maRs

maRs — CS2 Stats

NL76561198012063319[U:1:51797591]Steam profile ↗✓ No bans

370Tracked matches73%Win rate2022Tracked since
1,604Hours in CS1Hrs last 2 wks
CSDB Rating7.9 StrongPositional Player
Premier CS Rating23,617Top 25% of 211,827 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#36424 of 258817 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 23,617 → 23,617
+2Tracked matches · now 370
0.0ppWin rate · 73.3% → 73.3%

Rating over time

Premier CS Rating: 23,617 +5,844 11 Jun – 19 Oct · 19 days played
16,71623,617peak 23,61711 Jun19 Oct
23,617Peak Premier in tracked matches
50Days played since 2026-06-11

Premier CS Rating

  • At peak — 23,617
  • +747 over 30 days · improving
  • Next: Red band at 25,000 — 1,383 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate69.6%48.2%50.9%above
Shot accuracy17.5%13.2%13.7%above
Kill/death ratio1.281.071.09above
Match win rate42.2%46.9%48.4%6.2% short

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmaRsFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,617 · Pink bandcsdb.gg/stats

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Performance scores

Aim98
Positioning63
Utility40

0–100 skill scores via Leetify.

Recent form

HOT65–34–1Last 10065%Win rateWWWWWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +2.4pp headshot accuracy · +24ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 34%
  • Avg reaction 561ms

Last 10

  • 10–0 · 100% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 32%
  • Avg reaction 538ms

Last 20

  • 18–2 · 90% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 31%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim9.8
Utility4.0
Positioning6.3
Opening Duels5.6
Clutch5.0

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 98 — the mechanical foundation is a clear strength.

Counter-strafing. 96% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.8
Positioning6.3
Utility4.0
Mechanics10.0
Opening Duels4.8
Win Impact10.0

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.03
first ⅓ avg 0.07 → last ⅓ avg 0.04
Reaction time535ms−85ms
first ⅓ avg 620ms → last ⅓ avg 535ms
Headshot accuracy34.4%+6.5%
first ⅓ avg 27.9% → last ⅓ avg 34.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.51Best match rating · 9–4 · nuke, 5 Jul →
86%Best headshot accuracy · 3–13 · mirage, 11 Aug →
414msFastest reaction time · 13–7 · mirage, 24 Aug →
13–0Biggest win · dust2, 11 Aug →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W10Current streak
5–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 75% over 20ancientWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A3119–1261%0.04
mirageS2215–768%0.06
infernoS2015–575%0.08
cacheA95–456%0.03
ancientC73–443%0.00
nuke—32–167%0.16
anubis—21–150%-0.02
office—11–0100%0.07
fachwerk—11–0100%0.16
shelter—11–0100%0.00
italy—11–0100%0.04
boulder—11–0100%0.04
overpass—10–10%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

163,965Lifetime kills
1.28K/D · Top 25% of Level 9 players
2,056Matches
42.2%Match win rate
69.6%Headshot % · Top 5% of Level 9 players
17.5%Shot accuracy · Top 25% of Level 9 players
4,574MVPs
2,626Hours (in match)
1,212Bombs planted
802Bombs defused

Most-used weapons

AK-47106,174
AWP15,379
P2501,454
FAMAS1,052
MP9782
P90608

Lifetime map wins

4,607dust2
2,866inferno
431nuke
376cbble
186train
49lake
36vertigo
30italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

279Matches
60%Win rate
1.33Avg K/D
77.4ADR
49%Headshot %

Clutches & streaks

45%1v1 clutch win
25%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust25349%1.2117.4
Mirage4269%1.1016.7
Inferno2966%1.4317.1
Ancient2148%0.9814.9
Cache1867%1.5116.8
Anubis944%1.8318.8
Nuke838%1.0117.0
Overpass475%1.4716.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.9%Headshot accuracy
43.9%Accuracy (enemy spotted)
40.2%Spray accuracy
96.0%Counter-strafing
6.7°Preaim
530msReaction time
37.5%T opening success
60.7%CT opening success
0.60Enemies flashed / flash
5.0%Flash assists
6.68HE damage / grenade
4.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4671% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–70.0331%27 Oct →
dust213–70.0734%9 Oct →
dust213–70.0153%22 Sept →
mirage13–10.1326%22 Sept →
anubis13–30.0124%17 Sept →
ancient13–40.0643%15 Sept →
dust213–100.0240%5 Sept →
dust213–110.0222%3 Sept →
ancient13–100.0625%3 Sept →
dust213–90.0524%3 Sept →
ancient3–13-0.0038%30 Aug →
cache13–40.0744%29 Aug →
inferno13–10.0916%27 Aug →
cache13–60.0238%27 Aug →
nuke16–12-0.0323%26 Aug →
dust213–80.1032%25 Aug →
ancient14–16-0.0521%25 Aug →
mirage13–7-0.0232%24 Aug →
dust216–130.0324%24 Aug →
ancient13–10-0.0128%21 Aug →
ancient11–13-0.0131%20 Aug →
dust25–130.0831%15 Aug →
mirage13–6-0.0432%12 Aug →
mirage13–70.1157%11 Aug →
mirage13–70.0239%11 Aug →
dust213–00.0833%11 Aug →
dust211–130.0312%11 Aug →
mirage3–130.0586%11 Aug →
mirage8–130.0928%10 Aug →
inferno8–13-0.0118%8 Aug →
inferno13–10.0359%8 Aug →
mirage13–70.0439%7 Aug →
inferno9–20.0853%7 Aug →
dust26–130.0132%6 Aug →
dust24–130.0527%6 Aug →
dust213–3-0.0223%5 Aug →
mirage13–50.0837%5 Aug →
inferno13–160.0853%5 Aug →
dust29–20.000%5 Aug →
dust213–110.0332%5 Aug →
inferno13–20.0944%3 Aug →
cache11–13-0.0237%3 Aug →
cache2–13-0.0611%2 Aug →
inferno13–100.0728%30 Jul →
inferno13–60.0621%28 Jul →
dust23–13-0.0239%24 Jul →
inferno3–130.0838%22 Jul →
cache16–140.0524%22 Jul →
ancient6–13-0.0131%22 Jul →
dust213–110.1230%21 Jul →
inferno4–130.0227%19 Jul →
mirage13–70.0525%19 Jul →
office13–50.0745%18 Jul →
dust25–13-0.0518%18 Jul →
anubis9–13-0.0613%18 Jul →
mirage7–00.1653%18 Jul →
fachwerk13–50.1654%18 Jul →
shelter13–30.0047%18 Jul →
italy13–40.0439%18 Jul →
boulder11–10.0420%18 Jul →
cache13–50.1127%18 Jul →
mirage13–80.0728%18 Jul →
cache6–11-0.0416%16 Jul →
dust29–13-0.0535%16 Jul →
mirage13–60.1628%14 Jul →
inferno13–80.1732%14 Jul →
inferno13–100.1129%13 Jul →
dust213–50.0639%13 Jul →
cache6–13-0.0018%13 Jul →
dust213–90.0619%13 Jul →
dust213–90.0930%13 Jul →
mirage13–100.0831%9 Jul →
cache13–50.1125%9 Jul →
mirage12–120.0526%9 Jul →
dust213–70.1837%9 Jul →
inferno13–100.0533%9 Jul →
mirage6–13-0.0235%8 Jul →
dust212–16-0.0032%6 Jul →
nuke9–40.5135%5 Jul →
dust27–13-0.0130%4 Jul →
mirage4–130.0528%4 Jul →
mirage16–120.0925%4 Jul →
inferno11–13-0.0525%2 Jul →
inferno13–90.0027%26 Jun →
nuke6–13-0.0134%26 Jun →
inferno13–60.0130%25 Jun →
overpass13–160.0223%24 Jun →
mirage13–50.0526%24 Jun →
dust213–80.0316%23 Jun →
dust213–60.1045%23 Jun →
mirage11–130.0228%23 Jun →
inferno9–40.1921%20 Jun →
inferno9–20.2923%20 Jun →
inferno9–00.2518%20 Jun →
mirage10–13-0.0028%18 Jun →
mirage13–110.0345%18 Jun →
dust25–13-0.0026%14 Jun →
dust213–90.1321%13 Jun →
dust214–16-0.0414%11 Jun →
dust27–130.0125%11 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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