shonk — CS2 Stats

76561198014818267[U:1:54552539]

1,033Tracked matches70%Win rate2020Tracked since
12,337Hours in CS3Hrs last 2 wks
CSDB Rating7.7 StrongAggressive Rifler
FaceitLevel 10 · 2,959 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate62.4%52.8%
Shot accuracy19.6%13.7%
Kill/death ratio1.061.08
Match win rate48.1%49.2%

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CSDB.GGshonkFACEITLevel 10 · 2,959 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning68
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY68311Last 10068%Win rateWWLLWWLWWW

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression8.4
Utility5.9
Positioning6.8
Opening Duels4.9
Clutch4.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 94% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.3° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 61% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.8
Utility5.9
Mechanics8.2
Opening Duels4.9
Win Impact10.0

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.02
first ⅓ avg 0.06 → last ⅓ avg 0.04
Reaction time575ms+41ms
first ⅓ avg 534ms → last ⅓ avg 575ms
Headshot accuracy32.5%+1.4%
first ⅓ avg 31.1% → last ⅓ avg 32.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — cache 9–1
130Biggest win — mirage
10Longest win streak
W2Current streak
117In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 80% over 10overpassWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS2718967%0.04
dust2S2315865%0.02
ancientS1813572%0.03
anubisS108280%0.06
cacheS86275%0.06
infernoA74357%0.05
overpassB63350%0.05
nuke110100%0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (50% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

757,571Lifetime kills
1.06K/D
15,034Matches
48.1%Match win rate
62.4%Headshot % · Top 25% of Level 10 players
19.6%Shot accuracy · Top 5% of Level 10 players
49,256MVPs
14,566Hours (in match)
19,556Bombs planted
9,244Bombs defused

Most-used weapons

AK-47440,992
AWP43,402
Glock-1816,931
P25015,710
SSG 087,501
Knife7,184
SG 5536,245

Lifetime map wins

35,010inferno
23,731dust2
14,615nuke
9,952train
9,951cbble
1,233vertigo
238office
167aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,446Matches
67%Win rate
1.48Avg K/D
83.9ADR
61%Headshot %

Clutches & streaks

42%1v1 clutch win
27%1v2 clutch win
28Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14562%1.4617.4
Dust210774%1.5517.5
Ancient10275%1.4818.0
Inferno5775%1.6317.4
Anubis4875%1.5717.9
Cache2572%1.4817.0
Train2475%1.7719.3
Nuke1164%1.2917.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.0%Headshot accuracy
35.7%Accuracy (enemy spotted)
36.0%Spray accuracy
86.7%Counter-strafing
11.3°Preaim
571msReaction time
38.4%T opening success
60.8%CT opening success
0.58Enemies flashed / flash
11.0%Flash assists
7.29HE damage / grenade
9.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.3747% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache9–10.2653%23 Aug
dust216–140.0117%23 Aug
mirage6–13-0.0453%23 Aug
anubis6–130.0345%2 Aug
mirage13–00.0743%17 Jul
cache13–10.0540%12 Jul
mirage9–13-0.0438%12 Jul
ancient13–90.0830%12 Jul
dust213–50.0138%12 Jul
ancient13–80.0635%9 Jul
nuke13–70.0739%3 Jul
mirage7–00.0947%3 Jul
mirage13–4-0.0721%3 Jul
dust213–40.0830%2 Jul
ancient13–10-0.0127%22 Jun
mirage13–20.1225%22 Jun
dust213–10.1541%22 Jun
ancient9–13-0.0141%22 Jun
dust28–130.0648%11 Jun
cache13–110.0233%8 Jun
ancient13–6-0.0126%8 Jun
dust213–60.0529%8 Jun
cache13–110.0120%7 Jun
dust25–13-0.0413%5 Jun
anubis13–50.0447%1 Jun
mirage13–40.0319%29 May
cache11–130.0326%25 May
mirage13–110.0123%25 May
overpass11–130.0925%22 May
inferno3–13-0.0416%22 May
dust24–13-0.0628%22 May
mirage13–10.1535%21 May
mirage13–90.0521%20 May
ancient13–5-0.0331%20 May
mirage13–5-0.0014%18 May
dust213–80.0732%18 May
dust213–3-0.0217%18 May
ancient14–160.0534%17 May
dust213–10-0.0125%17 May
mirage10–130.0143%17 May
dust213–9-0.0024%15 May
anubis13–60.0524%13 May
mirage13–60.0532%8 May
dust216–14-0.0233%3 May
mirage8–13-0.0426%3 May
ancient13–110.0722%3 May
cache13–70.0348%2 May
anubis13–50.0435%2 May
cache6–130.0632%29 Apr
cache13–10-0.0020%29 Apr
overpass12–120.0430%28 Apr
mirage13–100.1937%28 Apr
dust213–9-0.0219%25 Apr
anubis13–90.0130%22 Apr
ancient16–130.0520%20 Apr
anubis13–5-0.0042%19 Apr
dust27–130.1124%19 Apr
mirage3–13-0.0432%19 Apr
mirage13–50.0833%19 Apr
ancient13–11-0.0025%18 Apr
ancient16–19-0.0125%18 Apr
mirage11–130.0944%18 Apr
dust213–90.0339%18 Apr
overpass13–8-0.0044%17 Apr
inferno16–14-0.0119%16 Apr
dust213–70.0235%16 Apr
mirage13–16-0.0633%16 Apr
anubis13–110.0223%16 Apr
anubis13–90.1232%13 Apr
overpass2–130.0625%13 Apr
mirage10–130.0448%13 Apr
dust22–130.0435%13 Apr
anubis10–130.0741%13 Apr
dust213–11-0.0138%9 Apr
mirage13–30.0633%9 Apr
mirage16–140.0137%8 Apr
inferno7–130.0339%8 Apr
ancient13–100.0831%8 Apr
dust211–13-0.0116%5 Apr
mirage16–130.1137%5 Apr
inferno13–20.0632%5 Apr
ancient13–90.1026%5 Apr
mirage13–80.0630%3 Apr
ancient13–20.0323%3 Apr
inferno13–80.0424%3 Apr
anubis13–00.2023%3 Apr
dust216–12-0.0027%3 Apr
mirage13–70.1116%3 Apr
ancient8–130.0348%3 Apr
ancient13–70.0723%27 Mar
inferno5–20.2443%27 Mar
overpass13–40.0624%27 Mar
ancient13–40.0727%4 Feb
ancient8–130.0241%4 Feb
inferno11–130.0138%4 Feb
mirage6–130.0128%4 Feb
dust21–130.0730%4 Feb
mirage13–50.0332%31 Jan
dust214–160.0025%28 Jan
overpass13–70.0731%28 Jan

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →