Flow

Flow — CS2 Stats

76561198012150777[U:1:51885049]Steam profile ↗✓ No bans

1,705Tracked matches48%Win rate2020Tracked since
CSDB Rating5.5 SolidSupport
Premier CS Rating20,715Top 50% of 201,122 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#69774 of 247978 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,715 +2,321 25 May – 13 Sept · 34 days played
17,64022,572peak 22,57225 May13 Sept
22,945Peak Premier in tracked matches
39Days played since 2026-05-25

Premier CS Rating

  • 1,857 below peak (22,572)
  • -1,245 over 30 days · declining
  • +2,134 over 90 days
  • Next: Red band at 25,000 — 4,285 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFlowFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,715 · Pink bandcsdb.gg/stats

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Performance scores

Aim60
Positioning55
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY52–42–6Last 10052%Win rateWWLWTWLLLL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +4.5pp headshot accuracy · +25ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 552ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 579ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim6.0
Utility6.1
Positioning5.5
Opening Duels3.3
Clutch1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 80% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.5
Utility6.1
Mechanics5.7
Opening Duels2.7
Win Impact4.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time591ms−5ms
first ⅓ avg 595ms → last ⅓ avg 591ms
Headshot accuracy15.7%−4.0%
first ⅓ avg 19.7% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–1 · inferno, 30 Jul →
43%Best headshot accuracy · 9–1 · inferno, 30 Jul →
445msFastest reaction time · 13–2 · inferno, 14 Jun →
13–1Biggest win · dust2, 10 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
9–6In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 71% over 17mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB3014–1647%0.03
nukeS1712–571%0.01
ancientB168–850%-0.00
cacheS96–367%0.01
mirageD82–625%-0.03
anubisC83–538%0.01
dust2B63–350%-0.01
overpassS64–267%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

178Matches
56%Win rate
1.02Avg K/D
74.0ADR
40%Headshot %

Clutches & streaks

27%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1242%1.1815.0
Vertigo850%0.8814.3
Anubis30%0.7614.7
Nuke2100%1.0914.0
Dust21100%0.9110.0
Ancient10%1.0014.0
Mirage1100%0.9416.0
Overpass10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
34.4%Accuracy (enemy spotted)
34.1%Spray accuracy
75.8%Counter-strafing
10.0°Preaim
578msReaction time
37.7%T opening success
44.0%CT opening success
0.55Enemies flashed / flash
4.3%Flash assists
13.47HE damage / grenade
11.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9119% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7364% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–20.0230%13 Sept →
cache13–60.0115%13 Sept →
nuke6–130.0520%13 Sept →
mirage13–4-0.0330%12 Sept →
inferno15–150.0013%12 Sept →
ancient13–80.028%12 Sept →
inferno2–130.0021%12 Sept →
inferno11–13-0.0215%11 Sept →
mirage11–13-0.0215%11 Sept →
ancient12–16-0.0113%11 Sept →
ancient13–9-0.0619%11 Sept →
dust213–10.058%10 Sept →
inferno13–100.049%2 Sept →
cache6–13-0.0111%2 Sept →
ancient9–130.0218%2 Sept →
nuke13–8-0.0111%31 Aug →
ancient8–130.0013%30 Aug →
inferno11–13-0.0013%30 Aug →
inferno13–70.0616%19 Aug →
inferno4–13-0.0217%16 Aug →
anubis4–13-0.0212%15 Aug →
nuke13–7-0.028%15 Aug →
dust210–13-0.0524%12 Aug →
anubis12–16-0.039%12 Aug →
mirage6–13-0.0316%12 Aug →
inferno13–110.0216%12 Aug →
inferno13–90.0416%7 Aug →
ancient8–13-0.017%6 Aug →
nuke13–11-0.0618%6 Aug →
cache13–8-0.0217%6 Aug →
inferno15–150.0423%6 Aug →
cache15–15-0.0125%5 Aug →
inferno10–13-0.0114%5 Aug →
nuke13–50.0516%5 Aug →
nuke13–100.0218%2 Aug →
anubis13–40.0915%2 Aug →
overpass1–9-0.1712%30 Jul →
inferno9–10.2243%30 Jul →
cache6–130.0038%25 Jul →
nuke13–70.0518%25 Jul →
mirage2–13-0.1019%25 Jul →
mirage3–13-0.0324%25 Jul →
mirage13–110.0610%24 Jul →
dust213–10.026%24 Jul →
cache13–90.0318%24 Jul →
nuke8–13-0.0512%24 Jul →
cache13–11-0.0024%23 Jul →
nuke13–20.1019%22 Jul →
inferno13–70.0813%22 Jul →
nuke13–10-0.0318%22 Jul →
anubis4–13-0.048%22 Jul →
inferno13–40.0611%22 Jul →
ancient13–70.0217%22 Jul →
inferno13–80.1015%22 Jul →
ancient16–120.0211%20 Jul →
dust24–13-0.007%20 Jul →
ancient2–13-0.0811%20 Jul →
inferno9–130.0113%19 Jul →
ancient13–90.0812%19 Jul →
inferno4–130.0132%19 Jul →
ancient13–110.0113%16 Jul →
nuke16–14-0.0513%16 Jul →
ancient11–13-0.0110%9 Jul →
dust213–5-0.0026%4 Jul →
anubis8–13-0.0112%2 Jul →
nuke13–8-0.0010%2 Jul →
mirage8–13-0.0415%2 Jul →
inferno13–8-0.0130%2 Jul →
inferno10–13-0.0218%30 Jun →
nuke15–150.0113%26 Jun →
overpass13–7-0.014%26 Jun →
inferno13–100.0416%21 Jun →
inferno11–130.0618%21 Jun →
ancient6–13-0.0436%14 Jun →
inferno13–160.0210%14 Jun →
overpass13–7-0.0815%14 Jun →
inferno13–20.0432%14 Jun →
nuke16–14-0.0021%14 Jun →
nuke8–130.0123%10 Jun →
ancient13–4-0.0220%10 Jun →
nuke9–130.0414%9 Jun →
anubis16–14-0.0314%9 Jun →
anubis13–30.1022%8 Jun →
ancient15–15-0.0415%8 Jun →
inferno13–60.0629%8 Jun →
inferno10–13-0.0138%3 Jun →
mirage5–13-0.0433%3 Jun →
inferno10–130.0215%3 Jun →
inferno13–110.0113%1 Jun →
overpass13–40.1331%1 Jun →
ancient13–30.0417%29 May →
overpass13–10-0.0112%29 May →
inferno15–15-0.0212%29 May →
dust23–13-0.067%27 May →
inferno9–130.0619%27 May →
nuke13–20.0619%27 May →
anubis11–13-0.0120%27 May →
cache13–70.0420%26 May →
overpass7–130.0110%25 May →
inferno13–30.0433%25 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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