Sasssyy

Sasssyy — CS2 Stats

AU76561198004432700[U:1:44166972]Steam profile ↗✓ No bans

424Tracked matches50%Win rate2020Tracked since
CSDB Rating4.6 DevelopingClutch Specialist
FaceitLevel 6 · 1,226 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 424 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 +8,494 16 Jan – 23 Sept · 10 days played
11,50519,999peak 19,99916 Jan23 Sept
19,999Peak Premier in tracked matches
1,226Highest Faceit ELO seen on CSDB
68Days played since 2025-12-07

Faceit ELO

  • At peak — 1,226
  • Next: Level 7 at 1,351 — 125 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-31
  • Level 5 first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGSasssyyFACEITLevel 6 · 1,226 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,226csdb.gg/stats

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Performance scores

Aim73
Positioning36
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY51–46–3Last 10051%Win rateLLLWWWLLWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +1.7pp headshot accuracy · −14ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 672ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 631ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim7.3
Utility3.1
Positioning3.6
Opening Duels1.0
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 39% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning3.6
Utility3.1
Mechanics7.3
Opening Duels1.1
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.04
first ⅓ avg 0.00 → last ⅓ avg -0.04
Reaction time665ms−6ms
first ⅓ avg 670ms → last ⅓ avg 665ms
Headshot accuracy20.7%−4.0%
first ⅓ avg 24.7% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–10 · ancient, 11 Jan →
100%Best headshot accuracy · 0–4 · nuke, 25 Apr →
422msFastest reaction time · 13–16 · inferno, 26 Aug →
13–1Biggest win · ancient, 8 Feb →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L3Current streak
8–10In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 67% over 6infernoWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB2512–1348%-0.03
nukeB179–853%-0.03
dust2B168–850%-0.02
infernoC166–1038%-0.02
ancientA127–558%0.01
cacheS64–267%-0.04
overpass—43–175%-0.00
train—42–250%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

458Matches
50%Win rate
0.96Avg K/D
65.8ADR
49%Headshot %

Clutches & streaks

42%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4753%0.8311.9
Dust23139%0.8012.2
Ancient2650%0.8915.8
Inferno2552%0.8312.8
Nuke2361%0.8012.8
Cache1644%0.9815.6
Overpass771%0.9412.6
Train250%1.0518.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
34.8%Accuracy (enemy spotted)
35.5%Spray accuracy
82.8%Counter-strafing
8.4°Preaim
637msReaction time
21.3%T opening success
39.0%CT opening success
0.47Enemies flashed / flash
5.3%Flash assists
5.46HE damage / grenade
4.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4675 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.2796% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0814%14 Oct →
inferno14–16-0.0717%14 Oct →
dust27–13-0.0516%13 Oct →
nuke13–7-0.047%13 Oct →
nuke13–3-0.0218%23 Sept →
mirage16–14-0.0228%23 Sept →
inferno4–13-0.0619%12 Sept →
dust29–13-0.0718%11 Sept →
mirage13–70.0221%11 Sept →
nuke13–40.0220%11 Sept →
nuke3–130.0115%11 Sept →
mirage7–13-0.056%10 Sept →
ancient13–8-0.058%10 Sept →
cache8–13-0.0419%9 Sept →
inferno13–4-0.0823%2 Sept →
mirage13–8-0.119%27 Aug →
inferno13–16-0.0023%26 Aug →
mirage2–40.0422%26 Aug →
cache13–7-0.0514%26 Aug →
mirage6–13-0.0421%25 Aug →
inferno16–13-0.0917%21 Aug →
mirage12–16-0.0820%20 Aug →
ancient5–10-0.0220%13 Aug →
cache13–11-0.0711%12 Aug →
mirage5–13-0.1050%5 Aug →
mirage7–13-0.0841%31 Jul →
cache13–5-0.0125%30 Jul →
mirage16–14-0.0123%30 Jul →
dust213–50.0133%30 Jul →
mirage13–9-0.0221%30 Jul →
inferno11–130.0133%29 Jun →
dust212–16-0.0721%20 Jun →
dust214–16-0.0630%18 Jun →
nuke7–13-0.0638%14 Jun →
nuke13–9-0.0317%14 Jun →
overpass1–7-0.0633%13 Jun →
mirage10–13-0.056%12 Jun →
dust219–150.0918%11 Jun →
inferno13–110.0036%6 Jun →
dust27–13-0.0219%31 May →
mirage11–13-0.0018%31 May →
nuke13–8-0.0229%29 May →
nuke13–11-0.0216%28 May →
inferno13–9-0.0120%28 May →
nuke13–7-0.037%25 May →
dust213–2-0.0714%24 May →
dust29–13-0.0911%24 May →
nuke13–60.0130%23 May →
mirage8–130.0216%18 May →
mirage16–13-0.0911%18 May →
cache14–16-0.0218%18 May →
inferno5–130.0015%17 May →
nuke10–13-0.090%15 May →
ancient14–160.0617%15 May →
dust213–3-0.0639%12 May →
inferno13–16-0.029%12 May →
inferno10–13-0.0427%9 May →
ancient11–130.0618%8 May →
mirage9–130.0326%6 May →
cache13–11-0.0427%5 May →
ancient13–9-0.0717%3 May →
ancient2–5-0.048%3 May →
mirage13–8-0.0817%26 Apr →
overpass13–100.0316%25 Apr →
nuke0–4-0.15100%25 Apr →
ancient13–50.0028%25 Apr →
mirage15–15-0.0220%25 Apr →
nuke15–15-0.0425%18 Apr →
ancient13–60.0523%22 Mar →
overpass13–5-0.0524%7 Mar →
nuke13–5-0.0419%1 Mar →
nuke7–90.0228%28 Feb →
mirage13–20.0124%28 Feb →
nuke15–15-0.0430%27 Feb →
inferno13–70.0143%27 Feb →
mirage13–4-0.0917%26 Feb →
nuke10–13-0.0238%13 Feb →
ancient3–13-0.0250%13 Feb →
ancient13–1-0.0123%8 Feb →
mirage13–11-0.0032%7 Feb →
mirage13–90.0120%16 Jan →
inferno13–30.0213%14 Jan →
train13–110.0520%12 Jan →
overpass13–30.0719%11 Jan →
ancient13–100.0918%11 Jan →
train13–40.0115%10 Jan →
ancient13–100.0319%10 Jan →
dust213–90.0122%7 Jan →
inferno7–130.0224%3 Jan →
mirage13–10-0.0630%2 Jan →
dust210–130.0522%2 Jan →
mirage10–130.0619%1 Jan →
dust213–70.0524%31 Dec →
inferno8–130.0829%28 Dec →
mirage2–13-0.0741%28 Dec →
inferno5–13-0.0620%22 Dec →
dust213–3-0.0113%11 Dec →
train10–13-0.0426%11 Dec →
dust213–60.0424%9 Dec →
train11–13-0.0220%7 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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