2B199–1047%0.01
mirageB136–746%-0.01
ancientS128–467%0.00
infernoD124–833%0.00
cacheC114–736%-0.01
anubisB115–645%-0.01
office—11–0100%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,182Lifetime kills
0.91K/D
4,022Matches
47.1%Match win rate · Top 50% of Level 6 players
41.4%Headshot %
9.1%Shot accuracy
8,391MVPs
1,774Hours (in match)
5,154Bombs planted
1,360Bombs defused

Most-used weapons

AWP15,306
AK-4713,703
SSG 083,460
Tec-93,224
P2502,156
P902,074

Lifetime map wins

10,970dust2
7,607inferno
5,399nuke
4,888office
2,146train
929vertigo
550cbble
155militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

330Matches
55%Win rate
0.94Avg K/D
74.4ADR
41%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7053%0.9212.3
Nuke4455%0.9213.7
Ancient4271%0.9814.7
Dust23647%0.8713.2
Anubis3057%0.8913.6
Inferno2952%0.9013.3
Cache1457%1.0417.2
Train757%0.9916.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
33.5%Accuracy (enemy spotted)
34.7%Spray accuracy
80.6%Counter-strafing
8.1°Preaim
581msReaction time
30.2%T opening success
39.6%CT opening success
0.67Enemies flashed / flash
3.5%Flash assists
11.38HE damage / grenade
7.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0862% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.1511% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.016%17 Sept →
dust213–30.1426%17 Sept →
dust26–13-0.0417%17 Sept →
cache10–13-0.0215%15 Sept →
ancient13–5-0.0411%15 Sept →
nuke13–70.0621%15 Sept →
dust211–13-0.048%14 Sept →
anubis10–13-0.0217%12 Sept →
ancient13–90.0015%12 Sept →
dust213–10-0.0121%12 Sept →
anubis7–1-0.027%12 Sept →
ancient13–16-0.0313%2 Sept →
dust213–40.0610%2 Sept →
inferno8–00.1515%2 Sept →
mirage13–60.0921%2 Sept →
nuke8–13-0.0313%1 Sept →
nuke10–13-0.0916%31 Aug →
inferno5–130.005%31 Aug →
nuke13–9-0.0413%31 Aug →
nuke13–10-0.0426%31 Aug →
dust213–70.0429%31 Aug →
anubis13–11-0.059%31 Aug →
dust213–7-0.0819%28 Aug →
ancient5–13-0.0215%28 Aug →
ancient13–70.0910%28 Aug →
mirage13–80.0611%28 Aug →
anubis3–130.0011%28 Aug →
nuke13–7-0.080%28 Aug →
cache13–110.0010%26 Aug →
anubis13–60.0211%26 Aug →
inferno6–13-0.0212%25 Aug →
nuke13–00.150%25 Aug →
ancient13–50.032%25 Aug →
dust25–130.0914%25 Aug →
inferno10–130.039%25 Aug →
nuke13–8-0.0213%25 Aug →
dust213–50.0611%25 Aug →
cache12–160.0115%25 Aug →
mirage5–13-0.0315%21 Aug →
nuke15–150.039%21 Aug →
nuke14–160.0113%21 Aug →
cache13–10-0.018%21 Aug →
anubis4–13-0.049%20 Aug →
mirage6–130.0134%20 Aug →
nuke9–130.0220%20 Aug →
mirage13–30.0314%20 Aug →
anubis13–100.0315%19 Aug →
dust24–130.0014%19 Aug →
cache10–13-0.0410%19 Aug →
anubis13–40.0314%19 Aug →
nuke13–90.0810%19 Aug →
inferno9–130.0015%19 Aug →
mirage1–9-0.020%18 Aug →
inferno7–13-0.0111%18 Aug →
mirage13–7-0.0413%16 Aug →
ancient2–130.0313%16 Aug →
dust28–130.0423%15 Aug →
nuke6–13-0.0620%15 Aug →
anubis10–130.029%15 Aug →
inferno13–10-0.0129%15 Aug →
mirage13–16-0.0222%15 Aug →
cache7–13-0.046%15 Aug →
anubis13–16-0.0214%14 Aug →
dust213–50.1010%14 Aug →
dust210–130.0213%11 Aug →
office13–60.0031%10 Aug →
cache7–13-0.0513%7 Aug →
ancient13–80.0716%7 Aug →
dust211–13-0.0216%7 Aug →
nuke10–130.0522%6 Aug →
nuke13–70.0220%6 Aug →
dust213–9-0.0118%6 Aug →
inferno13–16-0.0511%3 Aug →
mirage13–11-0.0212%3 Aug →
nuke13–10-0.0213%3 Aug →
inferno16–12-0.0117%2 Aug →
cache13–40.0921%29 Jul →
inferno15–150.0317%29 Jul →
anubis5–13-0.0116%29 Jul →
nuke9–130.1020%29 Jul →
dust29–13-0.0224%24 Jul →
ancient5–13-0.0811%24 Jul →
nuke13–10-0.0619%22 Jul →
dust22–13-0.1013%22 Jul →
inferno11–13-0.0918%22 Jul →
cache13–4-0.0011%22 Jul →
mirage5–13-0.0413%22 Jul →
dust27–13-0.0713%21 Jul →
nuke13–10-0.0319%21 Jul →
mirage13–9-0.0514%21 Jul →
cache2–13-0.0217%21 Jul →
inferno13–90.0216%21 Jul →
nuke13–8-0.0313%10 Jul →
ancient13–8-0.0416%10 Jul →
mirage5–13-0.0610%10 Jul →
cache11–13-0.0319%10 Jul →
dust213–10-0.0022%10 Jul →
ancient13–8-0.0517%10 Jul →
mirage10–13-0.0013%9 Jul →
ancient16–140.0713%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →