sundance kid

sundance kid — CS2 Stats

NZ76561198065517439[U:1:105251711]Steam profile ↗✓ No bans

2,216Tracked matches67%Win rate2020Tracked since
CSDB Rating7.2 StrongSupport
Premier CS Rating28,201Top 5% of 212,379 CSDB-tracked playersRed band · top ~1.5% of ranked players (population est.)
CSDB Leaderboard#2468 of 259207 tracked
FaceitLevel 10 · 1,729 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

+787Premier CS Rating · 27,414 → 28,201

Rating over time

Premier CS Rating: 28,201 +2,620 30 Jul – 1 Nov · 43 days played
24,32328,447peak 28,44730 Jul1 Nov
Faceit ELO: 1,729 +0 31 Aug – 16 Sept · 8 observations
1,7291,729peak 1,72931 Aug16 Sept
28,447Peak Premier in tracked matches
1,729Highest Faceit ELO seen on CSDB
45Days played since 2026-07-25

Faceit ELO

  • At peak — 1,729
  • Next: Level 9 at 1,751 — 22 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-31
  • Level 7 first seen 2026-08-31

Premier CS Rating

  • 246 below peak (28,447)
  • -246 over 30 days · steady
  • +3,719 over 90 days
  • Next: Gold band at 30,000 — 1,799 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGsundance kidFACEITLevel 10 · 1,729 ELOSTANDINGTop 12.4% of rankedPREMIER28,201 · Red bandPEAK ELO1,729csdb.gg/stats

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Performance scores

Aim86
Positioning44
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY70–27–3Last 10070%Win rateWWWLWWWLLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −4.6pp headshot accuracy · +8ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 544ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 593ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim8.6
Utility5.4
Positioning4.4
Opening Duels1.5
Clutch2.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 57% on T to 29% on CT — first contacts on the defending side are being lost.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.4
Utility5.4
Mechanics8.6
Opening Duels3.4
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time579ms−65ms
first ⅓ avg 644ms → last ⅓ avg 579ms
Headshot accuracy22.9%−2.8%
first ⅓ avg 25.7% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · dust2, 24 Sept →
50%Best headshot accuracy · 13–5 · nuke, 22 Aug →
422msFastest reaction time · 13–7 · ancient, 28 Aug →
13–1Biggest win · mirage, 13 Aug →

Across the last 100 tracked matches.

Highlights

12Longest win streak
W3Current streak
15–4In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 100% over 9mirageWeakest map · 62% over 29
MapGradePlayedRecordWin rateAvg rating
mirageA2918–1162%-0.02
infernoS1914–574%-0.02
dust2S1712–571%-0.00
cacheA138–562%-0.00
nukeA117–464%-0.02
ancientS99–0100%-0.01
anubis—22–0100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (62% over 29). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,776Matches
53%Win rate
1.01Avg K/D
71.5ADR
51%Headshot %

Clutches & streaks

30%1v1 clutch win
19%1v2 clutch win
14Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage14149%0.8513.5
Dust28548%0.9113.1
Ancient7353%0.8314.1
Inferno4648%0.9013.8
Nuke3070%1.0516.4
Anubis2945%0.8312.6
Cache1560%0.8614.7
Vertigo1346%0.9014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
37.2%Accuracy (enemy spotted)
42.4%Spray accuracy
88.9%Counter-strafing
9.6°Preaim
584msReaction time
56.9%T opening success
29.3%CT opening success
0.43Enemies flashed / flash
5.3%Flash assists
10.70HE damage / grenade
9.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4319 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.3373% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
ancient13–10-0.0216%1 Nov →
nuke13–11-0.0333%1 Nov →
anubis13–7-0.0422%1 Nov →
inferno10–13-0.0219%1 Nov →
inferno13–30.0423%19 Oct →
inferno13–8-0.0320%18 Oct →
mirage16–14-0.0521%18 Oct →
dust28–13-0.0621%14 Oct →
inferno14–16-0.0822%14 Oct →
nuke14–160.0113%11 Oct →
mirage22–25-0.0425%11 Oct →
mirage13–2-0.0329%28 Sept →
cache13–6-0.0124%27 Sept →
inferno13–8-0.0223%27 Sept →
ancient13–6-0.0327%27 Sept →
dust213–30.1120%24 Sept →
nuke13–30.0319%23 Sept →
mirage16–14-0.0131%23 Sept →
inferno9–4-0.0732%23 Sept →
inferno8–8-0.0225%23 Sept →
cache4–130.0720%23 Sept →
mirage9–13-0.0714%22 Sept →
dust213–20.0137%20 Sept →
cache7–13-0.0216%20 Sept →
mirage13–7-0.0225%19 Sept →
nuke13–40.0122%19 Sept →
mirage13–40.0621%16 Sept →
nuke10–13-0.0126%16 Sept →
ancient13–10-0.0415%14 Sept →
nuke13–4-0.0432%11 Sept →
ancient13–80.0821%10 Sept →
cache8–13-0.0125%9 Sept →
dust213–100.0217%5 Sept →
mirage13–11-0.0237%4 Sept →
dust213–50.0420%4 Sept →
mirage13–11-0.0929%4 Sept →
dust213–8-0.0230%2 Sept →
inferno13–4-0.0123%2 Sept →
dust213–6-0.0126%29 Aug →
ancient13–7-0.0130%28 Aug →
mirage0–5-0.0614%28 Aug →
mirage8–130.0127%26 Aug →
mirage13–50.0219%26 Aug →
inferno13–16-0.0722%26 Aug →
mirage2–4-0.0833%26 Aug →
cache13–70.0230%26 Aug →
mirage6–130.0122%25 Aug →
cache13–6-0.0515%24 Aug →
inferno13–8-0.0130%24 Aug →
mirage13–70.0031%23 Aug →
inferno10–13-0.0716%22 Aug →
dust22–7-0.1043%22 Aug →
mirage9–13-0.1119%22 Aug →
nuke13–5-0.0550%22 Aug →
inferno13–7-0.0625%22 Aug →
nuke5–13-0.0627%20 Aug →
mirage2–00.0433%20 Aug →
inferno13–90.0833%20 Aug →
mirage3–13-0.0219%20 Aug →
cache16–14-0.0435%19 Aug →
inferno5–2-0.0918%19 Aug →
dust211–130.0119%19 Aug →
ancient13–2-0.0136%19 Aug →
ancient13–7-0.0039%18 Aug →
dust213–110.0123%18 Aug →
inferno13–7-0.0237%18 Aug →
dust213–70.0343%18 Aug →
dust215–15-0.0229%17 Aug →
mirage13–9-0.0220%17 Aug →
dust213–7-0.0433%17 Aug →
mirage6–130.0024%17 Aug →
cache13–9-0.0419%16 Aug →
ancient13–110.0125%15 Aug →
nuke15–15-0.0521%15 Aug →
mirage10–13-0.0044%15 Aug →
cache6–130.0023%15 Aug →
inferno13–30.049%14 Aug →
cache13–7-0.0215%14 Aug →
mirage13–11-0.0220%14 Aug →
mirage13–1-0.0041%13 Aug →
cache13–110.0733%12 Aug →
mirage13–3-0.0023%10 Aug →
mirage13–100.0229%10 Aug →
dust213–100.0120%9 Aug →
mirage13–30.0332%9 Aug →
inferno13–100.0517%9 Aug →
mirage16–14-0.0227%8 Aug →
ancient13–8-0.0415%8 Aug →
mirage5–13-0.0526%5 Aug →
nuke16–14-0.0419%3 Aug →
cache0–9-0.0350%3 Aug →
inferno13–40.0117%3 Aug →
dust29–130.0327%3 Aug →
nuke13–30.0137%3 Aug →
anubis13–4-0.0242%2 Aug →
cache13–5-0.0029%30 Jul →
mirage16–14-0.0024%30 Jul →
dust213–5-0.0220%30 Jul →
inferno19–17-0.0318%29 Jul →
dust213–8-0.0421%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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